they can't be even quality games if one is designed to waste your time with repetitive pointless side missions and generic junk loot like how the latter are always designed
Short games, I got a life to live and don't wanna be shackled to one game.
I work full time, my wife works full time, and we have three kids. And I still play every Assassin's Creed lol.I already have a full time job
I dunno how people consistently play shit like Assassin's Creed
I agree with you on that, fuck those overly long games.
Exactly, I also like to play a lot of different games and have time for them too.Short games, I got a life to live and don't wanna be shackled to one game.
Yep, times have changed, and it's for the worse.
Only RPGs need to be long, everything else should be under 30 hours.The only correct answer is both. Some games just need to be lengthy and of epic scale to feel immersive. Others do not.
Or short as well, definitely for pacing and what the game offers. But yes, as long as the game can justify how short or long it is that is fine.
Would you rather have the soft embrace of a ten hour artistic experience, or the violent brutality of 100 hour grueling march through hell itself?This is kind of a loaded question to be honest, one your framing to heavily favor one over the other.
Some days Im a masochist, others Im a teddy bear so. The criticism of the question still stands (though I find this version immensely more funny)Would you rather have the soft embrace of a ten hour artistic experience, or the violent brutality of 100 hour grueling march through hell itself?