As long as there's a higher speed that "breaks" the game, I'm fine with the courses being adapted for 200CC. What makes 200CC so nice is that it feels risky to play and you need to break.
Also this. I never bother with 200cc, but something like 175cc could be interesting.200cc actually seems more like 250cc based on the difference between 100 and 150. I think a real 200 would be a little slower and more manageable than it is now
This is where I'm at. I prefer 200cc over 150cc and that's how I primarily choose to race. But if you design the courses with 200cc in mind, then a lot of the appeal of the difficulty goes away imo. Mastering the chaos is where the fun is at.Gonna disagree here. What makes 200cc work as a game mode is that out-of-control feeling, and that is mainly due to the tracks not being designed with the speeds in mind. As such, racing at 200cc speeds is a totally different experience. If all the tracks were designed to accommodate the speeds, it would be far more mundane, and less fun as a result. It would also make the other speed classes boring as heck. It's kind of like Monaco in Formula One: the challenge of navigating a 1200BHP behemoth through impossibly narrow streets is the point.
MK8/MK8D actually do this! It's a godsend because I would not complete al those cups on 50CC/100CC. For some odd reason, though, Nintendo doesn't count 200CC. Only up to 150CC retroactively completes.