"We do not at any point ask the player to become an insurgent, to be clear about that."
The disconnect is really staggering.
"We do not at any point ask the player to become an insurgent, to be clear about that."
I think the coarse dismissal of this is a little unfortunate. There could be a good, and honest, debate about this topic. Certainly, when the game was initially being designed/launched it was definitely political but it's been 15+ years. I am not sure what the mythical boundary video games from political commentary to "historical fiction". I mean, hell, people are blowing each other up in hundreds of historical video games daily - battlefield, etc. I remember playing Platoon on my friends Tandy in the mid-80s. That was around the same timescale difference, and Vietnam was extremely political (Platoon as a movie was as well... and in the game you have to kill another GI as the "boss").
I don't know what the right answer is - and video games let us explore complex ideas and provide insights to war/combat/etc in ways that no textbook can. If it's handled correctly that is - not sure if this is that case. But "they can fuck right off" without playing it or really thinking through it doesn't lend itself to the right discourse nor the potential videos games - as a medium - can provide society to think through these things.
"I have two concerns with including phosphorus as a weapon. Number one is that it's not a part of the stories that these guys told us, so I don't have an authentic, factual basis on which to tell that. That's most important. Number two is, I don't want sensational types of things to distract from the parts of that experience."Six Days in Fallujah ‘not trying to make a political commentary,’ creator says
An interview with the publisher of the controversial Iraq War shooterwww.polygon.com
The same is true of the depleted uranium munitions used during the battle. The super-dense shells, commonly associated with the tank-busting A-10 Warthog, can fragment and shatter on impact, scattering their heavy metal payload all around. That could be why researchers show an increased incidence of cancers among the current population of Fallujah — especially in children. We asked Tamte what responsibility his team bears in communicating that outcome of the Second Battle of Fallujah to consumers.
"I don't think players are going to be confused about the cost [of war]," Tamte said. "I just don't think that they're going to walk away from this experience going, 'We need more war.' I don't think that's something that the Marines and soldiers want as a message. I don't think that's something that the Iraqi civilians want as a message. I think people do need to understand the human cost of war."
+1You know, if you just want to focus on the feeling of "tactical urban combat" you can just do what Ace Combat does and just bullshit up a world with random nations and conflicts. That way, you can actually avoid a very political conflict.
From the way I understand it, they want to show the experience of soldiers and they won't comment about the war itself.What the fuck does this mean? Does this dude have any self awareness?
You can't just make a game about american soldiers invading and killing brown people based on a real event while having people from the war telling you how they experienced the event, and not be political. That by itself is political.Yeah, and a gunfight is apolitical. Everything leading up to it? Absolutely. But once that Marine was told to enter that city and start going door-to-door, clearing an entire city, they aren't thinking about that. They're wondering what is around this next corner? Is there a boobytrap at this next house? Where are the snipers? Is that an IED? My buddy just died but I've got 12+ more hours of clearing houses.
Again, from my understanding, that is their entire intent of this game. Show the hell on the ground that these dudes went to.
That house clearance and the risk to civilians isn't apolitical when the rules of engagement it's being done under, exactly what the criteria is for when a human is seen as a threat worth killing, is very clearly political. It might be apolitical to the soldier on the ground as they've been trained not to question it and prioritise their own safety and those of their colleagues first, in addition to getting stuff done. But those rules that inform every shot they do or don't take are very much political.Yeah, and a gunfight is apolitical. Everything leading up to it? Absolutely. But once that Marine was told to enter that city and start going door-to-door, clearing an entire city, they aren't thinking about that. They're wondering what is around this next corner? Is there a boobytrap at this next house? Where are the snipers? Is that an IED? My buddy just died but I've got 12+ more hours of clearing houses.
Again, from my understanding, that is their entire intent of this game. Show the hell on the ground that these dudes went to.
+1
Like it would still be political but not "let's portray these people from this country as enemies" political.
From the way I understand it, they want to show the experience of soldiers and they won't comment about the war itself.
Basically, centrist bullshit.
You can't just make a game about american soldiers invading and killing brown people based on a real event while having people from the war telling you how they experienced the event, and not be political. That by itself is political.
You want to make a "non poltical" game about how soldiers feel, them make up a fictional setting.
And just showing how these guys experienced war is political by itself.
So no criticism about Black Hawk Down or old CoD games is allowed in your view?Honest question: do you guys object to Black Hawk Down? Do you guys skip over the Soviet campaigns in old CoD games due to their war crimes?
Once again, they are portraying the soldiers that went through this fucking invasion.It's not about the goddamned invasion. It's not about the Iraq war as a whole. It's about a specific fucking event they're trying to retell.
That house clearance and the risk to civilians isn't apolitical when the rules of engagement it's being done under is. It might be apolitical to the soldier on the ground as they've been trained not to question it, but those rules that inform every shot they do or don't take are.
No?Honest question: do you guys object to Black Hawk Down? Do you guys skip over the Soviet campaigns in old CoD games due to their war crimes?
Not really.
And source is goddamn foxnews!But then:
"Hundreds of men trying to flee the assault on Fallujah have been turned back by U.S. troops following orders to allow only women, children and the elderly to leave."U.S. Won't Let Men Flee Fallujah
Hundreds of men trying to flee the assault on Fallujah have been turned back by U.www.foxnews.com
It's not about the goddamned invasion. It's not about the Iraq war as a whole. It's about a specific fucking event they're trying to retell.
Once again, they are portraying the soldiers that went through this fucking invasion.
Not sure why you can't understand that making you sympathize with american soldiers killing brown people in their own homeland by showing you how they felt and experienced said event isn't political.
Yeah, and a gunfight is apolitical. Everything leading up to it? Absolutely. But once that Marine was told to enter that city and start going door-to-door, clearing an entire city, they aren't thinking about that. They're wondering what is around this next corner? Is there a boobytrap at this next house? Where are the snipers? Is that an IED? My buddy just died but I've got 12+ more hours of clearing houses.
Again, from my understanding, that is their entire intent of this game. Show the hell on the ground that these dudes went to.
When you deny the political nature of a game of this kind you're lowering the bar for a reason. They want to tell us that war is bad without telling us whose fault it is.what makes you say it doesn't? It literally says they're going to show the on-the-ground result of politics, but the intent isn't to make a statement about it. Maybe they will actually depict war crimes in this. We don't know but there's a lot of jumping to conclusions in this thread.
Honest question: do you guys object to Black Hawk Down? Do you guys skip over the Soviet campaigns in old CoD games due to their war crimes?
It's not about the goddamned invasion. It's not about the Iraq war as a whole. It's about a specific fucking event they're trying to retell.
You are an idiot.I don't get how this is hard to understand. I want to make a movie about a surgeon. The premise is a visiting politician is shot and sent to his hospital.
THAT DOES NOT MEAN MY FILM HAS TO MAKE A POLITICAL STATEMENT.
Everything surrounding and leading up to the war? Political.
The dudes actually in that war, and let me remind you a lot of these dudes at this point had joined up in peacetime, weren't making political decisions or statements. You can tell their story without it being about Bush et al
It does and there are certain things they could even do with a made-up setting that could still show their ass. I just think using a made-up setting can let that take a backseat to what it sounds like they want. There is no backseating the conflict they chose.That would still involve political commentary, just not pertaining to real world politics. Everything from the choice of story they told, who they made the protagonists vs antagonists, who they aligned the player and their companies with and what types of missions they had you doing. All of that speaks to a particular viewpoint and if it's dealing with international relationships then it's political
I absolutely loved that game, recommended to anyone on this thread who is disappointed and wants a self aware war game. Spec Ops certainly didn't shy away from showing that white phosphorus atrocity thing.The only reason we got Spec Ops: The Line is because it wasn't made in America. This game never stood a chance.
The notion that you think you can cherrypick a battle from a war and pretend like it's devoid of any political ideology because it's somehow in isolation is baffling.It's not about the goddamned invasion. It's not about the Iraq war as a whole. It's about a specific fucking event they're trying to retell.
considering what the USSR faced in the German invasion it isn't comparable to Iraq.
And that means they were fair game if they couldn't? If you've got kids and no car, in a city surrounded by various heavily armed factions, saying 'run for the hills' doesn't absolve soldiers from the charge of enacting the consequences of politics.
a politician being shot is not political?I don't get how this is hard to understand. I want to make a movie about a surgeon. The premise is a visiting politician is shot and sent to his hospital.
THAT DOES NOT MEAN MY FILM HAS TO MAKE A POLITICAL STATEMENT.
Everything surrounding and leading up to the war? Political.
The dudes actually in that war, and let me remind you a lot of these dudes at this point had joined up in peacetime, weren't making political decisions or statements. You can tell their story without it being about Bush et al
So the white phosphorous being removed from the story means what?It's not about the goddamned invasion. It's not about the Iraq war as a whole. It's about a specific fucking event they're trying to retell.
The notion that you think you can cherrypick a battle from a war and pretend like it's devoid of any political ideology because it's somehow in isolation is baffling.
Why are you trying to be all philosophical about video games as a medium when the developers are clearly just glorying America's actions?
They dropped white phosporous and used uranium bullets which cause cancer today in that battle.
This is what the developers say:
They're doing some point of view stuff from a family fleeing
Do you think they'll talk about how they dropped flyers stating:
" Three days before the Invasion, over 1,000,000 flyers were dropped from the sky over the city, stating any military age male over the age of 12 will be considered hostile and shot on sight.With Airpower and Armor, Troops Enter Rebel-Held City (Published 2004)
American forces have sent thousands of troops into neighborhoods considered to be the center of the Iraqi insurgency.www.nytimes.com
But then:
"Hundreds of men trying to flee the assault on Fallujah have been turned back by U.S. troops following orders to allow only women, children and the elderly to leave."U.S. Won't Let Men Flee Fallujah
Hundreds of men trying to flee the assault on Fallujah have been turned back by U.www.foxnews.com
Unless you're super naive, there's no way you'd think they'd talk about any of this.
I don't get how this is hard to understand. I want to make a movie about a surgeon. The premise is a visiting politician is shot and sent to his hospital.
THAT DOES NOT MEAN MY FILM HAS TO MAKE A POLITICAL STATEMENT.
Everything surrounding and leading up to the war? Political.
The dudes actually in that war, and let me remind you a lot of these dudes at this point had joined up in peacetime, weren't making political decisions or statements. You can tell their story without it being about Bush et al
Lol, who's the war crime apologist? "Yes German women and children deserved to be raped and murdered because the German army was shitty to Russians."
So the white phosphorous being removed from the story means what?
lmao
FALLUJAH, Iraq – Hundreds of men trying to flee the assault on Fallujah have been turned back by U.S. troops following orders to allow only women, children and the elderly to leave.