Absolutely this. It's rough flipping between 60 and 120 FPS on games. The second you start moving the camera....
I prefer quality over performance too in single player games, performance for the few multiplayer games I have played.60 FPS is nice. I can certainly feel the difference, and for certain genres it's absolutely paramount. But by-and-large, and maybe this is because I work as a video editor, I'm a bigger image quality nerd than a framerate nerd. I'll usually choose quality over performance settings in console games that offer both.
What is going on?? I feel like I'm in some bizzaro world where people can't differentiate 30 and 60... Just didn't realize it was so indistinguishable. I mean most of PS2 era games were 60.
30-60 jump is much much more noticeable than anything else graphically i think, don't see anyone would miss it, bar some biological reasons.There's been a lot that around here lately, it seems. People claiming not to notice a difference between 1080p and 4K, or HDR and SDR. Really weird for an enthusiast website.
There's been a lot that around here lately, it seems. People claiming not to notice a difference between 1080p and 4K, or HDR and SDR. Really weird for an enthusiast website.
Your eyes are too casual.I've never been able to tell the difference, and even experimenting with MM on my PS5, the only thing I can differentiate are the inferior visuals on display.
I genuinely wonder why some people just can't tell the difference.
Honestly, it's not that strange. When I change from 30 to 60 fps, in all honesty I don't feel the difference either. Maybe I am too casual? :)
Yep, same. Jaw is constantly on the floor at how good it looks.Yeah. For me it was a "wow this is neat" moment, but after 10 minutes I went back to "fidelity" - it just looks too good on my TV to ignore.
Yep, it's been both frustrating and amazing to watch the shift over the years. Every new feature doesn't matter while you don't have access to it, and once you do it's something you can't live without.I had the same thought.
I must say, it's been wild seeing how the general mindset of primarily console gamers has changed recently. I can recall numerous instances of people mocking PC players down the years for "obsessing" over things like frame rate and resolution and performance, criticising them for being FPS snobs and such. And now, the general feeling on this forum among console players seems to be "wait, no actually, 60fps does make a difference! SSDs are important! Being able to change the resolution is a welcome benefit!"
Its weird.I've never been able to tell the difference, and even experimenting with MM on my PS5, the only thing I can differentiate are the inferior visuals on display.
I genuinely wonder why some people just can't tell the difference.
It's really weird to me that there are people that genuinely can't see the difference between 30+60, let alone even higher than that.
I'm starting to realize this.
Its weird.
You show me one of those like 24, 30,60,120 fps animation things and I can clearly see the difference. Show me like 30/60/120 fps of the same game side by side, I notice far less. Give me a game at 30 and I could never tell you what the fps is. Maybe with everything else going on in the game it distracts a lot of people from the framerate?
I was going to make a joke about how Insomniac doesn't believe R&C needs 60 fps like they used to but meh. haha. There will be a 60fps mode:
That's the thing. Everyone can look at that gif and see the difference. You put a game at 30 and 60 besides eachother and the difference isn't even close to that glaring.
Yes there is going to be a Dynamic 60FPS Performance Mode. Similar to what is found in Miles Morales, Spider-Man Remastered, and Demon's Souls.
Quite well thank you.
I'm starting to realize this.
Its weird.
You show me one of those like 24, 30,60,120 fps animation things and I can clearly see the difference. Show me like 30/60/120 fps of the same game side by side, I notice far less. Give me a game at 30 and I could never tell you what the fps is. Maybe with everything else going on in the game it distracts a lot of people from the framerate?
That's the thing. Everyone can look at that gif and see the difference. You put a game at 30 and 60 besides eachother and the difference isn't even close to that glaring.
So it feels nice but ultimately doesn't matter cause the paper towel does the job with no complaints except that it could be better?You are not wrong. Games have tricks to use to mask the jitteryness. FF7R uses motion blur and other vfx stuff to a marvelous effect. Now when that same game gets bumped up to 60 put side by side to the base version? It would be like rubbing your face in silk after rubbing it in a paper towel.
I've never been able to tell the difference, and even experimenting with MM on my PS5, the only thing I can differentiate are the inferior visuals on display.
I genuinely wonder why some people just can't tell the difference.
Yes there is going to be a Dynamic 60FPS Performance Mode. Similar to what is found in Miles Morales, Spider-Man Remastered, and Demon's Souls.
I was going to make a joke about how Insomniac doesn't believe R&C needs 60 fps like they used to but meh. haha. There will be a 60fps mode:
Ratchet & Clank: Rift Apart Will Have A 60 FPS Mode
Insomniac has confirmed today that Ratchet & Clank: Rift Apart will have two different modes, one running in 4k at 30 frames per second and the other mode running in “lower resolution” at 60 frames per second.kotaku.com
Except it's not?Huh? It's even more glaring that gif though? It's very very noticeable.
That's the thing. Everyone can look at that gif and see the difference. You put a game at 30 and 60 besides eachother and the difference isn't even close to that glaring.
So it feels nice but ultimately doesn't matter cause the paper towel does the job with no complaints except that it could be better?
It's really weird to me that there are people that genuinely can't see the difference between 30+60, let alone even higher than that.
I am absolutely not arguing against a toggle. Options are always good and there is nothing wrong with preferring a higher frame rate.For single-player player games pretty much. Its why I'm asking for a toggle. There is no reason why a game can look good and not target 60 when graphics configurations have been a thing for years now.
Spiderman ps5 has that toggle and honestly you lose very little if all you are doing is swinging around the city. The rtx stuff looks great in indoor missions though. Having the choice means all of the difference in the world vs mandatory graphics mode at all times.