It's gonna be hard going from 3tb on the ps4 down to 800gb. I think i can get through a year on that and then need think about getting one of those samsung 980s or similar assuming they get certified for the ps5.
At launch, that number steadily decreases with each patch 😂
Telemetry is vital in spotting issues with such a system, for example, telemetry showed that the city database jumped in size by a gigabyte overnight. It turned out the cause was 1.6MB of trash bags - that's not a particularly large asset - but the trash bags happened to be included in 600 city blocks," explains Mark Cerny. "The Insomniac rule is that any asset used more than four hundred times is resident in RAM, so the trash bags were moved there, though clearly there's a limit to how many assets can reside in RAM."
It's another example of how the SSD could prove transformative to next-gen titles. The install size of a game will be more optimal because duplication isn't needed; those trash bags only need to exist once on the SSD - not hundreds or thousands of times - and would never need to be resident in RAM. They will load with latency and transfer speeds that are a couple of orders of magnitude faster, meaning a 'just in time' approach to data delivery with less caching.
same as disc edition, 825gb.The digital edition is 1 TB right? Should be enough space for me, I rarely play different games at the same time. At most 3.
Aren't game sizes supposed to be a bit reduced due to the SSD speed? Current games need to store things like texture assets multiple times because the HDD speed is so slow they have to repeat data in various places so it able to access it fast enough.
I'm sure I can remember Cerny or someone talking about it and used an example from Spiderman saying like the textures for post boxes had to be saved over 400 times in the files so that the HDD would be able to access it fast enough from anywhere when it needed it and with the PS5 SSD this kind of repeated data will not be needed so will reduce file size.
Edit: Found it
PlayStation 5 uncovered: the Mark Cerny tech deep dive
On March 18th, Sony finally broke cover with in-depth information on the technical make-up of PlayStation 5. Expanding …www.eurogamer.net