In general small screens probably work better with raw pixel output since you can't really see individual pixels that well. But a lot of games look like a hot mess when you play them on the big screen IMO and were never really intended to be blown up like that without CRT blending. I honestly cannot stand raw pixels on large screens unless the pixels are very detailed.I always use CRT/scanline filters when playing old sprite stuff on my TV but not sure if I like it handheld. Hmm.
Can someone tell me how the CRT filter is on this? Did they put work into it, or does it just look like a really crappy CRT line filter.