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stormfire

Member
Nov 26, 2018
2,849
Development hell

Development hell is a term that is thrown around quite often. It should be used on projects that changed their core idea or scope mid-dev and can't adjust to. That doesn't apply to our products for the most part. In our case, a lot of mistakes were made and will make more in the future, but it's a normal process for a new, inexperienced team. Everything that was done up until the middle of 2018 has been reworked, 90% of it completely scrapped. It's about making it what we want it to be, not releasing it just because we gave some arbitrary release date. If it's not ready, it's not ready. Why would people want to play something that the developers think it's still not up to par?
Creating an interesting and engaging game requires time and resources. Period. Money is what allows us to create something of quality. Enthusiasm alone can only take you so far. We are obliged to periodically give them updates on the progress, but the builds that we are sending them are the builds we are making anyways. These builds don't have to be polished as industry people understand unfinished builds (games in development). For the general public things need to be polished. That is a major difference. Some people just want to see the progress and don't care that it's work in progress, but others will judge it as a finished product.

We hope to create a great game and our backers will receive that great game, that is the bottom line and our main goal. We will get there sooner with as few distractions as possible. If people want to stay with us till the end, great, if they don't want to, we still offer a way out.

Release plans

For the record, yes, the game has slipped into 2022 and we will have an official confirmation of the delay on the 10th of December. It was supposed to be announced in October, but circumstances out of our control postponed it. If it turns out not to be on the 10th by our or someone else's will, don't hold it too much against us. And for the end, a bit of friendly advice: If lack of communication is so bothersome just ask for a refund and be done with it. It's just a game. You can play it when it's out if you are still interested.
www.kickstarter.com

Update 21: Project Update 10 · Scorn Part 1 of 2 : Dasein

Hello everyone, In this update, we will highlight the most common issues people have regarding this project and the reasoning behind some of our decisions. We have addressed some of these issues before but we will repeat them once more. Because, if you want to create something ambitious and...
 

cowbanana

Member
Feb 2, 2018
13,732
a Socialist Utopia
Not surprised since we've seen so little of the game.

Personally I'm really interested because of the visuals and atmosphere, but I'd be lying if said that the gameplay shown so far looked compelling. Hopefully they can manage to wrangle a competent game out of their concepts. But, eh... outlook not so good :/
 

Fuchsia

Member
Oct 28, 2017
6,653
Lookin forward to the somber tapestries whenever they are ready. Let it cook.
 

AppleBlade

Member
Nov 15, 2017
1,711
Connecticut
On a similar note, what the hell is going on with CrossFire X? Remedy is supposed to be working on it which has me somewhat interested. Like Scorn, it is another C-tier game that has close ties to Xbox that seemed like it would have been out at launch or shortly after launch and instead is missing in action.
 

Gigi A

Member
Oct 26, 2017
3,061
Austin, TX
Same, I was like "Wasn't this game released already" and... phew. 2018, huh?
I think you and me were maybe mixing it up with Agony?

You know, that could also be it. Agony/Scorn the titles of those games and setting of it probably threw me off.

I was either thinking this came out and I missed it or this came had been canceled without me knowing about it. It's been so long since its announcement.

It really has, but I guess it doesn't help that I haven't heard much from the game to begin even if their was any recent news outside of this delay
 

Raigor

Member
May 14, 2020
15,149
Like Scorn, it is another C-tier game that has close ties to Xbox that seemed like it would have been out at launch or shortly after launch and instead is missing in action.

CrossFire is a $10 billion franchise and Smilegate is putting an AAA budget on Remedy's take on the campaign.

It's hardly a C-tier game.
 

Messofanego

Member
Oct 25, 2017
26,206
UK
"No amount of updates are going to make the game better, or make it come out sooner, quite the opposite. It's just more tasks on the already enormous list of tasks to finish. It's time-consuming to make your game look presentable to the public. That is done at the very end of the development process."

"We didn't do the marketing for the market, but for the potential investors. We are going to do proper marketing close to release. Presenting the game constantly just creates a vicious cycle. Every update creates anticipation, that turns into disappointment for some because the game is not out yet. We realize the frustration, but at the end of the day, we think it's better to lay low and have most people put the game out of their minds than constantly bait them.

The reason we needed the hype, in the beginning, is rather simple. Let's imagine that we live in some magical world where out of nowhere you just receive all the resources for the game you want to make as a completely unproven, new studio. In this magical scenario, the public wouldn't know about our game because we wouldn't announce it until 6 months before the release (whenever that may be) and then just have a steady stream of marketing (hype) up until release."

I like their approach.

It's a catch-22 with games marketing. As indies, you've gotta promote your game to get funding. Only Nintendo and other few companies can afford to do all the marketing close to release while the teams work on the games. Maybe it's a thing about shareholders and the company trading publicly? So laying low and then advertising their game when it's nearly done, is preferable as you can focus on that aspect 100%.

They make a good point that I hadn't considered surprisingly, on why AAA companies release CGI trailers from companies outside of the developer team. Allowing the core team to focus on development while someone else builds up the hype makes sense in terms of resources.
 

bytesized

Banned
Oct 27, 2017
5,882
Amsterdam
I assumed this was getting delayed again but, wow, seems like they're reworking the game at a fundamental level. I wonder if it's a case where they had an unrealistically large scope and they're deciding to make something smaller/simpler or if, on the contrary, they thought the game was a bit too shallow (which is what it seemed like in past previews) and they are going to make it a bit more involved.
 

jroc74

Member
Oct 27, 2017
29,003
I...didnt realize this was supposed to come this year...I assumed this was already pushed to 2022.

Woulda been a nice surprise for me.
 

Lobster Roll

signature-less, now and forever
Member
Sep 24, 2019
34,392
Ah I love this time of year when games are delayed "until 2022". The closer to year-end it gets, the funnier that phrasing is to me. But oh well, delays happen. Hopefully more time in the oven makes it a better game in the end.
 

Mentalist

Member
Mar 14, 2019
18,041
If they have the money to keep working on it, more power to them. iirc, it's a 2-man dev team, so it probably takes a ton of work to make everything function as it should.
 
Jan 11, 2018
9,654
Not surprising. The atmosphere looked amazing the last time we saw it but gameplay looked extremely rough and basic. I have serious doubts that this game will turn out any better than decent, but with the delay hopefully they can make it something special.
 

KORNdog

Banned
Oct 30, 2017
8,001
This is one of those games that stylistically really intrigues me. But literally everything we've seen gameplay wise look like crap.

I really hope it turns out well. Just so that amazing art isn't stuck in a poor experience.
 

DanielG123

Member
Jul 14, 2020
2,490
This and Crossfire-X's campaign portion by Remedy were/are two games of Microsoft's that I am very much intrigued in. It's good to get an official confirmation about Scorn… But Christ, what the hell is going on with Crossfire-X?
 

wafflebrain

Member
Oct 27, 2017
10,254
Was wondering what was going on with this the other day, now we know!

I've been aware of this since their first YT videos but am a lot more skeptical on the actual game part being good after that MS event showing. And as much as I like me some Giger and Beksinski inspired environs I'm a little concerned this game is going to be overly reliant on the aesthetic over the gameplay systems. Would love to be proven wrong of course.
 

SchrodingerC

Member
Oct 25, 2017
5,862
Didn't even know the game had an initial release date, but good to know nonetheless.

Omg the teaser trailer came out in 2016. :O
 

Pikachu

Traded his Bone Marrow for Pizza
Banned
Oct 25, 2017
6,402
when a game's only press is the easy allies podcast interlude, i mean
 

RowdyReverb

Member
Oct 25, 2017
5,935
Austin, TX
That's fine, take your time. I'm interested in this game, but there is enough stuff coming out right now to keep me busy. I'd rather have a better Scorn later.