I don't get why Sony gives Kojima the engine, money, marketing and personnel (probably) only for a timed exclusive of a game that they would get anyways.
They could have fund another new IP like Days Gone, from a fist party studio.
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I don't get why Sony gives Kojima the engine, money, marketing and personnel (probably) only for a timed exclusive of a game that they would get anyways.
They could have fund another new IP like Days Gone, from a fist party studio.
I'm a 90's kid. I know nostalgic when I see it. I think it would be big, but not on the level like an Uncharted.No it wouldn't lol. Ask most gamers, they'll have no clue what it is. Also it's 'The Getaway'
>Sony talks with Konami about PS5 exclusive ( what a project I don't know)
>New Ratchet & Clank targeting on ps5 launch
>GT7 maybe delay from launch
>Guerrilla Games made full-online SOCOM
>SONY San Diego made GEATAWAY reboot(early development)
>Fumito Ueda work on ps5 game,E3 2020 anouncment
>FF16 new luminous project,E3 2020 anouncment
What I expect them to do, is releasing their own PlayStation App for PC, based on streaming, once technology allows it. Let's call it, an expanded PS Now. And of course, it'll be available after a while on mobile devices, TVs, etc. I prefer not to talk about other companies, this is the SIE thread, after all, but I think this to be the better strategy, as it doesn't sacrifice hardware revenue, in favour of subs or software sales.
The ideal model, to me, is a full and healthy mix of all that: hardware, software, subs, and streaming. Sony is well positioned to do it, though of course, there will always be some side of the business putting more weight than others. For example, it would be reasonable if the biggest games don't make it to streaming until years later. That way, there will be yet another incentive, to support games on release and for the original hardware. We'll see, I guess a trial-and-error approach is bound to happen. They'll learn what works best through experience. At least, they're in an excellent position to do it.
The Konami exclusive is the game Sony is hiring KojiPro to make Act 3 for MGSV.
I really hope that Sony is going to allow their first party studios to cut ties with the PS4 in order to move on to the PS5. I don't think anyone wants Naughty Dog, Guerrila, SSM, Polyphony etc. being hamstrung with having to make sure their games work on the PS4 as well.
Pretty sure all the unannounced (internally) developed Sony 1st party games are PS5 exclusive. Sony already said they believe in generations etc. Horizon 2, Spider-Man 2, God of War 2, Japan Studio's next AAA game, the next Uncharted game, the next Naughty Dog game, etc. are all going to be PS5 exclusive. Only the MLB series will be a cross-gen title for the first years.I really hope that Sony is going to allow their first party studios to cut ties with the PS4 in order to move on to the PS5. I don't think anyone wants Naughty Dog, Guerrila, SSM, Polyphony etc. being hamstrung with having to make sure their games work on the PS4 as well.
They will sell millions of games, have a GOTY candidate, will sell some hardware, and also make money with every game sold on PC.I don't get why Sony gives Kojima the engine, money, marketing and personnel (probably) only for a timed exclusive of a game that they would get anyways.
They could have fund another new IP like Days Gone, from a fist party studio.
No. Like I said before, Quantic Dreams' games are the exception not the rule. Them being on PC has more to do with Sony burning bridges with QD than anything else. As for Marvel's Iron Man and Spider-Man, they are system drivers/sellers. Spider-Man alone was proof of that. Besides, Marvel, Sony and Insomniac games have been adamant about it being a permanent exclusive. As for Death Stranding, I can also confirm that it is a full exclusive with no PC version in sight (got info from a close source). I am willing to bet my avatar for that and will keep that avatar until E3 2021 if I am wrong.
That's not what I heard...They didn't put their games on PC because bridges were burned. They cut ties with them permanently. There's more to this that you don't know so it's better not to assume and I can't say more than I should here.
Good. About time.Official Staff CommunicationHi folks,
We've reopened a closed topic with a tweaked title. People only interested in discussing the concept of console exclusivity should return to that topic so this one can get back on track. Thanks a lot!
Link to reopened topic
If Demon's Souls will be announced this year, in what way? Just a cold-drop on YouTube?
At this moment I'm afraid to say that I am little bit more hyped for DS than TLOU2 even TLOU was my Game of gen (with GTAV)
Why not? I don't see anymore crossgen games past the first year, the need to push the new one with them.by 2 years into the PS5 cycle (holiday 2022) Sony should have released Horizon 2 (5 years), Spider-Man 2 (4 years), GT7 (5 years) and God of War 2 (4.5 years). Will Sony really be willing to through all these projects on a console with a small install base when they have a huge install base to put these games on? I'd think at least the first 2 to be released (probably Horizon 2 and GT7 probably) has a chance of being cross-gen.
by 2 years into the PS5 cycle (holiday 2022) Sony should have released Horizon 2 (5 years), Spider-Man 2 (4 years), GT7 (5 years) and God of War 2 (4.5 years). Will Sony really be willing to through all these projects on a console with a small install base when they have a huge install base to put these games on? I'd think at least the first 2 to be released (probably Horizon 2 and GT7 probably) has a chance of being cross-gen.
Yes, because they'll need it to sell consoles to the general public, if you don't have exclusives the only people upgrading will be the hardcore enthousiasts who want to play the games with the best graphics. Also, exclusive launch games always have a very high attach rate, a bar average game like Killzone Shadow Fall sold 2.1mil copies by March 2014, a 35% attach rate.by 2 years into the PS5 cycle (holiday 2022) Sony should have released Horizon 2 (5 years), Spider-Man 2 (4 years), GT7 (5 years) and God of War 2 (4.5 years). Will Sony really be willing to through all these projects on a console with a small install base when they have a huge install base to put these games on? I'd think at least the first 2 to be released (probably Horizon 2 and GT7 probably) has a chance of being cross-gen.
With TLOU Part II, Ghost of Tsushima, Predator and the unannounced PS4 exclusive + some third party games, they have enough to do a conference and announce some release dateConsidering how much social media buzz both COD & DS has gotten without any press conference or anything is impressive. While I am sad Sony is skipping E3 this year, I do hope there is some return to it, or a PSX event where it is not the couch, but a traditional keynote.
I'll be surprised if Sony doesn't do E3 next year.Considering how much social media buzz both COD & DS has gotten without any press conference or anything is impressive. While I am sad Sony is skipping E3 this year, I do hope there is some return to it, or a PSX event where it is not the couch, but a traditional keynote.
I know you're not gonna confirm/deny a thing, but you're probably talking about Ratchet & Clank and/or Demon's Souls Remastered huh?
Is the name of the game begin with "Ratchet" and finish with "Clank" ?
Because these projects are probably close to half a billion in cost when you include marketing. Pushing the new console is important, but not by fucking over your profit margins. If you look at the last 2 gens (PS4, PS3). Sony didn't throw many huge profile games in the first 2 years of the console cycle. We're talking here about 3 (even 4 if GT is done right) +10 million sellers that are going to sell significantly less and these studios won't be able to put another one game in 2-3 years.Why not? I don't see anymore crossgen games past the first year, the need to push the new one with them.
Why is the ESA reluctant to embrace the more fan-focused style of show?
It's not really reluctant. As a collective, we don't know what we don't know and it is… is this Prince of Persia? If I jump, will the bridge be there? That's what the ESA is right now. If we jump from the trade show thing to the consumer show… I do think the bridge will appear. We did PSX, we didn't know what that was going to be like. We did it for the 25th anniversary of PlayStation, but we got lucky. If you build it, they will come. That's the conversation we're having in real time right now with the ESA. Just because PlayStation is not at E3 2019 doesn't mean we won't be there in 2020.
State of Play ;)If Demon's Souls will be announced this year, in what way? Just a cold-drop on YouTube?
what's up with those fake leaks and eastern europe studios? i'm pretty sure that I've seen at least five rumors that start with this line.I came across this "leak" on pastebin (I know I know) and it's most likely fake af... but if these things were to happen, would ya be happy about it?
The idea of Sony going to Konami for an exclusive is quite intriguing... the GT7 delay is the most believable thing :-p
Unless I missed something the R&C rumor was born because Colin Moriarty said there was still a important "2nd party" exclusive left to reveal, and then a few days later he also said that we haven't seen the last of R&C.
People (me included) assumed the 2nd party game was a new R&C because of this, but apparently he later clarified that was not the case, the exclusive he mentioned was something else. What he said about R&C was because of how successful the remake was.
Hopefully we'll have a new R&C sooner or later, they are really good games.
Moriarty already said that he wasn't talking about a new R&C (although he thinks Insomniac is definitely making another one)
Probably talking about thisI know you're not gonna confirm/deny a thing, but you're probably talking about Ratchet & Clank and/or Demon's Souls Remastered huh?
If Demon's Souls will be announced this year, in what way? Just a cold-drop on YouTube?
If the devs can manage 2 versions of the game, I'm sure Sony would love to sell to both user-bases. But yeah, looking at it realistically and with Sony saying PS4 is the main profit driver for the next 3 years, I think some of them will be cross-gen. It shouldn't be as difficult to do with similar architecture and maybe some projects can even get outsourced like Titanfall for X360.Because these projects are probably close to half a billion in cost when you include marketing. Pushing the new console is important, but not by fucking over your profit margins. If you look at the last 2 gens (PS4, PS3). Sony didn't throw many huge profile games in the first 2 years of the console cycle. We're talking here about 3 (even 4 if GT is done right) +10 million sellers that are going to sell significantly less and these studios won't be able to put another one game in 2-3 years.
Now Sony can of course focus on just pushing the next console especially if they really need something to push it, but I wouldn't be surprised if Sony make 2 of these at least cross gen (Sony did say they expect the majority of profit in the next 3 years to be from PS4) with the PS5 having the superior version as a selling point, while depending on smaller projects from Japan Studios and 2nd party to fill in the gap of full exclusives. Once the console reaches a good user base then bigger projects can be released on the console without feat of drastic drop in sales numbers.
We still don't know whenever there is a PSX this year or not.If Demon's Souls will be announced this year, in what way? Just a cold-drop on YouTube?
Didn't he say specifically "we haven't seen the last of R&C on PS4"?