It is. According to Jason Schreier
My guess is probably around 300 million.How much do you guys think SIE spent on the Insomniac purchase? 500~600 million? For reference, Respawn cost more than 300 to EA in a deal that may end up costing more than 400 if Respawn games reach a certain number of sales.
Correct me if I'm wrong, but wasn't there another party also bidding for Respawn when EA bought them? Because that might have seriously driven up the price.How much do you guys think SIE spent on the Insomniac purchase? 500~600 million? For reference, Respawn cost more than 300 to EA in a deal that may end up costing more than 400 if Respawn games reach a certain number of sales.
Really?
I figured they all got delayed to get out of AC's way.Did he say this before or after UBI delayed their entire catalog of announced titles for 2020? Because I wonder if all those delays will play a role in when the next AC releases?
I think around 400 million. Insomniac is an incredibly valuable studio but no wonder Sony has been ambivalent regarding their studio acquisition statements, Insomniac alone must have cost them their entire acquisition budget.How much do you guys think SIE spent on the Insomniac purchase? 500~600 million? For reference, Respawn cost more than 300 to EA in a deal that may end up costing more than 400 if Respawn games reach a certain number of sales.
Could take a while. I remember Ueda looking for a publisher recently for his new project. I think whatever he is creating, it's at the least not a PlayStation exclusive anymore.I am watching some Shadow of the Colossus (PS4) gameplay. And I must say, I am legitimately hyped for whatever Ueda is doing for PS5.
Shheeeeit. That looks amazing. I need it at launch for PS VR on PS5!I'd absolute love it if Insomniac and Sony took the Stormland IP (yes they own it) and turned it into a "regular" AAA game
Watch Dogs 3 and AC Vikings will probably both release in the fall 2020 window. I suspect Gods and Monsters will be bumped out of 2020 altogether.That is definitely not the case. All were scheduled for Q1 2020 and Ubisoft delayed all those games while replacing them with nothing.
If Assassin's Creed launches next year, it will launch pretty close to Gods and Monsters and Watch Dogs 3.
Yeah I'm prepared for it to be a 2025 title 😞I think around 400 million. Insomniac is an incredibly valuable studio but no wonder Sony has been ambivalent regarding their studio acquisition statements, Insomniac alone must have cost them their entire acquisition budget.
Could take a while. I remember Ueda looking for a publisher recently for his new project. I think whatever he is creating, it's at the least not a PlayStation exclusive anymore.
Watch Dogs 3 and AC Vikings will probably both release in the fall 2020 window. I suspect Gods and Monsters will be bumped out of 2020 altogether.
Can't they just release it as Stormblack Sigma or somethingSony owns it as they bought insomniac and all their IPs, but sony are not involved with this game at all, its an oculus exclusive. They will need to negotiate with oculus to publish it on PSVR though.
Stormland is kinda weird tbh, from a review i saw its like a GaaS open world VR game with the map refreshing with new missions every week, i wonder if sony will be interested in something like that.
I'm still doodling around in chapter 3! GOTY so far
I'm sure the contract between Insomniac and Oculus covers that stuff.
I think you got this backwards man 😂
Depends on whether ND feels that TLoU 2 is a good conclusion for the characters. If they feel that there are more stories to tell with TLoU, then Sony certainly won't mind another 20 million+ title.I kinda think this might be the last last of us.
As in, no tlou3.
In before someone says they sold 50 million copies or whatever.
I think Nd is a 1 game at a time company. I think after tlou2, they are ready to start a new ip (trilogy), and I'm not 100% sure if they want to bounce back and forth between tlou and their new game.
I personally want ND to make one off games, new IP. Like Rare is nowI kinda think this might be the last last of us.
As in, no tlou3.
In before someone says they sold 50 million copies or whatever.
I think Nd is a 1 game at a time company. I think after tlou2, they are ready to start a new ip (trilogy), and I'm not 100% sure if they want to bounce back and forth between tlou and their new game.
If the game is good, a sequel could make it even better, the gameplay addition to tlou2 looks amazing and Imglad we got a sequel for tlouI personally want ND to make one off games, new IP. Like Rare is now
I'm not stupid, I get that, but. I personally hate that they've been locked into franchises their whole time as. DevSIf the game is good, a sequel could make it even better, the gameplay addition to tlou2 looks amazing and Imglad we got a sequel for tlou
Has anyone ever taken advantage of the 1 year warranty for a broken DS4? Both my Crystal DS4's analog sticks have started drifting like crazy and I just got it in June.
I was using it with my hacked Playstation Classic and I've never had this problem before so I spent a straight week troubleshooting Retroarch, my 8bitdo adapter, tried factory resetting the DS4, even tried blowing into the sticks and it worked for a bit but went back to being fucked up after an hour and neither my jet black or 500mil DS4s have ever had any problems. Pretty bummed.
I'm not stupid, I get that, but. I personally hate that they've been locked into franchises their whole time as. DevS
It's what they want to do? It's ND they can do a new IP anything they want to, I don't get the "locked" into statement here? Jak to uncharted to TLOU back to Uncharted is what the teams at ND have wanted to work on.I'm not stupid, I get that, but. I personally hate that they've been locked into franchises their whole time as. DevS
That is one of the most condescending things I seen in a wille in this Forum. Not really sure why people are praising it.In the words of Phil The Spencer: Worry about the game not the profits.
That is one of the most condescending things I seen in a wille in this Forum. Not really sure why people are praising it.
"Shut up and game"
And I still want to know who the hell was worried about MS bottom line? The types of questions always seemed to be formed around "is this sustainable for Devs? Or "will this impact how games get made?"Phil has a bit of a cult following thing going on now...why that is, who knows really. We are not just average consumers of video games, we are hobbyist. We have been discussing business strategy, sales, future exceptions as they related to all major video game business for as long as forums have existed. It's such as an asinine notion. How firms/businesses perform does impact their future performance and decision making and hence such topics intrigue us.
Correct me if I'm wrong, but wasn't there another party also bidding for Respawn when EA bought them? Because that might have seriously driven up the price.
But honestly, I have no idea. Wouldn't surprise me if it was 300, also wouldn't surprise me if it was 500.
According to various documents sent by that source, EA outbid the South Korean publisher Nexon, which publishes the Titanfall mobile game and had also made an offer to buy Respawn. EA had 30 days to match that offer, which they chose to do.
"additional variable cash consideration that is contingent upon achievement of certain performance milestones, relating to the development of future titles, through the end of calendar 2022," that could add up to another $140 million.
Sony needs to get on with it and fund Death Stranding 2 already. Or some other weird KojiPro joint. Whew, this game sure is something.
Except Kojima's writing. Which is still middling as hell.
As much as Im loving Death Stranding at the moment I'd not be opposed to this. Kojima was tied down with MGS for years, I'd love to see what else he and his team come up with, as DS is a really nice different game to what I usually play.I like DS, but instead of a sequel, what I want next is to see him come up with another brand new thing. We dont get enough one-offs in games
And yeah, his writing, mostly dialogue, is poor most times.
Just from the markets we had data for it didn't do as well as I've hoped (Japan is great though), did Benji say anything about sales after his above Days Gone prediction? Though I'm hoping Kojima will give us something like how we got Detroit sales from QD.so...Sony giving us silent treatment with DS numbers as well ha? C'mon now
Yep. And now repeat it again and again and post it 3939939 times and maybe it becomes true ;)Hey Mr. Jim "Doesn't Fuck Around" Ryan, today on resetERA I learned that if you buy a bunch of studios you'll automatically have the best first party studio lineup among the industry. Maybe it's time for you to start spending some dollars on aquisitions since you're no longer one of the top dogs in the bussiness.
I also learned that the games quality doesn't matter much, what matters is the numbers of games you put out.
Best regards,
Sleepr
/s
Hey Mr. Jim "Doesn't Fuck Around" Ryan, today on resetERA I learned that if you buy a bunch of studios you'll automatically have the best first party studio lineup among the industry. Maybe it's time for you to start spending some dollars on aquisitions since you're no longer one of the top dogs in the bussiness.
I also learned that the games quality doesn't matter much, what matters is the numbers of games you put out.
Best regards,
Sleepr
/s
How much do you guys think SIE spent on the Insomniac purchase? 500~600 million? For reference, Respawn cost more than 300 to EA in a deal that may end up costing more than 400 if Respawn games reach a certain number of sales.
I'm not an analyst, but also with regard to the Insomniac acquisition:
Sony updated their three year cash allocation outline, and under Strategic Investments, updated it (since May) to note 150bn yen in other investments. Previously under that headline they'd only marked out the EMI acquisition.
The cash flow outline for the quarter also notes 'other investing' of 92.2bn yen.
I'm not sure what else Sony acquired in the quarter other than Insomniac but the latter might represent the max upper limit of what Insomniac cost in cash. So if I had to ballpark, maybe the Insomniac acquisition cost mid-to-upper hundreds of millions of dollars.
Please don't bring that in here, the thread is already a mess of fanboy panic.
It's clear Sony, MS and Nintendo are travelling different paths, let's celebrate that and see how it all pans out. Better than everybody doing the same thing.
We'll see if they actually gonna report Death Stranding current sales or not...so...Sony giving us silent treatment with DS numbers as well ha? C'mon now