• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.

Anustart

9 Million Scovilles
Avenger
Nov 12, 2017
9,050
Judging from reactions I've seen online, sony exclusives are great, others are a scourge that should be wiped out.

Exclusives don't sway me to purchase a console (transparency: I'm a pc gamer) , it would be great if every game was available on all platforms for more to experience. I know why they exist and it makes business sense but I'm not for them.
 

Mentok

Member
Oct 27, 2017
3,601
I may not find exclusives to be "good" as a consumer, but that has more to do with my greed of wanting to play all the games. I understand how they are a necessity to get people to buy into their system. Same reason there's Hulu, Netflix, Disney+, etc.
 

closer

Member
Oct 25, 2017
3,168
I don't really get the separation of 1st/3rd party when it comes to exclusives

I do think that in the future when streaming takes off that there will be a slew of 3rd party exclusives tho, like video streaming.
 

Deleted member 13077

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
2,513
I think they add value to a platform if they're high quality consistently.

That said, the idea of all games being exclusive to either one platform or another terrifies me.
 

Bman94

Member
Oct 28, 2017
2,553
If you are a fan of a particular system, then yes.

When I bought my Xbox One in 2015, there was basically fuck-all to play. Pretty much my time on the console was spent on Forza, Gears and Halo. Yeah its meme at this point, but there wasn't much else first party wise other than the odd one off like Recore or Quantem Break. I've never been a super big fan of third party stuff in general, so most of the third party stuff never appealed to me. Even games like Battlefield 1 and Titanfall 2, which I bought pretty much at launch, I lost interest in until years later when I got a dedicated group of people to play it with.

Exclusives is what made the Wii U amazing from 2014 - 2015. So many great games that I adored. Mario Kart 8, Bayonetta 2, Smash 4, Tokyo Mirage Sessions #FE, Splatoon, Yoshi's Wooly World, Super Mario Maker, Hyrule Warriors, Pokken Tournament, Super Mario 3D World, I had so many great experiences with the Wii U because of their exclusives. It makes the console worth owning.

I didn't feel that way for my Xbox One. It was just mistep after mistep and drip feed release after release. People talk about Wii U's abysmal games, but it was nothing compared to Xbox One's first party output. Seeing Xbox finally put some serious effort into developing a First Party line-up is extremely exciting. Don't get me wrong, I have a gaming PC and I'm an active member of Gamepass Ultimate, but the Potential of Series X is gets me so hyped for Xbox's future, and once a large amount of these new studios start producing content, I'll gladly buy a Series X.

And to "play all sides", I have no problem with it on Sony's side either. Sony's exclusive's was the initial reason I bought the PS4 Pro. My first batch of PS4 games were all exclusive, because why buy third party games when I can play them on my Xbox One? So with my PS4 I got Street Fighter V, Until Dawn, Uncharted Collection and The Last of Us. Sony having exclusive games that I can't get anywhere else was the push to get me to pick up one. Now is that my reason in future for a PS5? Partly. Playstation has become my medium for multi-player with my friends, so that's a much bigger reason than exclusives, but at the end of the day, I'll get a PS5 and a Series X, just like the reason I got my Switch, for the exclusives. If the exclusives are not there, then I'll be burned again like I was with the Xbox One, and I don't want to go back to a console being a literal brick of nothing because there's nothing interesting to play on it.
 

genericbrand

Member
Oct 28, 2017
284
Imagine if Netflix removed Netflix off of everything to sell you a Netflix box. On the real though, it's only natural when it comes to the video game console business.

This is pretty much how the Roku box became a thing. They were working with Netflix to create a Netflix box but Netflix decided that having a Netflix box may harm their ability to get Netflix on other platforms. Roku themselves have played with their digital stores but looks like they believe it be better to be a media distribution agnostic platform rather than potentially putting off Netflix/Amazon/yadada

TL;DR I don't like exclusives because I think the hardware platforms are minimally different compared to each other or to general purpose PC's and mobile devices. It's a lot of electronic waste to be locking down general purpose computing hardware to approved only software. Rather Sony, Microsoft, Nintendo all have their own stores, peripherals, minimum specs than locked down hardware. I don't like numerous pieces of hardware locked to a specific software platform and exclusives to those hardware platforms. Tried xCloud yesterday. Now I'm a believer in the future of xCloud, PS Now, Stadia. This console generation I'll buy hardware but in 7 years I might be only playing games on PC/Android/Roku. It'd be cool if they all went the route of having the subscription service availible as well as single license purchase. Trade offs in quality but I find this preferable to buying numerous hardware for access to exclusives. Streaming worse than not streaming but really don't like buying so much hardware when I can buy one hardware and have access to all the game libraries. It's a worse version of emulators on PC/mobile/jailbroken consoles but now you get the latest games as well. Amazon has game studios. If they buy more, Google starts buying and they're all making platform exclusives, platform agnostic services is superior to me than platform specific to hardware. If Apple does platform specific to hardware I ignore them

Long version of opinions on exclusives:

I'm not a fan of appliancized computing but realistically companies are going to want to have a platform where they can monetize licensing and transactions of any content on it. So I buy them. I buy consoles and other specialist devices but for the hardware of a lot of devices, the only thing not letting them be general use is the software that restricts it to approved only software. It's so much duplicate materials and labor and time that exist not because another platform does not exist that is capable but because it is more valuable for a company to make money on hardware and software while trying to build up a moat that is their walled garden. All the platform holders would like to be Apple and IOS and Apple would eventually want IOS and iPad Pro to supercede laptops. All these schemes I see brought up about PS Now or Game Pass on other companies platform devices is just further towards a closed market general computing platform.

My ideal world would be something like SteamOS. In the background is a Linux distribution (SteamOS is Debian) and the launch scripts and UI is geared for display type (TV, Phone, Tablet, Desktop). The hardware vendor is just selling what would count as the minimum spec PC for their store. The hardware vendor would provide any of their additional developer tools through the store or its baked into the operating system. But what I would want is always that underlying open platform there so you can install any other store. Steam, Xbox, PlayStation, Nintendo. Sell peripherals but I do not like how many consoles and controllers I have stacking up over the years. Obstacles would be changes in the underlying hardwares instruction set but still, reduced materials being used in the world by decoupling the software and hardware platform.

If games do go the way of PS Now and Game Pass xCloud someday, then console hardware becomes a smaller niche. If it was something like on PC where games may be exclusive to Steam, Origin, Epic, Blizzard; it would be whatever. How it is on consoles sucks. You're buying general purpose hardware that has been appliancized to a specific software platform. If you want to play software on another platform, then you buy the hardware that is closely related but has locked to another software platform. I don't know if Apple put's any show or movie they've bought the rights to onto other platforms at least for digital rent, but they're just about the only one that I know successfully don't put their video/books/music distribution apps on other platforms while everyone else that's tried has caved to being hardware agnostic and getting their distribution on as many devices as possible.

I know hardcore gamers talk down on PS Now and Game Pass xCloud since there's latency and compression artifacts. It's far from ideal conditions. I've read people argue about how DLSS and algorithmic recreation of detail takes from the creators vision. A lot of people don't need ideal conditions. It's like how in film almost everything is made for the big screen. Even if it's rights are purchased by a streamer and it doesn't get a general theater run, most filmmakers want it to run in a festival or be made available for theaters to license. But a huge portion of people would rather watch on their own TV. It's not a multi hundred inch screen in a dark room where it's socially looked down on to do something else like looking at a phone, internet browser in another window or monitor, cooking with TV in background. Streaming which is more heavily compressed than home media which is more compressed than DCP which is more compressed from the masters.

There's a lot like me that are looking at PS Now, Game Pass xCloud, Geforce Now, Stadia, etc. Back in 2000/2001 era, love the games but hate the hardware situation. Dreamcast, Xbox, Playstation 2, Gamecube, Gameboy Advace. Sega drops out the PSP comes out. Nokia N-Gage failed. Now not as bad as then in terms of number of closed platforms and their exclusives. Still how I look at it now is, I can use PS Now, xCloud, Geforce Now, Stadia on and Android and PC. I bought Game Pass yesterday to try out the streaming on Android and it's pretty damn solid for playing on a wireless connection router in another room. Compression artifacts frequency depending on connection but it worked well. Tried Elder Scrolls Online, The Outer Worlds, and Gears 5. Gears 5 had bad input lag but I'd like to try again on a hard wired connection. Not good for competitive gamers, but there's a lot of us that aren't playing competitively. The rest I was happy with.

At this point thinking of buying an Xbox Series X just for the blu-ray player and so I can play Fable 2 and 3 since I skipped those back in the day and they're not on the cloud service yet. But if I buy a Xbox Series X, I probably won't buy a PS5. Might try PS Now for Horizon Forbidden West. In 7 years with better compression, AV1,AV2,VVC; maybe I'll have better internet then too. Maybe the servers that run the games permeate across more data centers and latency improves just by more localized servers.

Maybe Microsoft and Sony's future platforms include planning for running on the general use server hardware that you'd get from AWS, Azure, Akaimai, Google. I'd be curious to learn how they host their streaming platforms now. I see things where they've adapted their consoles for server racks but I'd expect those to be different to run software for distributing load and the overhead that comes with it. It's not going to be 15 million subscribers, 15 million consoles with another device to offload the translation of input and streaming. Operating system would be virtualized. User specific storage linked some way. To me this screams for making it more generalized to none custom hardware to reduce cost and streaming becoming a more normal day 1 distribution option (not necessarily subscription. single purchase or rental). Use less specialized hardware and now more server farms across the globe become viable and now people are higher likely to be routed to nearby server
 
Last edited:

Baji Boxer

Chicken Chaser
Member
Oct 27, 2017
11,380
Depends. They're good if they take advantage of the specific console hardware features. Can theoretically better utilize the hardware.

Aquisitions are good if it results in better cash flow for the studio to build the games they want.

Moneyhatting sucks for the consumer unless that money is specifically the reason a game may be funded, or able to release at a high quality.

From a more selfish perspective, M$ exclusivity is nice for me because of Game Pass lol.
 

BoxScar

Member
Jul 21, 2020
799
I like exclusives becuase it allows developers to focus on one piece of hardware and in a lot of cases push it to its absolute limits.

I dislike exclusives because I want everyone to be able to play whatever game they want without having to buy an expensive piece of kit.
 

Polioliolio

Member
Nov 6, 2017
5,397
I'll be honest. If Bloodborne was on PC from the start, I never would have bought a PS4. If Halo 2 was on PS2, I wouldn't have bought an Xbox.
I love it when games come to PC because I don't have to buy new consoles. And of course, the only reason I keep buying Nintendo consoles is because they have a ton of exclusive games.

So exclusives are important, for sure. I would prefer to play almost everything on PC though.
 

Ploid 6.0

Member
Oct 25, 2017
12,440
The good thing about exclusive is the developer will only have to focus on one, or now two things. A developer that's not big enough to focus on all platforms would struggle. Look at Avengers, it's a mess right now, but it has to focus on like 7 consoles, and who knows how many PC variations. All while trying to fix bugs, create new content, and be ready for 3 new console launches (included in the 7, PS5 and PS5 digital count as one console).
 

Zen

The Wise Ones
Member
Nov 1, 2017
9,658
Not for consumers. First party exclusives are one thing, but moneyhatting third party games brings no benefit to anybody but the suits. If it were to support the game's development then it would have technically been a collaboration.

Final Fantasy likely wouldn't sell as much on Xbox if released at the same time as the PS5, but it would enable the FF brand to grow its fanbase more than the current timed exclusivity. It's overall a short sighted profit move that comes at the expense of the consumers, preventing potential fans from being able to play these games.
 

Aureon

Banned
Oct 27, 2017
2,819
Positives:
- Encourage new\multiple ecosystems existing
- Allow usage of 'weird' features fully (think sixaxis, kinect, ring fit)

Negatives:
- Require consumer to use another ecosystem
- Lower sales potential
 

Jimbobsmells

Member
Nov 17, 2017
2,167
I've always been anti Sony or MS money hatting games or content. There's no need for it.
However I don't have any problem with either company having exclusive IPs / franchises that they have created themselves though.
 

delete

Member
Jul 4, 2019
1,189
Exclusives have pros and cons. It is less consumer friendly being tied to one platform, but then it makes the platform seem more valuable. The issue is that these platforms require a significant investment upfront. If some day you could just stream games without having to have that upfront investment and only subscribe to the respective service that has exclusive content then that would be amazing.
 

mael

Avenger
Nov 3, 2017
16,812
When each and every system were trying to do something different I would certainly cheer for them.
But now it's like Nintendo doing its thing and everyone else is basically a PC that's hooked to the TV :/
Like I get the idea but I don't think I've seen an exclusive ps or msft game that would change significantly if it wasn't on the system it currently is for close to a decade now.
 

ty_hot

Banned
Dec 14, 2017
7,176
They are good... for those that own the system to play them. I am a Playstation kind of gamer so it sucks a bit that I won't play some of the Bethesda games (Wolfenstein 2 was great, Doom was good, yet to play Dishonored 2 and Prey, not really interested in the RPGs even tough I own Skyrim PSVR). At the same time I am way more excited for any exclusive PS game than I am for a good multi plat one (say, Watch Dogs 3).
 

Spark

Member
Dec 6, 2017
2,540
Coding to the metal isn't as important as it has been in the past, locking software down to a single box is hard to justify these days. Like other people said, more plastic waste.
 

chrisPjelly

Avenger
Oct 29, 2017
10,496
Cultivating in-house talent or funding games that wouldn't otherwise be made are great! Everything else is cold hard capitalism, regardless of how you feel about that topic.

I haven't really been bothered with exclusives up until now when it seems like Microsoft woke up and realized they could just buy the competition. I really don't think that's a precedent you want to start in this industry.
 

mael

Avenger
Nov 3, 2017
16,812
Coding to the metal isn't as important as it has been in the past, locking software down to a single box is hard to justify these days. Like other people said, more plastic waste.
It's kind of overrated as well.
I mean seeing a SNES pull some shit you would only expect a NEO GEO to do is nice and all but if they targeted the NEO GEO to begin with the end result would be similar or better anyway.
Targetting a system with inputs that are really different is more interesting IMO and gives even better results.
 

Princess Bubblegum

I'll be the one who puts you in the ground.
On Break
Oct 25, 2017
10,309
A Cavern Shaped Like Home
True exclusives are necessary, if only because otherwise developers wouldn't have any real incentive to fully take advantage of the hardware. Temporary exclusives are just marketing crap.
 

Deleted member 15311

User requested account closure
Banned
Oct 27, 2017
1,088
I really don't like them. I do understand their purpose and objective, but some games it's difficult to understand why they are exclusive, mainly 3rd party exclusives.
 

ninnanuam

Member
Nov 24, 2017
1,956
I would love a world where I only have one box under the TV and could play everything.
Historically that has never been the case tho.

Weirdly we are closer to that world right now than we have ever been. Alot of titles I never thought I'd see on PC showed up in the last year or two and MS looks to be honest in wanting to put game pass on everything. The end game seems to be a pivot to getting their service on every box rather than selling boxes.

I don't think streaming is good enough yet but it might be in the future, in that hypothetical why would I care about the brand of the box I play on?
 

Cels

Member
Oct 26, 2017
6,775
without exclusives, i believe certain games wouldn't exist, so exclusivity is good in the sense that it allows more games to be created.

for example, are we worse off that bayonetta 2 exists only on nintendo consoles, or would you rather the game not exist at all?
 

genericbrand

Member
Oct 28, 2017
284
For how the hardware platforms bringing in funding, I'm skeptical it being better than having numerous software stores and selling a min spec PC or phone which is updated every 5+ years for each vendor interested in having a store and hardware to sell . Epic has funded games to be exclusive to their store. EA and Ubisoft for a time tried to go exclusive with their store (although their stores catalogs were minimal and not competitive with Steam. those two stores had like no benefits besides them not being on steam). Video games are the only medium that comes to mind that has this hardware vendor lock in so prominent. The funding that the hardware owning companies use to push their platforms can be used to push their store or by now having a lower cost of entry, more people may buy and funding be higher because so. Every other medium distributes digitally to stores that exists on a bunch of competing hardware devices and software platforms. I think vendors selling min spec general purpose computing device would have the same benefits of not having to worry about whether your device can play the game but also take away the splitting of user bases behind the cost of numeours hardware platforms. Larger potential market but now users can easily switch software store platforms and buy cross-store products wherever the bets deal is. This is the main motivator for consoles rather than maintining a min spec PC and store geared to it. People invested in the ecosystem less likely to switch platforms. Also really skeptical about the transformative benefits of using the hardware to the fullest as compared to a designing a game towards a min specced PC. Xbox One computer and PS4 computer, don't think I played anything where it felt like no way this gameplay isn't possible on that other computer. Kinect can be a sold peripheral, same with PSVR. PS4 has a touch pad but the controller have almost the same amount of buttons. Will have to see how things shake generation with the differing SSD speeds but at the minimum if the difference in SSD speeds make that big of a difference in game design, then PS5 as a platform would reasonably be able to play anything Xbox Series X and differences in CPU and GPU performance on paper don't look that big. God of War or Horizon look worse on Xbox One, maybe probably. So much worse that it's a unrecognizable, no. I doubt the same for differences in XSX and PS5
 
At one time, when consoles had drastically different technologies and features, exclusives made more sense.
These days, there's so little difference between the type of graphics that can be produced on the two powerful consoles, I just don't see the point.

Though the Switch still has enough unique features to warrant exclusives, but it hardly gets any - and I wish it would receive A LOT more lower cost exclusives, like the Wii and previous handhelds did.

Almost all the games I now on Wii are exclusives that took advantage of the lower hardware requirements and/or the motion/gyro controls.
But, that would greatly limit your consumer base these days.

I initially got into gaming because I loved how different of an experience you could have from one console to the next up until around the 360 era, when the Xbox and PS3 started to offer a similar enough experience. Now that the difference is all but gone, I've found my interest in gaming decreasing at a very steady rate, especially within the past couple years.
 

Fredrik

Member
Oct 27, 2017
9,003
I'm genuinely wondering where all this anti-exclusive attitude was before the big Microsoft purchase. Because I sure didn't see much, if any, of it going around.
Yeah
Microsoft had way too few, small and unimportant 1st party studios and exclusives...
until they suddenly had way too many, big and important 1st party studios and exclusives...

I'm just glad that Bethesda has access to a bigger wallet and more cool tech now. Can't be a bad thing! :)
 

chrisPjelly

Avenger
Oct 29, 2017
10,496
I'm genuinely wondering where all this anti-exclusive attitude was before the big Microsoft purchase. Because I sure didn't see much, if any, of it going around.
The recent Avengers Spiderman exclusive thread? Most of the big Nintendo third party exclusive reveals? Hell, I remember the old place throwing an absolute fit at all the Xbox exclusives they were getting early on at the XBO's life. The only big unfortunate pass I've seen is the FF7R one, but I think it should be obvious why that is.

Obviously the "backlash" isn't as big as the one now, but you have to keep in mind that all those were on individual games on a case by case basis, not an ENTIRE PUBLISHER. We've NEVER seen an acquisition on this big of a scale before, so I don't know why some people here being obtuse about the reaction.
 

Pargon

Member
Oct 27, 2017
12,022
Let's be honest here; Exclusives are a problem if we don't own the required platform to play them. Otherwise they're fine and will likely result in even better games.
Being exclusive to a console means a game which is exclusively locked to low resolutions and frame rates, limited control options, and having to keep old hardware around just to play that game again - or having to buy it a second time.
It's a bad deal, and nothing to do with "not owning the required hardware".
If I buy a PlayStation or Switch the games still run terribly. Sony released faster hardware and many of their exclusive games don't even run better - they were never updated to support it.

None of those games are better for being exclusive to weak hardware.
 

Juryvicious

Member
Oct 28, 2017
6,840
I've honestly never really considered it a bad or a good thing, it's always been a thing. Deals are made, contracts are signed, there is excitement. Look at the PS2, not a single fuck was given to the competition when Sony paraded it's success, which was almost 100% tied to paid console exclusives, not one. It did not matter how they were acquired, Sony had the games, other consoles did not, end of story, and it continued with the PS4 and PS5. And all the recent Microsoft announcements and fake tears and outbursts that it's not fair to them, fuck off with that hypocrisy.

These days, in most cases, as a consumer you cannot have it all, unless you purchase all the consoles. And even with the recent deals that Microsoft have pulled, there are so many choices to game, it's honestly not a big deal.
 

Tyaren

Character Artist
Verified
Oct 25, 2017
24,788
Yep, the excellent exclusives of Sony and Nintendo are what keeps them competitive against a behemoth like Microsoft. If all else fails people will always buy a new console for the next Uncharted, God of War, Spider-Man or Mario, Zelda, Pokemon.
 
Oct 30, 2017
8,706
I'm not opposed to exclusives when the platform holder actively provides staffing and other resources to make these games happen.
Certain studio acquisitions also make a lot of sense. In particular, Sony purchasing Insomniac barely had an effect on the industry at large.
 

astroturfing

Member
Nov 1, 2017
6,456
Suomi Finland
for us who only have money/time/room for one console, exclusives are the worst.

i hope Fallout 5 and TES6 turn out great, but i'lll never get to play them and it does make me sad and think less of MS and Bethesda, gotta admit.. i was so damn hyped for a new Elder Scrolls too, fuck.
 

Juryvicious

Member
Oct 28, 2017
6,840
for us who only have money/time/room for one console, exclusives are the worst.

i hope Fallout 5 and TES6 turn out great, but i'lll never get to play them and it does make me sad and think less of MS and Bethesda, gotta admit.. i was so damn hyped for a new Elder Scrolls too, fuck.

To your first point, it's always been that way, since the Atari days, and it reached an all-time high during the PS2 days. And since the PS2 days, as a gamer, you cannot have it all on a single system, and like you said decisions have to be made. Consoles drop in price over time, and if enough exclusives are on such a console it may sway you to purchase said console, and that is the point. Good games, especially good exclusive games sell hardware.
 
Oct 25, 2017
2,133
Funny how this conversation didn't pop last week after FFXVI was announced as a console exclusive for PS5 but it did after Zenimax acquisition 🤔
 

MonadL

Member
Oct 25, 2017
4,888
Oct 25, 2017
2,133
I'll do you one better and a give you gem of a thread. https://www.resetera.com/threads/so...l-makes-anti-consumer-exclusive-deals.178386/

Point is people have been railing on exclusives the entire generation. Were you asleep when people lost their shit when Street Fighter 5 was announced as console exclusive?

That's a 4 page long now closed thread from March. So you couldn't find reactionary threads like this one after last week's announcement, gotcha.
 
Oct 30, 2017
8,706
Judging from reactions I've seen online, sony exclusives are great, others are a scourge that should be wiped out.

Exclusives don't sway me to purchase a console (transparency: I'm a pc gamer) , it would be great if every game was available on all platforms for more to experience. I know why they exist and it makes business sense but I'm not for them.
Nope. Exclusives on all platforms are defended. Virtually nobody claims that Microsoft should be regularly releasing titles on Playstation and vice versa. Same with Nintendo.

Even ignoring the business sense part about using them to sell consoles, a platform holder could potentially go out of business without them. Which also means certain titles would just never exist. So while idealism about exclusives are nice, many of these games just would not exist otherwise.