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did you know this?

  • yes

    Votes: 418 43.6%
  • No

    Votes: 540 56.4%

  • Total voters
    958
OP
OP
hwarang

hwarang

Member
Oct 27, 2017
3,452
Oh, wow! That's amazing! Thanks for the info...OP made it sound like Sega was an American company in which he said that it was founded by Americans as a whole.

uhhh I said it was founded by Americans. I'm sorry but your post makes no sense at all. You're the one making that statement lol. Reread my post. I said it was founded by Americans. I'm not implying anywhere at all of the creative output such as SEGA IPs being made by Americans.

this is by far the most odd OP jab I've read
 

denx

Prophet of Truth
Member
Oct 27, 2017
6,321
Yep, knew about this. And yeah, my mind was blown like a bunch of the people that are only now finding out.
 

skeezx

Member
Oct 27, 2017
20,162
a lot of companies have a not what you'd expect, byzantine history. youtube channel Company Man is great if you're into this stuff
 

Sanctuary

Member
Oct 27, 2017
14,225
Today I also learned that CAPCOM is another clipped compound, and not some kind of acronym. I always thought the last three letters stood for "coin operated machines". It stands for Capsule Computers. Also didn't realize just how young the company was comparatively too, but I suppose it helps being started by the president of IREM.
 

nasuknight

Member
Nov 2, 2017
105
I remember finding this out almost two decades ago during post-war Japan study in Uni. Was a grand time to read about it and researching it prior to Wikipedia taking the world by storm.
 

Fart Master

Prophet of Truth
The Fallen
Oct 28, 2017
10,328
A dumpster
Here's a fun one:

If you're old enough to remember when the original DOOM came out, you might remember the service known as DWANGO, which served as an online matchmaking service for DOOM and other games (the name stood for Dial-up Wide-Area Network Game Operation). DWANGO was an American company, but they also opened a Japanese subsidiary in 1997. The American division shut down in 1998, but the Japanese division continued to do extremely well, providing online services for several games for Dreamcast, PS2, Gamecube, etc. Today they're one of Japan's largest media/communications companies, after merging with Kadokawa in 2014. They own Niconico and Spike Chunsoft, among other subsidiaries.
That is random as fuck
 

nasuknight

Member
Nov 2, 2017
105
That is random as fuck
You go where the market is to adapt and survive if you're not within an essential & enduring market such as manufacturing which can change month-by-month. Any long-term business that has survived over the years generally adopts the same philosophy.

It's a bit of a cop-out due to their age but consider Nintendo's beginnings and offerings. They were producing handmade hanafuda cards and went into numerous ventures in the '50s & '60s before finding their home in electronics entertainment. The most important thing for any director in any commercial business is the willingness to adapt. Times change. Markets change.

Look at the Sega frontier guys in this very topic; they created coin-op systems to cash-in on the influx of World War II in Hawaii and struck gold with the post-war occupation of Japan. But they adapted with the changing times as well and it lead to Sega to what it is today. For those of us born in the 70's & 80's they'll fondly recall that arcade powerhouse that was Sega, but they survived. Look where it is now.
 

Billy Awesomo

One Winged Slayer
Member
Oct 27, 2017
1,768
New York, New York
Sega was an American company in the 1940's. It was founded by a Jewish-American family in the 1940's. Sega themselves consider this to be a different company history, however, as they consider the offiical start of their current company 1960 with the formation of what became Sega Enterprises. The Sega of the 1940's is known as "Service Games of Japan" which changed their name to SEGA in 1954. Sega has actually changed hands many, many times. When most people know sega from the 90's, they were owned by CSK corporation, which bought them in 1984.

Obviously, today Sega is owned by Sega-Sammy Holdings, a holdings group formed from the merger of Sega and Sammy. Their logo:

Sega_Sammy.png


Lets also not forget their failed merger with Bandai as well! As they were in super finical trouble in the late 90s, early 2000s. Luckily when Isao Okawa passed on he forgave the debt sega had and returned all of his shares to the company saving them from finical death so to speak.
 

DarkSora

▲ Legend ▲
Member
Oct 28, 2017
6,186
So random question.

Is 7-11 an American or Japanese company since they are abundant and super popular in Japan.
 
OP
OP
hwarang

hwarang

Member
Oct 27, 2017
3,452
So random question.

Is 7-11 an American or Japanese company since they are abundant and super popular in Japan.

It was founded as an American company but majority of the stake in ownership was bought by a Japanese company. So as of present, it's practically a Japanese company. Just like how Firestone tires are now owned by a Japanese company.
 

Superking

Member
Oct 25, 2017
3,620
i still maintain that the most interesting video game publisher fact is that nintendo was in the business of love hotels
 

Superking

Member
Oct 25, 2017
3,620
also, it may not be as high up on the shock meter for most people, but i was surprised to learn most of big EAD developed nintendo games were programmed by people who were not actually part of the company. it was done by a company called SPD (i forget what it stands for), which has enough of a super tight relationship with nintendo that they may as well be part of the company in all but name. still, i found that quite surprising.
 

King Kingo

Banned
Dec 3, 2019
7,656
I personally know about this but the Sega of old has no relation to the Sega of today outside of seeding the foundations of the company.

Here's another thing people probably don't realize: Sega is a prolific publisher in Japan, much more so than they are in the West. In japan, when western companies release their games, they rely on Japanese companies to publish to break into that market. As such, many, many western companies use Sega to publish their games in Japan, like EA and Activision.

Best recent examples:

4wBQaXz.jpg


7tHDmBE.jpg

Now this... this I did not know.

Yep, pretty crazy story. Jewish Ukrainian guy who fled to China before WW2, then ended up in Tokyo. His company started importing and eventually manufacturing jukeboxes, which eventually lead to them making Space Invaders.

Michael Kogan - Wikipedia


I think a lot of people are unaware of Taito being owned by Square Enix as a subsidiary. Taito is only really used for its arcade assets in Japan which is embarassing. Square Enix is sitting on a goldmine of Taito IP's but they got cold feet ever since the Lufia DS remake flopped.

CSK Sega was best Sega bar none. The damage Sammy did to Sega cannot be overstated. :(

They stuck their nose in so much of Sega. They couldn't just leave Sega alone, they played musical chairs with basically everything and clearly had a negative effect on their thought process as well. It's my belief that the dark age of Sonic that began in late 2005 would not have happened otherwise.

I mean Sonic Team USA nearly broke themselves trying to make Sonic Heroes the best it could be with what little time and resources they had, to then putting out Shadow the Hedgehog. That says everything.

I think people's nostalgia for Sega as a hardware manufacturer is blinding them to how badly managed Sega corporate strategy really was under CSK. CSK and Sega Japan were in cultural conflict with their regional division in terms of marketing and promoting their consoles and they were too stubborn to consider partnerships or acquisitions.

Sega was bleeding money under CSK and Sammy Corporation had to do what was necessary to get the company back into profitability. Sure, Sega's quality output of games dipped during the 2000's, but unlike CSK, Sammy was smart enough to acquire other game developers into Sega to diversify their output with their Index Corporation asset acquisition being the most mutually beneficial.
 

Deleted member 17210

User-requested account closure
Banned
Oct 27, 2017
11,569
I have known about Sega's founding for a long time. I had, and still have, this issue of Sega Power in 1991 (a UK mag sold at Chapters in Canada) where it talks a bit about it.

page1-430px-Sega-Power-UK-20-pdf.jpg


I don't think it mentioned Americans directly so I probably learned of that in 1994 while reading Sheff's Game Over or Herman's Phoenix. It was really exciting learning about gaming history back then.


game.jpg

pho.jpg



That said, depending on when you knew Sega as a child, and where you were in the world, the early Sega you know, wasn't actually Sega. In the USA, until just before the Sega Genesis released, Sega actually didn't publish their stuff in the US. The Sega Master System days, they actually were published by Tonka, the toy truck people, who licensed Sega's brand.
Yeah, it was weird seeing the Tonka name on the boxes back then. The 1986 SMS stuff was released by Sega itself before the Tonka deal as were some pre-SMS games on 2600 and 8-bit computers.
 
Last edited:

julian

Member
Oct 27, 2017
16,782
As a big Sega fan, yes, I did know this.

Sega will still occasionally reference their pre-video game arcade days in modern games. Their best known is probably periscope, which get occasionally referenced as mini games in their modern titles.



Periscope dates back to 1968. It is included in Die Hard Arcade.

The vast, vast majority of Sega's pre-video game arcade titles are forever lost to time. There are many games of theirs which no cabinets are known to exist anymore, and documentation on much of their pre-1973 output is non-existent. In the 1960's, Sega was pretty much synonymous with bars.

Another thing people don't realize: Sega manufactures most of the slot machines in the world. Go to like a gas station and see a video slot machine? That's probably from Sega.

Is that why so many cash registers make the sonic ring collection noise?
 

Wing Scarab

Banned
Nov 1, 2017
1,757
I'm surprised not many people knew about this. I've known since I was young, I read about it in one of those Sega Power magazines. There was an article on Sega's history on there. The issue I think was from 1991 or 92. I thought this was like common knowledge.
 

Deleted member 12790

User requested account closure
Banned
Oct 27, 2017
24,537
As a big Sega fan, yes, I did know this.


Is that why so many cash registers make the sonic ring collection noise?

It's a point of intense debate. There is a widely repeated claim that the sound comes from Sammy producing those machines or licesning them to a manufacturer, but it's unsourced. The ring sound is three chords, so it definitely is the same sound, but there is always a chance it's just concurrent invention. You can't own chord progression.

Nobody really knows the exact answer.
 

lunarworks

Member
Oct 25, 2017
22,164
Toronto
No and I did not know that Nintendo was affiliated with the yakuza and prostitution in the 60s-70s and also own the rights to Super Hornio Bros.

This seems to be the most adult oriented company of all
I remember some wild story from the early days of the Famicom with some American developer and a Nintendo executive suddenly having to flee Japan in the middle of the night. No prior suspicion that anything was awry, just an urgent phone call warning them that people were on the way and they had to go.

Neither of those were the original code. They were both full on remakes.
The DK64 edition was the NES remake, but the Switch version is indeed the original arcade code. Nintendo has said nothing further than that, so whether they settled with Ikegami, and the terms of that potential settlement, remains a mystery.
 

Elfgore

Member
Mar 2, 2020
4,572
Nope! Lotta cool stories like this out there. I always think the Kingdom Hearts one is really cool, even without me being a fan of the series.
 

DrFunk

Member
Oct 25, 2017
11,883
Kinda amazed that most of y'all didn't know this. It's been on Sega's Wikipedia page forever
 

retroman

Member
Oct 31, 2017
3,056
Sega has been a japanese company for over 60 years now.

That said, depending on when you knew Sega as a child, and where you were in the world, the early Sega you know, wasn't actually Sega. In the USA, until just before the Sega Genesis released, Sega actually didn't publish their stuff in the US. The Sega Master System days, they actually were published by Tonka, the toy truck people, who licensed Sega's brand.

wgukoqd.jpg
Speaking of toys...

BRUNA01.1.jpg


I had to do a double take when I spotted this in a store here in Amsterdam.
 

Dooble

Member
Oct 28, 2017
2,469
Sega was bleeding money under CSK and Sammy Corporation had to do what was necessary to get the company back into profitability. Sure, Sega's quality output of games dipped during the 2000's, but unlike CSK, Sammy was smart enough to acquire other game developers into Sega to diversify their output with their Index Corporation asset acquisition being the most mutually beneficial.

Sammy had nothing to do with acquiring developers. They provided the money and Sega did want they wanted to do with it.

Under CSK, Sega also had a diverse game output, including various western developers (Visual Concepts and 2K sports for one)
 

Dictator

Digital Foundry
Verified
Oct 26, 2017
4,931
Berlin, 'SCHLAND
Here's another one people might not realize: Sega published Frogger

Frogger_arcade_title.png


In fact, the famous scene in seinfeld, where george pushes the cabinet?

MV5BOWU3ZDdlNDctMjI1OC00MDgyLTg5MTYtOTU0ZGM3OGMzOTI5XkEyXkFqcGdeQXVyMzk0NzgwMTE@._V1_.jpg


That was sega's iconic cabinet of the 1980's, they used it for multiple games. that was THE sega cabinet. Off the top of my head, Wonder Boy and Carnival games both use it. I have one of these very cabinets.

L9CDbRv.jpg


My 19-year long restoration of the cabinet: https://www.resetera.com/threads/the-story-of-my-restored-arcade-cabinet.19044/

Cabinet in carnival games configuration:

LRVVfoS.png
this post makes me yearn for all the bainets I have played in my life. I have not played on one in... a decade or longer.