I played the first game so I was expecting to see how they improved on the dreadful action parts. It's fine to have these cinematic portions but they set the expectations incorrectly and that's why there's so much discussion here. They should've just called it a "real-time" trailer.
I played the first game so I was expecting to see how they improved on the dreadful action parts. It's fine to have these cinematic portions but they set the expectations incorrectly and that's why there's so much discussion here. They should've just called it a "real-time" trailer.
Yeah I mean I get people want to see if they improved the gameplay .
Like A Plagues Tale ...I loved that game but the gameplay wasn't too good so I was excited to see a crossbow in the trailer for the new game .
But to claim this shouldn't be called a gameplay trailer I don't understand because it was exactly that regardless if it met anyone's expectations.
And tbh If anyone is expecting this game to be turned Into a full fledged action game or something similar you are probably gonna be disappointed regardless of what they show. It's probably not gonna be that .
It won't be.
It's a game about mental health.
It's about the character and her struggle.
It's not fun, it won't be fun, and it can't be fun.
Mental Health.
Sometimes I wonder why video games as an industry aren't considered as valid of an art form.
Then I remember: gamers. A story about mental health isn't a good game unless you make it a dopamine generator. Put in a shotgun, some XP bars to fill up, and change the main character to a white man for good measure and you've got yourself a "good game".
Sometimes I wonder why video games as an industry aren't considered as valid of an art form.
Then I remember: gamers. A story about mental health isn't a good game unless you make it a dopamine generator. Put in a shotgun, some XP bars to fill up, and change the main character to a white man for good measure and you've got yourself a "good game".
It won't be.
It's a game about mental health.
It's about the character and her struggle.
It's not fun, it won't be fun, and it can't be fun.
Mental Health.
Those puzzles felt to me a little like they might have been caused by the small budget. The puzzles in part 2 will hopefully be a lot more about environmental interactions. The oil+fire could already be turned into a game mechanic
Every time an exclusive game doesn't get universal praise we have the corporation fans start accusing all the people who don't agree with them that they're opinion is biased (pretty ironic) or that they are downplaying the game on purpose.
If that was the case FH5 wouldn't be almost universally praised, same for Rachet.
In this case when you get downgrades from showing to showing there will be complaints because of built up expectations even if the latest showing is great.
This is not about universal praise. People concerned about not much of the gameplay loop being shown are right to not be that impressed with that. But many of the people slyly saying how apparently a cross gen title looks better or downplaying its graphics as decent have a history of doing it on any xbox related thread. And it's tiring to see threads get detailed like this with concern trolling.
Indeed. This is like the situation where you ask people what mental health is and the response is usually a negative one. Mental health stories need not be negative. Though obviously this particular story is meant to explore the more troubled sides of the human mind.
Indeed. This is like the situation where you ask people what mental health is and the response is usually a negative one. Mental health stories need not be negative. Though obviously this particular story is meant to explore the more troubled sides of the human mind.
For me, playing the first game (headphones should be a requirement) gave me an understanding of what psychosis means and a much better understanding of what it's like to hear voices. I've always heard stories about people hearing voices while doing terrible things and HB was the first game that made me see how easy it could be to listen to them.
Sometimes I wonder why video games as an industry aren't considered as valid of an art form.
Then I remember: gamers. A story about mental health isn't a good game unless you make it a dopamine generator. Put in a shotgun, some XP bars to fill up, and change the main character to a white man for good measure and you've got yourself a "good game".
It's so frustrating sometimes. *Shaking* BUT IS IT SUPER FUN??? It's like complaining about Films everytime there isn't an action scene. It's the biggest issue with how games are defined atm, you have games that are just fun arcadey experiences up against cinematic experiences and judged pretty much the same.
I've always said imagine the Oscars and your movie of the year award was: Parasite, MrBeasts Squid Game Video, Little Women, Great British Bake Off, Baby Shark Music Video. There's no separation in tone or experience or weight in the game industry and how they are perceived.
"little women looked cool, but I had way more fun watching Baby Shark Music Video"
(Dont want to derail the thread... Hellblade II looked fantastic and I'm so excited to see where they take it)
It won't be.
It's a game about mental health.
It's about the character and her struggle.
It's not fun, it won't be fun, and it can't be fun.
Mental Health.
Sometimes I wonder why video games as an industry aren't considered as valid of an art form.
Then I remember: gamers. A story about mental health isn't a good game unless you make it a dopamine generator. Put in a shotgun, some XP bars to fill up, and change the main character to a white man for good measure and you've got yourself a "good game".
This is the most ridiculous thing I've ever seen on this forum. I'm getting jumped on because I said the graphics were decent and that's somehow weird? I'm done with this thread. Can't even discuss the game without people getting upset that you aren't saying what they want to hear.
This is the most ridiculous thing I've ever seen on this forum. I'm getting jumped on because I said the graphics were decent and that's somehow weird? I'm done with this thread. Can't even discuss the game without people getting upset that you aren't saying what they want to hear.
It won't be.
It's a game about mental health.
It's about the character and her struggle.
It's not fun, it won't be fun, and it can't be fun.
Mental Health.
I think in terms of game design mechanics they will improve a lot, that why for H1 they have 1 combat designer now they have +11 combat/Action designer.
What we saw in the trailer is likely at the beginning of the game
This is the most ridiculous thing I've ever seen on this forum. I'm getting jumped on because I said the graphics were decent and that's somehow weird? I'm done with this thread. Can't even discuss the game without people getting upset that you aren't saying what they want to hear.
The graphics look insane! And such an oppressive atmosphere.
But the gameplay itself looked kinda "limited"? I wouldn't say "on-rails" but it definitely looked like the only action a player would be doing on that part was pressing up on the left analog stick. It doesn't mean the whole game is like this of course but it's something I noticed.
One thing I want to note is that mocap on the game only recently resumed after Covid and the team spent 2 years training for Combat. It is likely to be implemented later in the design process.
Also, I'm not worried in the slightest about the combat due to the game's recently appointed co-director Rahni Tucker. She was the combat lead on DMC and director of Bleeding Edge which love it or hate it, had undeniably awesome combat. Hellblade will obviously not be some God of War style hack and slash, but they have a great combat team on the game.
Sometimes I wonder why video games as an industry aren't considered as valid of an art form.
Then I remember: gamers. A story about mental health isn't a good game unless you make it a dopamine generator. Put in a shotgun, some XP bars to fill up, and change the main character to a white man for good measure and you've got yourself a "good game".
It's so frustrating sometimes. *Shaking* BUT IS IT SUPER FUN??? It's like complaining about Films everytime there isn't an action scene. It's the biggest issue with how games are defined atm, you have games that are just fun arcadey experiences up against cinematic experiences and judged pretty much the same.
I've always said imagine the Oscars and your movie of the year award was: Parasite, MrBeasts Squid Game Video, Little Women, Great British Bake Off, Baby Shark Music Video. There's no separation in tone or experience or weight in the game industry and how they are perceived.
"little women looked cool, but I had way more fun watching Baby Shark Music Video"
(Dont want to derail the thread... Hellblade II looked fantastic and I'm so excited to see where they take it)
It's fine if people don't want to play a game where gameplay isn't priority, but that's why diversity is a good thing, there's always something for everyone. Sometimes it seems like only indies are allowed to experiment and that sucks, let us have big budget games where fun isn't the focus.
No one would watch a drama movie and say "But where's the combat?", so let's do the same for games.
Yeah, the "fun" discussion has run on for many years now. I think "enjoyment" is an equally important yard stick. You can enjoy something really bleak, it might not be fun.
It's fine if people don't want to play a game where gameplay isn't priority, but that's why diversity is a good thing, there's always something for everyone. Sometimes it seems like only indies are allowed to experiment and that sucks, let us have big budget games where fun isn't the focus.
No one would watch a drama movie and say "But where's the combat?", so let's do the same for games.
Why thank posts like that that stem from such a needlessly condescending place?
Both of those people are being ridiculous, there is absolutely no need to take it to the places they did.
The first game's gameplay was widley criticised even by many of us who really liked the rest. Hoping it will be more enjoyable is a good thing, and that doesn't mean the ridiculous things the people you are thanking are saying.
Looks stunning, I just hope the gameplay is much much much better this time. ninja theory has never made a game with good gameplay outside DMC. Hopefully they take the best bits of Hellblade and make it more interactive and enjoyable
It's fine if people don't want to play a game where gameplay isn't priority, but that's why diversity is a good thing, there's always something for everyone. Sometimes it seems like only indies are allowed to experiment and that sucks, let us have big budget games where fun isn't the focus.
No one would watch a drama movie and say "But where's the combat?", so let's do the same for games.
This is the most ridiculous thing I've ever seen on this forum. I'm getting jumped on because I said the graphics were decent and that's somehow weird? I'm done with this thread. Can't even discuss the game without people getting upset that you aren't saying what they want to hear.
de·cent | \ ˈdē-sᵊnt \ Definition of decent
fairly good : ADEQUATE, SATISFACTORY
Everyone is entitled to their opinion, but when your recent post history has you losing your absolute mind at the graphics of certain other games, this does come off as "weird," just like one poster you quoted said. Are people not allowed to think that's weird?
You don't even answer the people asking you what do you think are examples of better graphical display but instead only lump-quote people opposing your post. It's almost like you don't even wish to have discourse about the topic at all...
I do not think anyone should argue against your post if you didn't think the first was fun and hope this one is. That's a perfectly legitimate criticism and people arguing against that are indeed ridiculous. That said, your post and his are not even comparable; you're not posting in bad faith.
The Giant is definetely real but we don't know how much her mental illness plays a role with her surroundings just yet.
The trailer is alluding to the fact that he is Dillion, right? Clearly that can't be the case, and I'm guessing she is seeing what she wants to see because he is reaching out for her and calling her name...
Why thank posts like that that stem from such a needlessly condescending place?
Both of those people are being ridiculous, there is absolutely no need to take it to the places they did.
The first game's gameplay was widley criticised even by many of us who really liked the rest. Hoping it will be more enjoyable is a good thing, and that doesn't mean the ridiculous things the people you are thanking are saying.
de·cent | \ ˈdē-sᵊnt \ Definition of decent
fairly good : ADEQUATE, SATISFACTORY
Everyone is entitled to their opinion, but when your recent post history has you losing your absolute mind at the graphics of certain other games, this does come off as "weird," just like one poster you quoted said. Are people not allowed to think that's weird?
You don't even answer the people asking you what do you think are examples of better graphical display but instead only lump-quote people opposing your post. It's almost like you don't even wish to have discourse about the topic at all...
I do not think anyone should argue against your post if you didn't think the first was fun and hope this one is. That's a perfectly legitimate criticism and people arguing against that are indeed ridiculous. That said, your post and his are not even comparable; you're not posting in bad faith.
The Giant is definetely real but we don't know how much her mental illness plays a role with her surroundings just yet.
The trailer is alluding to the fact that he is Dillion, right? Clearly that can't be the case, and I'm guessing she is seeing what she wants to see because he is reaching out for her and calling her name...
Annnndddddd, you lost me there, lol. Ah well, to each their own.
It was a common complaint that the gameplay of the first was lacking, that can easily be found by reading reviews and player feedback. That doesn't mean everyone thought it, just that concerns about gameplay in the second part are not coming from nowhere.
If you enjoyed the first that's great, it's not a secret that many didn't. I don't udnerstand why we can't talk about these things without it getting like this... lol
It won't be.
It's a game about mental health.
It's about the character and her struggle.
It's not fun, it won't be fun, and it can't be fun.
Mental Health.
This is the most ridiculous thing I've ever seen on this forum. I'm getting jumped on because I said the graphics were decent and that's somehow weird? I'm done with this thread. Can't even discuss the game without people getting upset that you aren't saying what they want to hear.
I played the first game so I was expecting to see how they improved on the dreadful action parts. It's fine to have these cinematic portions but they set the expectations incorrectly and that's why there's so much discussion here. They should've just called it a "real-time" trailer.
If they called it "real-time" people would be picking that apart too, claiming that real-time doesn't mean it's what the actual game is going to look like. It's ridiculous but that's exactly how it would go on these forums.
They labeled it correctly. A gameplay trailer. Because that's literally what it is. Gameplay. Someone playing the game.
This is the most ridiculous thing I've ever seen on this forum. I'm getting jumped on because I said the graphics were decent and that's somehow weird? I'm done with this thread. Can't even discuss the game without people getting upset that you aren't saying what they want to hear.
You aren't getting jumped on because you have opinions you are getting jumped on because, like Liliana pointed out, your post history reveals a fairly unsubtle bias.
The Giant is definetely real but we don't know how much her mental illness plays a role with her surroundings just yet.
The trailer is alluding to the fact that he is Dillion, right? Clearly that can't be the case, and I'm guessing she is seeing what she wants to see because he is reaching out for her and calling her name...
Im not sure it exists as she was seeing what he mind constructed in the first game. So the game could focus on her continued descent and struggles with her mental state. Or it could jump ship and turn mythology into reality while still having the mental health aspect. Guess it'll remain a mystery for now.
The same character came to mind as to who the giant could be but i feel like it would be a disservice to the first games story. I could see it being her father.
One thing I want to note is that mocap on the game only recently resumed after Covid and the team spent 2 years training for Combat. It is likely to be implemented later in the design process.
Also, I'm not worried in the slightest about the combat due to the game's recently appointed co-director Rahni Tucker. She was the combat lead on DMC and director of Bleeding Edge which love it or hate it, had undeniably awesome combat. Hellblade will obviously not be some God of War style hack and slash, but they have a great combat team on the game.
On the contrary, I think NT is looking to step into the arena with GoW with this title. Obviously can't say for certain but if this shakes out like I think it will, HBII is gonna slap in the single player cinematic narrative driven realm, big time!
I played the first game so I was expecting to see how they improved on the dreadful action parts. It's fine to have these cinematic portions but they set the expectations incorrectly and that's why there's so much discussion here. They should've just called it a "real-time" trailer.
As a technical showcase? Amazing. But as a "gameplay" reveal? Big, BIG meh.
I get not all games need to be system- and mechanics-rich masterworks, but to me, this reveal sums up the pitfall of advancing tech in video games: A marriage of dated, uninspired, overly cinematic game design with incongruent, polished visuals – because apparently the latter is all the consumer wants and/or needs nowadays.
I had similar feelings about the Demon's Souls remake while playing, but Demon's Souls is a provenly fantastic game devoid of hokey cinematic nonsense; it's just a bit old-school and "game-y" compared to what we have today – and the bonkers visuals simply draw more attention to that fact.
This looks like a straight-up borefest if we're to extrapolate an entire game cut from this six-minute cloth.
You aren't getting jumped on because you have opinions you are getting jumped on because, like Liliana pointed out, your post history reveals a fairly unsubtle bias.
Not really, it would be like saying RDR2 looks "decent" and has "decent" animations. Just because someone has an opinion doesn't mean it can't be objectively wrong
Not really, it would be like saying RDR2 looks "decent" and has "decent" animations. Just because someone has an opinion doesn't mean it can't be objectively wrong
Yes, really. This is subjective, and the technical aspect of visuals is not the only thing. Artstyle is too. You have no right to tell anyone that their opinion it looks decent is wrong.
Also sometimes people just use words in a relaxed way, "it looks decent" can mean many things depending on the person's perspective.
Yes, really. This is subjective, and the technical aspect of visuals is not the only thing. Artstyle is too. You have no right to tell anyone that their opinion it looks decent is wrong.
It's really not subjective, you can dislike an art style or a general direction of the graphics but this trailer is objectively above "decent" graphically
It's really not subjective, you can dislike an art style or a general direction of the graphics but this trailer is objectively above "decent" graphically
We know what he meant by the basic wording of his post and he refused to provide examples of games he thought looked better when asked by other posters.