Here's how I'd put it:
S-Tier From games: Bloodborne, Dark Souls 3, Sekiro
A-Tier From games: Demon's Souls, Dark Souls 1, Dark Souls 2
If something it was BB the game that introduced the "all bosses must change during the fight" thing.
During Battles you are not allowed to respond to an Enemies Action any other way than what the Developer intends for that specific Action.
I don't think Sekiro is a bad game or the greatest game. It's a good game with a lot of flaws and jank.
The game has no real feeling of progression. No matter how many booty beads you collect, bosses can still 2hko you. Increasing your attack power is bearly felt in-game. Throwing shit down from a high place is hilariously awful. It's like nobody play-tested this.
Music is forgettable as hell. I'm trying to mod the music in the PC version.
That said, atmosphere? You guys serious with this Soulsborne shit? I wanted to get into the Soulsborne games, but every game looks like you're in a dark dungeon, dark castle, dark cavern, dark sewer, dark street, dark lab, dark shitstain river, dark forest and dark god knows what. There's only 1 atmosphere in these games and it's dark and depressing. Sekiro has snowy mountains, a Japanese castle, beautiful vistas, dark dungeons, serene gardens, and getting anally fisted by a ghost.
The other thing that turned me off about the Soulborne games is the combat. It just looks so slow and clunky. I admit I never played these games, but I've seen footage and screens from these games, and looking at the way they work tell me they're not for me. The same reason I played Sekiro was from look at the footage and watching the combat. Everything looks fast and tight with a good bit of depth. I played the game and I can say the combat is fast and tight with a good bit of depth. It's so satisfying when you master the combat.
I hope you mean this as a From Soft thing, cause you're ignoring 20 years of video game history if you really think BB introduced bosses that change their attacks after losing a certain amount of health.
This is BS.
This is the exact same move and I dealt with it in 3 different ways. This is just off the top of my head since trying to record all of this stuff take a lot of time.
I absolutely disagree with the feeling of progression
First of all, you're constantly given new Prosthetics or new materials you can use to upgrade them
Secondly there's like, what, 6 skill trees?
Also, if there's a boss you're stuck on, come back when your Attack Power is increased by two and tell me that you don't feel a difference. Yeah it's impossible to just lazily 1-hit a boss but attack power can make a significant difference in your vitality and posture damage and make fights go by a lot faster.
Ultimately yes the stuff you can upgrade can't make the game EASY, but it can make it EASIER
...I haven't played Sekiro yet. I voted for BB->DS3->Sekiro. I'll get Sekiro when it's around $20
No.
Then may I ask why you voted if you haven't played one of the games?
This is BS.
This is the exact same move and I dealt with it in 3 different ways. This is just off the top of my head since trying to record all of this stuff take a lot of time.
Over 20% thought Sekiro was the best in the series?!?
I played it on PS4 Pro and the constant frame stuttering was driving me crazy.
It starts at 40 and then shoots up to 60 and then down to 25. Just up and down the whole game. I understand that theoretically 40 is better than 30, but the instability gave me a headache and I walked away.
20% of you guys must be all PC all the time. Or maybe fans of the Ninja theme?
Dark Souls 3 played like a greatest hits game and didn't really have any major weaknesses that I could come up with. Maybe it lacks freshness, but as a gameplay experience and as a video game, there's not much else that even comes close in terms of how hard From Software worked to give and give and give. It got my vote.
That said, atmosphere? You guys serious with this Soulsborne shit? I wanted to get into the Soulsborne games, but every game looks like you're in a dark dungeon, dark castle, dark cavern, dark sewer, dark street, dark lab, dark shitstain river, dark forest and dark god knows what. There's only 1 atmosphere in these games and it's dark and depressing. Sekiro has snowy mountains, a Japanese castle, beautiful vistas, dark dungeons, serene gardens, and getting anally fisted by a ghost.
Are you the police?Then may I ask why you voted if you haven't played one of the games?
Out of the Poll Lineup, I have to agree about Sekiro being the weakest. I appreciate it doing something different, but I don't have an itch to go back to it like I do actual Souls games.
I hope you mean this as a From Soft thing, cause you're ignoring 20 years of video game history if you really think BB introduced bosses that change their attacks after losing a certain amount of health.
Didn't you post recently saying you never actually engaged with the combat system, instead beating all the bosses by running around and poking them to death? I doubt I'd want to go back to the game either if I did that.
Ahh yes... the game that makes you think... "How the fuck do I beat this Ape?" Then 30 mins later they're like... "Aight you think you're the shit?" Here's two Apes."
This was me this afternoon after a good...20 tries?
GOTY 2019
Lmao it's ok!! No worries ❤️ugh honestly I'm sorry. I shouldn't have voted before I played the AMAZING Sekiro
Agreed. Makes me think that guy didn't play "soulsborne games". Or even knows what atmosphere is.
Agreed. Makes me think that guy didn't play "soulsborne games". Or even knows what atmosphere is.
we can be just as reductive about sekiro if not worse if you'd likeAre we looking at the same screenshots?
Most of the pictures are dark depressing castles. One of the sunset shots has an army of undead walking towards you. It's true these do have more colors than some of the areas I've seen, I can't deny that. A few of those areas do look relaxing. But the fact that you seem to mix in depressing castle ruins in different color filter doesn't change the fact that it looks depressing. The 3rd screenshot is laughably bad. That literally looks like a dark depressing forest, only really graphically ugly. Almost like a CGI render from the 1990s.
Nothing. It's straight forward with nice hints of intrigue (Owl's betrayal foreshadowed at the start of the game, who is the Sculptor, who does Emma work for) and the usual From Software lore (Tomoe/Mibu). People just wanted something cryptic again.
Nah, DS1 is still on top. Only BB comes close. DS2 is decidedly not awesome but downright shitty over long stretches (Majula is the only great part about it).DS2, BB and Sekiro are awesome , DS1 starts awesome then goes to shit, DS3 is a mostly soulless experience with some great bosses.
It's really not. Miyazaki's weakest modern outing. It's great still but everything after Anor Londo is weakNah, DS1 is still on top. Only BB comes close. DS2 is decidedly not awesome but downright shitty over long stretches (Majula is the only great part about it).