Not defending the content itself, but the game came out in 2006. The various jokes and stereotypes it used were much more acceptable back then.
Heck, I played Urban Chaos: Riot Response recently. That game glorifies militarizing police and their brutality to uncomfortable degrees, but it was also a game of its time being made shortly post 9/11 and such.
Absolutely not. It's in my bottom 10, maybe bottom 5.I still contend that God Hand is one of the best games of all time, what say you ERA ?
This shinji mikami guy needs to play imagine: party babyz. Then maybe he'd be able to make a good game
Correct, only on PS2 and then a "PS2 Classic" emulated release on PS3.
God Hand is every bit deserving of being considered the greatest action game with the likes of Bayonetta, DMC, and Ninja Gaiden.
God Hand is every bit deserving of being considered the greatest action game with the likes of Bayonetta, DMC, and Ninja Gaiden.
God Hand is super turbo mega jank, cult status or not.God Hand is every bit deserving of being considered the greatest action game with the likes of Bayonetta, DMC, and Ninja Gaiden.
It's really not, but also review numbers are arbitrary and meaningless + the industry's focus on metacritic numbers is a cancer, so it's like, whatever.
Nah it's pretty exceptional bois
If they've made no effort to accurately assess the game, they should be derided.
Given Mikami is pretty up front about a lot of stuff, it's clearly a joke. Rogers vids are pretty memey, and dmc crowd is going to have some cross over with god hand lovers.Yeah, that's what I assumed. Could be true I guess, but is also definitely the kind of thing Tim Rogers would make up to be funny.
Nah it's pretty exceptional bois
https://m.youtube.com/watch?v=rUAclnNiusw&t=2s
https://m.youtube.com/watch?v=c6AJw6T5Mlc
https://m.youtube.com/watch?v=KEa972A6d_4
The depth is there and as far as it's position in the genre, it has a far more involved neutral game than the other titans of the genre.
People are really coming around on Tim with his recent video work. I remember a time when folks would dismiss most of his writing out right.
Godfather review said:Hurricane Marlon is sweeping the country, and I wish it were more than hot air. A tornado of praiseācover stories and huzzahsāblasts out the news that Brando is giving a marvelous performance as Don Corleone in The Godfather, the lapsed Great Actor has regained himself, and so on. As a Brando-watcher for almost 30 years, I'd like to agree.
But from his opening line, with his back toward us, Brando betrays that he hasn't even got the man's voice under control. (Listen to the word "first." Pure Brando, not Corleone.) Insecurity and assumption streak the job from then on. They have put padding in his cheeks and dirtied his teeth, he speaks hoarsely and moves stiffly, and these combined mechanics are hailed as great acting. I don't see how any gifted actor could have done less than Brando does here. His resident power, his sheer innate force, has rarely seemed weaker. His gift of mental transformation, the conviction that the changes are interior and that the externals merely reflect them, is not nearly as strong here as in, say, The Young Lions or Viva Zapata or On the Waterfront or Teahouse of the August Moon. He is handicapped by poor makeup: his hair is not gray enough and his hairline ought to have been altered so that he doesn't constantly suggest Brando. But the real fault is his own: his laxness, sloth. He has become so lazy in recent years that he is willing to take intent for deed. Corleone has no moments of outburstāthe Brando trademark, the leap of flame out of menacing quietāso his dominance has to come from imagination; muscled by concentration. What Brando manufactures is surfaceāstudied but easy effects.
review said:The success of The Godfather is deplorable, if you believe that popular entertainment both reflects and modifies social morale. In a sentence, the picture forces you to take sides, to form allegiances, in a situation that is totallywithout moral substance. It chilled me to hear an audience roar its approval when a young gangster on "our" side blew the brains out of two gangsters on "their" side. The ethical problem is to choose between typhus and cholera and I found that flogging about for three hours in that quagmire was spiritually debilitating and a crazy waste of time.
You're right it's depth n enemy design makes it good. But what's clunky about it? There isn't any actual delay on the commands, side steps, backflips, n ducks are handled immediately with generous I-frames, the camera works overtime to eliminate the walls behind gene to keep you in the action, and your commands themselves are customizable to suit your play style. With a consistent outcome on each hit, stagger, counter hit, launch, etc.Fun? Sure. More involved neutral game . . . maybe? Even still. That doesn't make it good. My problem with the go. Taking on multiple enemies is a pain, and overall it's still a pretty clunky.
You're right it's depth n enemy design makes it good. But what's clunky about it? There isn't any actual delay on the commands, side steps, backflips, n ducks are handled immediately with generous I-frames, the camera works overtime to eliminate the walls behind gene to keep you in the action, and your commands themselves are customizable to suit your play style. With a consistent outcome on each hit, stagger, counter hit, launch, etc.
Enemy hits are properly telegraphed both with visual wind ups and audio cues n what not, and you actually have to account for multiple enemies, as opposed to beating up one while the others watch.
It's certainlu got the middle market looks and pales in comparison to the other greats in terms of how fluid the animations are, but the technical play is there, and the spacing game and Ability to find holes in the enemies attack strings are an aspect that other action games don't really offer.
I don't know what this nebulous metric god hand is failing that stops it from being good, but I lean closer to the department of great gameplay and a great game tend to go hand in hand.
And why exactly isn't it on their level? Because responding to someone else's opinion ultimately to end any sort of convo with "hur dur because imo it isn't" would be silly.You're the one who put it on the level of Ninja Gaiden, DMC and Bayonetta so yeah, good? Sure. Not on their level, though.
And why exactly isn't it on their level? Because responding to someone else's opinion ultimately to end any sort of convo with "hur dur because imo it isn't" would be silly.
Level design in these type of games serve little more than being flat boxes to fight dudes. Visually dull? Sure, but dmc isn't exactly above having some dull looking spaces.Going back to the clunkiness, IMO, the biggest drawback of God Control is the claustrophobic combat and how poorly it handles multiple enemies. It's one thing to have multiple enemies coming out you, it's another thing if the games own system restricts you from being able to handle that Even though NInja Gaiden had questionable angles in its game, it's nowhere nearly as obtrusive as in God Hand and you never feel so closed in. There is very little interesting about the level design as well in comparison.
Having a button dedicated to turning around? Bleh.
And the controls are not nearly as precise as you say it is, let alone on the level of Ninja Gaiden, Bayonetta and DMC. They have pristine responsiveness and controls, and God Hand just doesn't. I just can't take a comparison like that seriously. Sorry.
It's fun game, though.
To be fair, that tweet isn't exactly inaccurate when it comes to Tim Rogers's review style. I got sick of it years ago when it became painfully obvious that I'd have to dig through seven levels of irony and self-aggrandizing to get to the actual review. Yes, the wider negative response to that one bit of the DMCV video was a misinterpretation, but it also doesn't surprise me, because Rogers's presentation style not is not anything I personally find in any way entertaining or endearing. It's just off-putting and obnoxious.I think it's well established at this point that people into character action games have an inferiority complex.
I have fond memories of god hand. I'm not saying it's a 3/10 or anything but as an overall package it was average at best. Fun combat but that's about it. A solid 6.
Man I do wish Mikami made more action games tho. Would love a Vanquish sequel
even then they will probably just copy someone else's reviewIt's a blemish on IGN's reputation that they'll maybe never wash clean. One of the best games ever made.
Can't see how IGN could ever fully redeem themselves unless it gets a remaster.
How could these "critics" possibly come to such a wrong conclusion as that Brando's performance in the Godfather was trite and dulled, when it is acknowledged both by critics and by moviegoers to be one of the best performances in the history of cinema
Hard to believe there was a time in IGN's history when a review with the phrase "flat out sucks" was considered acceptable journalism.