Having PS4 announced games is kinda of a given.
Just last month they announced a Predator game, and the month before a Iron Man VR game.
Just last month they announced a Predator game, and the month before a Iron Man VR game.
Yes, Jason basically confirmed it.
Lmao, are you serious?
Death stranding, TLOU2 and GOT upcoming.
Some of you lot are unbelievable. Clueless actually
No, he didn't.
Yes, he did.
Playground yes. Ninja Theory and Obsidian not, imo.Nah, i do expect Obsidian, Playground and Ninja Theory to deliver AAA games once they ramp up the hiring and just like Sony, they won't make only AAA games. Other studios will probably settle for AA and experimental games first.
With Insomniac, Bluepoint and Supermassive all being acquired by Microsoft, I can't help but wonder how Sony will retaliate.
Obsidian has 170 employees, they are bigger than any studio bought from MS, they have the manpower for an AAA game.
Ninja Theory is still split in smaller teams, Bleeding Edge team, Hellblade team and another one working on another smaller AA game.
Ninja Theory made AAA games during the PS3/Xbox 360 era.
Yeah, but obsidians output doesn't scream AAA. More like a AA studio
Obsidian has 170 employees, they are bigger than any studio bought from MS, they have the manpower for an AAA game.
Ninja Theory is still split in smaller teams, Bleeding Edge team, Hellblade team and another one working on another smaller AA game.
Ninja Theory made AAA games during the PS3/Xbox 360 era.
Takes much more people to make a AAA games unless you going wait good a while.
I expected NT to grow but don't think we will see a AAA game from then until 2022.
Nah, i do expect Obsidian, Playground and Ninja Theory to deliver AAA games once they ramp up the hirings
In video games, as we've seen, you don't need to own the studio you're working with, in order to be the only rights holder, of the resulting license. There's no need to buy such studio, as the most valuable asset is its licenses, and you already have them.
Sorry lol.
Going to be interesting to see how fast they going ramp up to bring out AAA games.
Sony also doing the same thing with there studios but they already bigger right now.
Well, then let's say it's an even weirder place. ;) Though the business model seemed more or less the same, during these last ten, fifteen years. Aside of MTx, things hadn't changed much since 2005, or earlier. Now there's a much more fragmented, unpredictable scenario.
My point exactly. It's a complicated subject, and the risks are greater than they might seem from outside.This is the thing. Sony is currently employing people to work at Insomniac. If MS bought them there would still clearly be a Spider-Man 2 for Sony before production shifted to MS-only games. And with that sort of lead time Sony would be able to begin setting up a new studio to siphon off Insomniac staff that wanted to stay on board with Spider-Man and R&C IPs. If Ted Price sold the company it would most likely be to retire. As Pariah said, you can easily end up with a shell in an acquisition. Then you have to build something new anyway but from a position where there's already lots of people to pay...
First: where is the Insomniac being bought by MS came from?
Second: People seriously expecting Sony to sell their IPs developed by them to MS or to the team itself? lolz based on QD case only? no chance not going to happen.
3rd: If Insomniac is going first party it will be with the Company they worked their whole career developing for and have MASSIVE success with, these two match made in heaven.
(Apologies in advance for cutting your message, I'm going to focus on this sentence). I see your point, and I think there's reason in what you suggest, but, from another perspective, could we really regard it as change? Because to me, it seems more like a constant, for video games and also other businesses. If we go back to the 90s, developing a SNES game or later a PSX game, the cost for any of these projects was a fraction in time, budget, any other metric we use, of what a similar product would take, on PS2 onwards.
Actually Sony has a story of working on other media's IPsAcquisition discussions can be interesting, but it's never or rarely ever interesting whenever it's discussed here.
Because more often than not it's often brought up in the context of MS - and nothing else outside of the mindset of 'what's the counter move.'
Some of you brought up a few pages back - the 'precedence of how SIE' did things in the past, as a foretelling of the future. I mean, even in the past one year, we can already see parts where that is not true. The "Sony of old" would never have funded Spider-Man, Iron-Man and Predator, having a history post-PS2 era of prioritising their own IP at almost all cost.
Or how the 'assumption' that Sony will continue to have laser-focus on narrative SP games and nothing else has shifted when Sony openly admits they're lacking in that space and plans to make investments in that area - debunking the myth that Sony was "happy" to concede that to third-party devs. Nonsense.
It's hard to tell at this stage - where Sony will go/broaden up/etc in terms of their first-party. At the risk of sounding like a corporate fanboy, it ultimately boils down to one simple thing too. At a certain point, if you have some measure of 'faith' in a platform holder, you do have to trust that they are not blind to their competition and evolving market landscapes, and will make moves to ensure that they are - at the very least, competitive enough to have the portfolio and frequency of game releases that meet the customer expectations.
That's not to say they will succeed. But this gen alone has shown us - winners and losers in terms of game dev/publishing ambitions ( Capcom/Nintendo's wins and EA/Blizzard's failures )
Sony hasn't commited to anything. And using Azure for certain services is not the same as using xCloud for PS Now, xCloud relies on Xbox One S blades right now. That is totally useless for PS Now. If anything, it's far more likely Sony will co-locate their own server hardware in Azure data centers
Nice one. That pretty much sums up the embarrassment that's been going on here.Disaffected PlayStation fans, when was the last time you felt the urge to leave team blue and embrace the green?
Myself, it's been constant since E3 2018. The tenacity of my desire grew as I missed out on the fun of Crackdown 3.
The jealousy of reading about leaks of unsubstantiated rumors about what their next generation machine will look like.
Tell me, how long do you think you can hold out? I'm giving PlayStation until the end of this week. They need to buy a studio, purchase a third party exclusive, or update PS Plus to be 6 PS4 games.
Join me, disaffected PlayStation fans. We cannot let anyone go a minute without remembering what it was like when we got excited about Team Blue and where we may go next!
Why should I be bothered?
Disaffected PlayStation fans, when was the last time you felt the urge to leave team blue and embrace the green?
Myself, it's been constant since E3 2018. The tenacity of my desire grew as I missed out on the fun of Crackdown 3.
The jealousy of reading about leaks of unsubstantiated rumors about what their next generation machine will look like.
Tell me, how long do you think you can hold out? I'm giving PlayStation until the end of this week. They need to buy a studio, purchase a third party exclusive, or update PS Plus to be 6 PS4 games.
Join me, disaffected PlayStation fans. We cannot let anyone go a minute without remembering what it was like when we got excited about Team Blue and where we may go next!
Disaffected PlayStation fans, when was the last time you felt the urge to leave team blue and embrace the green?
Myself, it's been constant since E3 2018. The tenacity of my desire grew as I missed out on the fun of Crackdown 3.
The jealousy of reading about leaks of unsubstantiated rumors about what their next generation machine will look like.
Tell me, how long do you think you can hold out? I'm giving PlayStation until the end of this week. They need to buy a studio, purchase a third party exclusive, or update PS Plus to be 6 PS4 games.
Join me, disaffected PlayStation fans. We cannot let anyone go a minute without remembering what it was like when we got excited about Team Blue and where we may go next!
I should have made clearer.
"No, they will not be using xCloud. There is not a rumor that PlayStation will be using xCloud infrastructure. Sony came to an agreement with Microsoft to use Azure cloud services."
Which is what youclarified above. I thought I should clarify, but it was late and I went to sleep. Lol.
Lol pretty muchDisaffected PlayStation fans, when was the last time you felt the urge to leave team blue and embrace the green?
Myself, it's been constant since E3 2018. The tenacity of my desire grew as I missed out on the fun of Crackdown 3.
The jealousy of reading about leaks of unsubstantiated rumors about what their next generation machine will look like.
Tell me, how long do you think you can hold out? I'm giving PlayStation until the end of this week. They need to buy a studio, purchase a third party exclusive, or update PS Plus to be 6 PS4 games.
Join me, disaffected PlayStation fans. We cannot let anyone go a minute without remembering what it was like when we got excited about Team Blue and where we may go next!
Japan Studio have around 400 people. And they not made AAA games.Obsidian has 170 employees, they are bigger than any studio bought from MS, they have the manpower for an AAA game.
Ninja Theory is still split in smaller teams, Bleeding Edge team, Hellblade team and another one working on another smaller AA game.
Ninja Theory made AAA games during the PS3/Xbox 360 era.
If Cory already started teasing the next God of War, I think he's pretty much working on it. There was a chance that he's doing a new IP.
There is no "QD case". Sony still owns Beyond: Two Souls or Detroit: Become Human. They own these IPs.Second: People seriously expecting Sony to sell their IPs developed by them to MS or to the team itself? lolz based on QD case only? no chance not going to happen.
Because Japan Studio has "only" 200 devs. And like 4 - 5 teams. One team is like 35 - 60 devs (see Knack 1 and 2).Japan Studio have around 400 people. And they not made AAA games.
I think these studios will be make AA games by few teams.
Japan Studio have around 400 people. And they not made AAA games.
I think these studios will be make AA games by few teams.
Indeed. It was recently confirmed somewhere QD licensed all 3 IPs from Sony to self-publish them. Sony doesn't sell IPs, Sony doesn't publish themselves on PC. They simply arbitrarily allow some of their external partners now to license the IPs they worked on to bring them to another platform. PC only in that case as Sony doesn't see the PC as a competing platform, unlike Xbox. They don't really care what console warriours think about the term exclusive, they said again and again they don't compete with PC (see cross platform). Sony gets royalties from the license and their external partners get more exposure - win win. Don't expect any first party in-house titles as the motivation isn't there.There is no "QD case". Sony still owns Beyond: Two Souls or Detroit: Become Human. They own these IPs.
That is the big issue with all of it. We'll be seeing more of that today with MS' conference. It will all be framed with what they did or didn't do to make a comeback and outdo Sony.Because more often than not it's often brought up in the context of MS - and nothing else outside of the mindset of 'what's the counter move.'
Exactly lol
Ya it's obvious a part of Sony's plan is to continue with collaborations. We also know they've opened a new studio, as well as seem focused on expanding existing ones. I'm not sure if they plan on acquiring new studios, but they've been stellar this past gen at collaborating with devs for exclusives. More so now than ever Sony understand their bread and butter has been their SP narrative based exclusives, so with that said I'm not worried about whether or not they'll be able to deliver on that front next gen.I don't think Sony will be buying many studios in the near future. They're expanding nearly every major studio and have been for the last couple of years to the point they're gonna have several rather massive AAA studios spread across the world. Even Sony Bend has tripled in size and will probably keep on doing so thanks to the success of Days Gone. If anything we'll see multiple games coming from well known studios or perhaps creating entirely new teams like we've seen them already doing. At best I could see Sony picking up some long time collaborators like Bluepoint.