It's told better than Breath of the World's story but it's worse in terms of actual beats. Big disappointment if you ask me, bit the game itself was fire.
It shows how particular people are about what she can/cannot do. No one would question anything Link could do (e.g. if he acquired magic abilities, or, bows, rapiers, etc.), but they do for Zelda.There are ways to give Zelda agency other than make her a melee wielder, though?
And if you read the thread, you'll see that most people who've voted for that option simply wish for a unique playstyle for both Zelda and Link. You are malicously misrepresenting the poll's results.It shows how particular people are about what she can/cannot do. No one would question anything Link could do (e.g. if he acquired magic abilities, or, bows, rapiers, etc.), but they do for Zelda.
note that that poll was specifically about whether Zelda had the OPTION to use melee weapons, and people were opposed to it. It stands to reason that her portrayal and agency would be scrutinised similarly.
Precisely—BotW sets up a lot of her character arc, but never us the opportunity to follow through on any of it as the game only has briefs glimpses of her most pivotal moments through flashbacks.Age of Calamity rounds out Zelda's character arc in a meaningful way, which BotW unfortunately never did (although BotW2 could fix that).
Then people willfully misinterpreted the poll question despite the very specific language. And there are absolutely people who are specifically opposed to Zelda being barred from melee weapons (won't bother interpreting for what reasons here), as seeing that sentiment was the impetus for me making that thread, and plenty of people still said "no" even after I asked them to specify that they were opposed to the mere option of melee weapons for Zelda.And if you read the thread, you'll see that most people who've voted for that option simply wish for a unique playstyle for both Zelda and Link. You are malicously misrepresenting the poll's results.
I think the main thing is that, from my perspective, Zelda isn't Link, and her gameplay should reflect that. Some of the worst fan concepts for playable Zelda are just "Give her a tunic and the Master Sword". That isn't giving Zelda agency. That's inserting her into a style of agency already well-tread by a different character.It shows how particular people are about what she can/cannot do. No one would question anything Link could do (e.g. if he acquired magic abilities, or, bows, rapiers, etc.), but they do for Zelda.
note that that poll was specifically about whether Zelda had the OPTION to use melee weapons, and people were opposed to it. It stands to reason that her portrayal and agency would be scrutinised similarly.
The "very specific language" where you apparently used the option "no swords" as a catchall for "melee weapons"?Then people willfully misinterpreted the poll question despite the very specific language. And there are absolutely people who are specifically opposed to Zelda being barred from melee weapons (won't bother interpreting for what reasons here), as seeing that sentiment was the impetus for me making that thread, and plenty of people still said "no" even after I asked them to specify that they were opposed to the mere option of melee weapons for Zelda.
And mere preference wasn't being conveyed, instead outward rejection of the OPTION to use those weapons. I'm sure some people misinterpreted the poll question, or just wanted to use that thread as an opportunity to share their very image of Zelda in their heads. But that was not what the thread was askingI think the main thing is that, from my perspective, Zelda isn't Link, and her gameplay should reflect that. Some of the worst fan concepts for playable Zelda are just "Give her a tunic and the Master Sword". That isn't giving Zelda agency. That's inserting her into a style of agency already well-tread by a different character.
Zelda has her own abilities and her own skills that have been brought up from game to game. And I'd much rather see a game approach Zelda as Zelda rather than Zelda the Link cosplayer.
The "very specific language" where you apparently used the option "no swords" as a catchall for "melee weapons"?
OOFHonestly dude, Calamity's story presentation (e.g., direction, cutscenes and voiceover) is so unutterably atrocious I had to play the game in a different language to preserve my sanity.
And the poll options are literally "swords as options" and "no sword options". Nothing is "very specific" about the usage of "other such options", no matter how much you pretend that you've actually asked about melee weapons in general (a term you didn't use in your OP at all). That might have been what you *wanted* to ask, but it's not what you actually did.If Zelda were playable in a mainline TLoZ title, would you want her to be have sword+shield (or other such weapons) as an option?
There's been discussion about this periodically—would you want a theoretically playable Zelda to be able to use swords? Or would you not want her to be able to fight that way?www.resetera.com
and "swords" includes great swords, rapiers, etc. and "option" is all overAnd the poll options are literally "swords as options" and "no sword options". Nothing is "very specific" about the usage of "other such options", no matter how much you pretend that you've actually asked about melee weapons in general (a term you didn't use in your OP at all). That might have been what you *wanted* to ask, but it's not what you actually did.
So then, what about spears, or daggers, or other melee weapon types? The poll only calls out swords as a specific weapon type.and "swords" includes great swords, rapiers, etc. and "option" is all over
people understood, the sentiment was clear.
The sentiment is indeed clear: the majority of people using the "no swords options" used it to express they want Zelda to have a unique playstyle, but keep on your bad faith argument where listening to people's sentiment is apparently only valid if it fits your agenda.and "swords" includes great swords and rapiers, and "option" is all over
people understood, the sentiment was clear.
I'll stop responding to them—the other thread is still open for responses if they want to complain there!
I absolutely hate posts like this. Just say "I hate stories in video games" and goAoC actually tells and lets you participate in its story; BOTW lets you write the 100+ hour end of it... ;)
I absolutely hate posts like this. Just say "I hate stories in video games" and go
(and btw I've played BotW for like 30 mins and have never played AOC)
I forgot the rule where you have to sword fight if you're going to have agency. People just want to see a differention so that she's not female Link but actually her own character with her own unique playstyle.Based on the poll where half of all users don't want Zelda to be able to use melee weapons in a future mainline game, it stands to reason some people don't like AoC's story as it gives Zelda actual agency
some seem to prefer helpless, hopeless Zelda from BotW
The point isn't whether people are in favor of Zelda using melee weapons, but that you pretend that people using their vote to express their desire for both characters having a unique playstyle is "willfully misinterpreting" the poll when you yourself aren't even able to accurately describe your own poll. And you use all that for the farfetched conclusion that people not wanting for Zelda to use melee weapons (which is again broader than what you actually asked) has to do with them not wanting Zelda to have real agency.read the thread and see the numerous people saying specify they don't want Zelda to have the mere option to use any swords, and judge for yourselves.
Having read and posted throughout that entire thread, the sentiment was clear, and I will continue to frame the non-negligible number of people opposing Zelda using swords/"other such weapons" as " a lot of people don't like Zelda engaging in melee fights"
i agree just the fact that the champion are alive makes it superior to BOTW lol
I think it's complete garbage. BotW's story was cool, AoC's is just stupid fanservice bullshit that removed most of what made the past story interesting in the first place.
Nah, I'm not saying otherwise.I don't doubt it. None of those are particularly high bars to cross.
I'm just frustrated because I was excited to be able to play *the* prequel story to BotW but what I actually got was something completely different. I probably would have enjoyed the story just fine if I had my expectations set accordingly, but as it is I was frustrated all the way through because they removed all of the story bits I was excited to see in a more active fashion. I think the marketing could have been more honest about what AoC actually is, but oh well.
I absolutely hate posts like this. Just say "I hate stories in video games" and go
(and btw I've played BotW for like 30 mins and have never played AOC)
Lol this isn't why people have issues with the game and you know it. And I wouldn't exactly say having Zelda mope and become unplayable randomly during certain missions and bosses for 1/3 of the campaign so Link can show how stronk he is, not getting her own battle against Ganon, not even getting full credit bc Link and the Deux Ex Machina gotta get their blows in...is giving her more agency than what we learned about her in BotW.Based on the poll where half of all users don't want Zelda to be able to use melee weapons in a future mainline game, it stands to reason some people don't like AoC's story as it gives Zelda actual agency
some seem to prefer helpless, hopeless Zelda from BotW