Just started my separate hardmode playthrough and also started playing around with photomode and holy shit is it good.
Here's what I posted in the photography thread:
Here's what I posted in the photography thread:
What are the base ps4 impressions? Is the game worth playing at 30fps? Does 60 make a huge difference? I hate the idea of buying something and knowing I'm missing out on the definitive version, I may just wait til I get a Pro someday.
If you stand around the middle of the arena, there's a circular plate on the floor that when the Colossi hits, it cracks his wrist guard, which falls off and then you can climb up his sword and up his arm that way once he gets his sword stuck in the ground on his next swing.How was I supposed to beat Colossi 3? Apparently I got a trophy for doing it the unintended way. Which was obvious to me because he took me 30 min to fight.
How was I supposed to beat Colossi 3? Apparently I got a trophy for doing it the unintended way. Which was obvious to me because he took me 30 min to fight.
If you stand around the middle of the arena, there's a circular plate on the floor that when the Colossi hits, it cracks his wrist guard and you can climb up his sword and up his arm that way.
Also...
If you stand around the middle of the arena, there's a circular plate on the floor that when the Colossi hits, it cracks his wrist guard, which falls off and then you can climb up his sword and up his arm that way once he gets his sword stuck in the ground on his next swing.
Also...
So... My memory may be failing me on this but, isn't the map changed in some areas? I don't recall a second pathway next to Gaius (3rd) lair in the original version.
That video game culling. Stuff like this never bothers me. My personal pet peeve is the lack of anti-aliasing in games; the Wii U caused me to have severe aliasing OCD, especially with games like Wonderful 101.
How was I supposed to beat Colossi 3? Apparently I got a trophy for doing it the unintended way. Which was obvious to me because he took me 30 min to fight.
Wait, which was the wrong way? I've never beaten that Colossi without using the plate
Wait, which was the wrong way? I've never beaten that Colossi without using the plate
Oh gee, 30 minutes? Man remember that time, you will feel so proud/embarrassed when you look back at your first playthrough.How was I supposed to beat Colossi 3? Apparently I got a trophy for doing it the unintended way. Which was obvious to me because he took me 30 min to fight.
I saw Dan from Giant Bomb of all people effortlessly jumping from his arm to his torso.
I'm not sure that was possible before.
Just climb him without using the plate ¯\_(ツ)_/¯
I jumped off his wrist hair onto his waist.
Since you're probably first time playing this, one of the less obvious things about the game is that horse can get around things and navigate twisty paths on his own, like well, real horse. If you have a twisty path in front of you, you don't have to slow down and steer around every curve, you can just gallop through it by pressing forward, horse will navigate around on his own.
I flipped between them many times, and there is no visual difference in terms of filters and colors between the Performance and Cinematic modes. The only visual difference is that cinematic mode is higher resolution.Protip to those playing in Performance Mode especially: try Night Filter with the intensity set 4 or 5 notches from zero. Subtle change but I think it captures the feel of the original a little better with both modes, and in Performance it remedies the somewhat flat /washed out look.
Yeah, this remake is VERY bugged. Not gamebreaking bugs, but annoying things which only who played the original game a lot can notice.
The second colossus as I wrote bugged for me too, giving me inverse controls (a restart of the game fixed the issue), once Agro went deep down the location with water on the ground near theand he couldn't come back, forcing me to reload the game.TLG cave
I also noticed the physics are not 1:1 with the PS2 version (aka stuff which modify the grapping system): they are much better and improved compared to the PS3 version which was simply broken, but they are not as good as the PS2 version. I had no problem on performing the sword trick on the third colossus on PS2, here is very very hard to perform it.
There are various ways to get onto all of the Colossi to save time. The game's robust physics system allows for some really cool shortcuts using momentum to fling Wander to where he needs to be.Wait, which was the wrong way? I've never beaten that Colossi without using the plate
Yeah, it's annoying in Time Trial hard. My bugs:
- Quadratus: Climbing on his left side makes Wanda "shaking fast + flying" along the whole side until I stop grabbing.
- Phaedra: 8 tries and only at the 8th time it looked inside the bunker. Try 1-7 (even with shooting and staying there until the last second) it went away the moment I entered the bunker, even if it was positioned perfectly. WTF?
- Avion: First try: Rolling + flapping nonstop without any chance of doing anything with my limited stamina.
- Barba: I hate this fucker, always stressful start. But he clipping-punched me dead in the shelter. ???
- Hydrus: When at his head, he's teleporting like 20 meters up and down (above and then below the water) all the time on my first try.
These are all for the Time Trial until now. 9 to go, I think there will be more ...
Maybe some of it has to do with performance mode and 60fps? I don't know. It's not gamebreaking, but most of these appeared only in Time Trial for me, which sometimes makes the whole run pointless.
I've played all of 1/2 hour of the remake so far and for the most part it feels identical to the original to me in terms of controls (though it's been YEARS). But for the people having trouble with Agro, I wonder if they're aware that you don't really have to micromanage her movement... Think about it more like you're controlling the reigns by 'nudging' her, then let her go and she'll pretty much go along the path effortlessly, avoiding rocks etc.. (at least from my memory and the little I played last night). I'm not saying it's not's fiddly at all, it certainly can be at times, but once you start letting her run without tugging the reigns around left and right all the time it's pretty much smooth sailing.
I flipped between them many times, and there is no visual difference in terms of filters and colors between the Performance and Cinematic modes. The only visual difference is that cinematic mode is higher resolution.
I saw Dan from Giant Bomb of all people effortlessly jumping from his arm to his torso.
I'm not sure that was possible before.
Dunno, as I told I played PS2 and PS3 version 35 times, and I think I know the game pretty well. But Agro seems different to me. The general tip should be to just choose a direction and push X to run, without touching the stick if not to turn in and there when needed, but in this Remake Agro simply stops in some areas like the forest. Literally, he stops walking for me.
As a newcomer to the game, I am finding the hold and jump mechanic a little tricky to get to grips with (pun intended) especially during battle. Is there any tips for a complete newbie? The game doesn't seem to always tell you what is happening e.g. why does your sword icon start pulsing and heartbeat sounds start emitting? I appreciate games that don't hold your hand, but they seem like important things to tell you?
Absolutely stunning looking game though.
display settingsWait how do you activate different filters for gameplay? I know you can mess with them in picture mode.
When you hold your sword before stabbing and your stamina meter begins glowing, it means you are charging up strength in your blow. The longer you charge up, the stronger your blow and the bigger the damage you make.
Ah ok thanks. So you stay charged up until you next strike, even if running around etc?
Ah ok thanks. So you stay charged up until you next strike, even if running around etc?
it definitely was, you could do some insane shit on ps2:I saw Dan from Giant Bomb of all people effortlessly jumping from his arm to his torso.
I'm not sure that was possible before.
Is this game using checkerboarding? It looks super clean to me, dunno if its just good AA or what but, combined with the HDR it looks so damn good.
No, he means when you're holding on to a colossus and you lift up your sword to stab him
The longer you lift, the more damage you inflict.
The circle is your stamina meter, which you consume every time you do an action, such as holding on, jumping or stabbing. When it's empty, you no longer will be able to maintain your grip, until it recharges. When you see it moving, that means you're using it up.
Nope. If you let go, your strength resets. You can only charge up while holding on to the Colossi and holding up your sword. If you let go or are shaken away, you lose the charge.
EDIT : Beaten. :p