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MatrixMan.exe

Member
Oct 25, 2017
9,498
It's told better than Breath of the World's story but it's worse in terms of actual beats. Big disappointment if you ask me, bit the game itself was fire.
 

wolfshirt

Member
Oct 28, 2017
1,160
Los Angeles
Honestly dude, Calamity's story presentation (e.g., direction, cutscenes and voiceover) is so unutterably atrocious I had to play the game in a different language to preserve my sanity.
 

Spring-Loaded

Member
Oct 27, 2017
19,904
There are ways to give Zelda agency other than make her a melee wielder, though?
It shows how particular people are about what she can/cannot do. No one would question anything Link could do (e.g. if he acquired magic abilities, or, bows, rapiers, etc.), but they do for Zelda.

note that that poll was specifically about whether Zelda had the OPTION to use melee weapons, and people were opposed to it. It stands to reason that her portrayal and agency would be scrutinised similarly.
 

wrowa

Member
Oct 25, 2017
4,372
I think it's complete garbage. BotW's story was cool, AoC's is just stupid fanservice bullshit that removed most of what made the past story interesting in the first place.
 

Starphanluke

▲ Legend ▲
Member
Nov 15, 2017
7,329
Age of Calamity rounds out Zelda's character arc in a meaningful way, which BotW unfortunately never did (although BotW2 could fix that).
 

Entryhazard

One Winged Slayer
Banned
Oct 25, 2017
2,843
AoC story is bad fanfiction
however BOTW has no story
so it's hard to say which is better
 

wrowa

Member
Oct 25, 2017
4,372
It shows how particular people are about what she can/cannot do. No one would question anything Link could do (e.g. if he acquired magic abilities, or, bows, rapiers, etc.), but they do for Zelda.

note that that poll was specifically about whether Zelda had the OPTION to use melee weapons, and people were opposed to it. It stands to reason that her portrayal and agency would be scrutinised similarly.
And if you read the thread, you'll see that most people who've voted for that option simply wish for a unique playstyle for both Zelda and Link. You are malicously misrepresenting the poll's results.
 

No Depth

Member
Oct 27, 2017
18,263
Need to play more of it, but I checked out at egg child being sent through time in the opening.

I guess I expected a prequel story to discuss the fall of Hyrule to be...not that.
 

Spring-Loaded

Member
Oct 27, 2017
19,904
Age of Calamity rounds out Zelda's character arc in a meaningful way, which BotW unfortunately never did (although BotW2 could fix that).
Precisely—BotW sets up a lot of her character arc, but never us the opportunity to follow through on any of it as the game only has briefs glimpses of her most pivotal moments through flashbacks.

AoC makes good on validating her passion for technology and research, and her desire
to save Hyrule


And if you read the thread, you'll see that most people who've voted for that option simply wish for a unique playstyle for both Zelda and Link. You are malicously misrepresenting the poll's results.
Then people willfully misinterpreted the poll question despite the very specific language. And there are absolutely people who are specifically opposed to Zelda being barred from melee weapons (won't bother interpreting for what reasons here), as seeing that sentiment was the impetus for me making that thread, and plenty of people still said "no" even after I asked them to specify that they were opposed to the mere option of melee weapons for Zelda.
 
Apr 21, 2018
6,969
I skip the cutscenes in AoC, I don't quite know how anyone thinks the story/cutscenes are good in AoC or BOTW. Both are like juvenile cartoons where every line of dialog is some stoic nonsense.
I'm saying this as a hardcore zelda fan. The story/cutscenes havnt been good since TWW, and the more they've avoided story in the recent zeldas (BOTW, ALBW) the better.
 

Hailinel

Shamed a mod for a tag
Member
Oct 27, 2017
35,527
It shows how particular people are about what she can/cannot do. No one would question anything Link could do (e.g. if he acquired magic abilities, or, bows, rapiers, etc.), but they do for Zelda.

note that that poll was specifically about whether Zelda had the OPTION to use melee weapons, and people were opposed to it. It stands to reason that her portrayal and agency would be scrutinised similarly.
I think the main thing is that, from my perspective, Zelda isn't Link, and her gameplay should reflect that. Some of the worst fan concepts for playable Zelda are just "Give her a tunic and the Master Sword". That isn't giving Zelda agency. That's inserting her into a style of agency already well-tread by a different character.

Zelda has her own abilities and her own skills that have been brought up from game to game. And I'd much rather see a game approach Zelda as Zelda rather than Zelda the Link cosplayer.
 

wrowa

Member
Oct 25, 2017
4,372
Then people willfully misinterpreted the poll question despite the very specific language. And there are absolutely people who are specifically opposed to Zelda being barred from melee weapons (won't bother interpreting for what reasons here), as seeing that sentiment was the impetus for me making that thread, and plenty of people still said "no" even after I asked them to specify that they were opposed to the mere option of melee weapons for Zelda.
The "very specific language" where you apparently used the option "no swords" as a catchall for "melee weapons"?
 

Spring-Loaded

Member
Oct 27, 2017
19,904
I think the main thing is that, from my perspective, Zelda isn't Link, and her gameplay should reflect that. Some of the worst fan concepts for playable Zelda are just "Give her a tunic and the Master Sword". That isn't giving Zelda agency. That's inserting her into a style of agency already well-tread by a different character.

Zelda has her own abilities and her own skills that have been brought up from game to game. And I'd much rather see a game approach Zelda as Zelda rather than Zelda the Link cosplayer.
And mere preference wasn't being conveyed, instead outward rejection of the OPTION to use those weapons. I'm sure some people misinterpreted the poll question, or just wanted to use that thread as an opportunity to share their very image of Zelda in their heads. But that was not what the thread was asking
The "very specific language" where you apparently used the option "no swords" as a catchall for "melee weapons"?

sword+shield (or other such weapons) as an option

www.resetera.com

If Zelda were playable in a mainline TLoZ title, would you want her to be have sword+shield (or other such weapons) as an option?

There's been discussion about this periodically—would you want a theoretically playable Zelda to be able to use swords? Or would you not want her to be able to fight that way?
 

wrowa

Member
Oct 25, 2017
4,372
www.resetera.com

If Zelda were playable in a mainline TLoZ title, would you want her to be have sword+shield (or other such weapons) as an option?

There's been discussion about this periodically—would you want a theoretically playable Zelda to be able to use swords? Or would you not want her to be able to fight that way?
And the poll options are literally "swords as options" and "no sword options". Nothing is "very specific" about the usage of "other such options", no matter how much you pretend that you've actually asked about melee weapons in general (a term you didn't use in your OP at all). That might have been what you *wanted* to ask, but it's not what you actually did.
 

ZeldaGalaxy94

The Fallen
Nov 6, 2017
2,577
Sweden
I just finished, AoC today. The story felt predictable, saw the twist a mile away
But the characters is what, make it good.
The surprise is that they did it
 

Spring-Loaded

Member
Oct 27, 2017
19,904
And the poll options are literally "swords as options" and "no sword options". Nothing is "very specific" about the usage of "other such options", no matter how much you pretend that you've actually asked about melee weapons in general (a term you didn't use in your OP at all). That might have been what you *wanted* to ask, but it's not what you actually did.
and "swords" includes great swords, rapiers, etc. and "option" is all over

people understood, the sentiment was clear.

and "and such weapons" includes melee weapons, get off it. If people don't care to read and just want to be contrarian to reinforce how much they want Zelda to be solely a caster and mage, there's nothing I can do to stop that.
 

wrowa

Member
Oct 25, 2017
4,372
and "swords" includes great swords and rapiers, and "option" is all over

people understood, the sentiment was clear.
The sentiment is indeed clear: the majority of people using the "no swords options" used it to express they want Zelda to have a unique playstyle, but keep on your bad faith argument where listening to people's sentiment is apparently only valid if it fits your agenda.
 

Spring-Loaded

Member
Oct 27, 2017
19,904
read the thread and see the numerous people saying specify they don't want Zelda to have the mere option to use any swords, and judge for yourselves.

Having read and posted throughout that entire thread, the sentiment was clear, and I will continue to frame the non-negligible number of people opposing Zelda using swords/"other such weapons" as " a lot of people don't like Zelda engaging in melee fights"
 

sredgrin

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
12,276
Why are you guys litigating a different thread in here lol
 

etrain911

Member
Oct 27, 2017
3,807
Based on the poll where half of all users don't want Zelda to be able to use melee weapons in a future mainline game, it stands to reason some people don't like AoC's story as it gives Zelda actual agency

some seem to prefer helpless, hopeless Zelda from BotW
I forgot the rule where you have to sword fight if you're going to have agency. People just want to see a differention so that she's not female Link but actually her own character with her own unique playstyle.
 

wrowa

Member
Oct 25, 2017
4,372
read the thread and see the numerous people saying specify they don't want Zelda to have the mere option to use any swords, and judge for yourselves.

Having read and posted throughout that entire thread, the sentiment was clear, and I will continue to frame the non-negligible number of people opposing Zelda using swords/"other such weapons" as " a lot of people don't like Zelda engaging in melee fights"
The point isn't whether people are in favor of Zelda using melee weapons, but that you pretend that people using their vote to express their desire for both characters having a unique playstyle is "willfully misinterpreting" the poll when you yourself aren't even able to accurately describe your own poll. And you use all that for the farfetched conclusion that people not wanting for Zelda to use melee weapons (which is again broader than what you actually asked) has to do with them not wanting Zelda to have real agency.

For the record, I'd love Zelda to fight with the amazing rapier she had in Twilight Princess (and I never particularly enjoyed her magic focused toolsets in the Warriors games), but you are nevertheless twisting people's words and intent to fit your point and that's just super fucking rude.
 

RochHoch

One Winged Slayer
Member
May 22, 2018
18,875
The whole story is comically bad

It all comes down to the dumb plot device robot carrying the team because reasons. The writing is just awful.
 

Spring-Loaded

Member
Oct 27, 2017
19,904
i agree just the fact that the champion are alive makes it superior to BOTW lol

The opportunity to see the champions interacting with one another rather than almost exclusively with just Link and/or Zeldais probably its greatest strength. Even just seeing Daruk and Mipha share a few lines of conversation + a side mission goes such a long way
 

Dyle

One Winged Slayer
The Fallen
Oct 25, 2017
29,899
It's pretty good for what it is, which is all it really needs to be
 

Mimosa

Community & Social Media Manager
Verified
Oct 23, 2019
795
I think the story in AoC is presented better and more plot-focused, but I rather disagree that it's a better story.

There's something really poignant about the themes and character journeys presented in BoTW that actually has it as my favorite Zelda narrative ever, but the fact that its so lacking in structure + the barebones presentation of it doesn't do it justice. If they'd really committed to fully exploring each character and giving us time to get to know them - as well as allow Link to be fleshed out in actual cutscenes vs. journals + dialogue with NPCs, I think a lot of people would feel differently from how they do now.

While AoC's cutscenes were a HUGE step up in terms of cinematography and exciting plot beats, somehow the story itself felt more...shallow? Like there was less to dive in on. The only exception is how they centered Zelda's entire character, which I loved how human she felt and how they didn't fridge her in favor of having Link save the day.
 

wrowa

Member
Oct 25, 2017
4,372
And that's precisely why it's great.
I'm just frustrated because I was excited to be able to play *the* prequel story to BotW but what I actually got was something completely different. I probably would have enjoyed the story just fine if I had my expectations set accordingly, but as it is I was frustrated all the way through because they removed all of the story bits I was excited to see in a more active fashion. I think the marketing could have been more honest about what AoC actually is, but oh well.
 

eraFROMAN

One Winged Slayer
Member
Mar 12, 2019
2,874
I absolutely hate posts like this. Just say "I hate stories in video games" and go

(and btw I've played BotW for like 30 mins and have never played AOC)

What? How'd you get that read? I think the way both games tell their stories is valuable and different, and that's probably why AoC feels like it has a better story (because it actually tells one.) BotW relies a lot on light exposition and the imagination of the players, so its story feels barely there, though its goals are in emergent story telling so it works fine.

it aint that serious
 

Tochtli79

Member
Jun 27, 2019
5,777
Mexico City
Based on the poll where half of all users don't want Zelda to be able to use melee weapons in a future mainline game, it stands to reason some people don't like AoC's story as it gives Zelda actual agency

some seem to prefer helpless, hopeless Zelda from BotW
Lol this isn't why people have issues with the game and you know it. And I wouldn't exactly say having Zelda mope and become unplayable randomly during certain missions and bosses for 1/3 of the campaign so Link can show how stronk he is, not getting her own battle against Ganon, not even getting full credit bc Link and the Deux Ex Machina gotta get their blows in...is giving her more agency than what we learned about her in BotW.
 
Oct 27, 2017
6,387
Melbourne, Australia
I don't know, I got about halfway through and thought the story was being pretty poorly presented, couldn't get into it and wasn't finding the cutscenes worth playing a game I was getting increasingly bored by. I can see what they were doing with Zelda and it seemed solid enough but it wasn't exactly blowing my socks off.
 
OP
OP
Comrade Grogu

Comrade Grogu

Banned
Jun 20, 2020
4,090
So, I'm playing the game at least half-way through by this point; I would say that it's still a standard Zelda affair in terms of story, but that's what I wanted anyways. I'm still enjoying it, though I imagine that the story is going to get darker from here on out. Guess we'll see on that note. Other than that, I think that the story is definitely better than BOTW in this sense, even if you kinda know what to expect.
 
Oct 27, 2017
12,756
BotW had a story?

I haven't played HW: AoC, but making up a better story than the barebones effort in BotW probably wouldn't be too hard.
 

unicornKnight

▲ Legend ▲
Member
Oct 27, 2017
13,163
Athens, Greece
I want to enjoy that game but controls / gameplay is unbearable. I had a tough time beating the Guardian on just the second level. Koei should volve their battle mechanics, incidentally I was playing Valhalla this period and though that AoC would abe much more fun if the combat was similar to Assassin's.