Grimes in Cyberpunk proves that just because it can be doesn't mean it should be.
Grimes in Cyberpunk proves that just because it can be doesn't mean it should be.
There's never a drought unless you only play specific AAA games from specific publishers and genres, and only at release.
2020 was absolutely garbage in my opinion . One of the weakest years outside of tlou2 ghost and cyberpunk.
Lol only if you're rich
2020 was absolutely garbage in my opinion . One of the weakest years outside of tlou2 ghost and cyberpunk.
Hard for me to complain about not getting smacked in the head with new games, when I am already drowning to death in perpetual backlog.Movie fans are side-eyeing you right now with your thousands of games you haven't finished.
Yea ,as an aspiring music producer ( going to college but financial problems hindered that, also fuck physics class. High school didn't prepare me for shit!!) This was very intriguing!!!Just popping on to say this is a fascinating anecdote about another industry I'm also interested in!
if dub actors can do it, im sure video game companies can do it as well
I'll stick a specific example of how 2021 releases in my industry are continuing to be impacted, not because it's 100% relevant to games but because I think it's interesting.
I work in music. One of the artists that I work with was supposed to have an album released this month. January 2021. The original plan was for them to be in the studio (in another country) in May 2020. That obviously got canned, because they weren't able to travel (or be in a room with that many people, realistically) so we put the record back to a tentative Autumn 2021 with a plan to get into the studio whenever it was deemed safe and responsible to do so. Straight away that's a 8-9 month delay.
We finally managed to get in at the end of the Summer 2020 (by massively reducing the amount of people we'd have in the studio and rigorously making sure everyone had quarantined/been sensible) and got all of that done. We gave ourselves x months to get the rest of the recording finished from home studios/remotely and then get it mixed and mastered. In a typical year, when you send a record off to get pressed/manufactured, you'd give three months for that process. That's three months for the pressing plants to press the vinyl. It sounds like a lot (and it is!) but there aren't many plants and there are a lot of records queued up waiting for pressing every week of ever year.
Because COVID has affected the pressing plants (both through shutdowns/restrictions but also because of staff health problems directly related to the pandemic) we're now being told that we need to deliver the finished, mastered record seven months before we need them in hand to send out to our distributors. SEVEN MONTHS. That's now putting in jeopardy our Autumn 2021 release and maybe push the record back to early 2022. All the time during which the artist is unable to tour or play festivals to earn their living, which is where the vast majority of their income would typically come from.
This is madness. But, yeah, knock-on effects. And just highlighting that 'working from home' (or not being able to get into the office) is only a small part of a much larger issue for a lot of projects.
Basically, this is gonna be hindering the process differently for different projects but it'll continue to be hugely disruptive for a long time.
ok keep talking out your assif dub actors can do it, im sure video game companies can do it as well
Damn new Drake ain't coming for awhileI'll stick a specific example of how 2021 releases in my industry are continuing to be impacted, not because it's 100% relevant to games but because I think it's interesting.
I work in music. One of the artists that I work with was supposed to have an album released this month. January 2021. The original plan was for them to be in the studio (in another country) in May 2020. That obviously got canned, because they weren't able to travel (or be in a room with that many people, realistically) so we put the record back to a tentative Autumn 2021 with a plan to get into the studio whenever it was deemed safe and responsible to do so. Straight away that's a 8-9 month delay.
We finally managed to get in at the end of the Summer 2020 (by massively reducing the amount of people we'd have in the studio and rigorously making sure everyone had quarantined/been sensible) and got all of that done. We gave ourselves x months to get the rest of the recording finished from home studios/remotely and then get it mixed and mastered. In a typical year, when you send a record off to get pressed/manufactured, you'd give three months for that process. That's three months for the pressing plants to press the vinyl. It sounds like a lot (and it is!) but there aren't many plants and there are a lot of records queued up waiting for pressing every week of ever year.
Because COVID has affected the pressing plants (both through shutdowns/restrictions but also because of staff health problems directly related to the pandemic) we're now being told that we need to deliver the finished, mastered record seven months before we need them in hand to send out to our distributors. SEVEN MONTHS. That's now putting in jeopardy our Autumn 2021 release and maybe push the record back to early 2022. All the time during which the artist is unable to tour or play festivals to earn their living, which is where the vast majority of their income would typically come from.
This is madness. But, yeah, knock-on effects. And just highlighting that 'working from home' (or not being able to get into the office) is only a small part of a much larger issue for a lot of projects.
Basically, this is gonna be hindering the process differently for different projects but it'll continue to be hugely disruptive for a long time.
Using my $500 PS5 to clear my PS4 backlog. It is nice even $10 games are now running 4K, 60FPSHonestly, I agree with most of you, but I can't shake the feeling that we will get a "my next gen console/gpu is gathering dust" thread every other week. I mean, no sane person spent $500~$2000 in new gaming equipment to play $10 dollar games.
I was due for an upgrade on the pc front (was on a 970) so I'm ok catching up on stuff like control, gears 5, etc. But I'm definitely glad I did not get caught up on the hype of a day 1 console. First time since the PS2 I haven't bought a console on launch day and I'm fine with it.Honestly, I agree with most of you, but I can't shake the feeling that we will get a "my next gen console/gpu is gathering dust" thread every other week. I mean, no sane person spent $500~$2000 in new gaming equipment to play $10 dollar games.