- The game straight up tells you to go look for Urpina's father back at the big stone island where you last saw him
- But instead, I went south from Urpina's homeland to the region that was previously inaccessible, which led me to a quest about Sigfrei, who I assume is maybe important because the characters act like he is and Mondo keeps name checking him whenever I cross regions (I am unclear as to why Urpina decided that chasing him down was so important, but it did lead to a lengthy quest that spanned the whole of Lady Elysed's region
- The region that would have been the next stop in Urpina's Part 1, Termina or Terminus or whatever, has an event where Urpina thought she saw Sauvok's worshipers
All of these things seem like they could be Progress In Her Story, but maybe they're also just side quests and Real Progress Is Something Else, and this is not an invitation for someone to tell me what to do, because what I'm saying is that they all feel like equally viable leads to follow on, and two of them are things you'd stumble upon by following your first exploration instincts.
It's good game design Todd!
But then I got waylaid by the Sea Mushroom Doomsday Cult because I just want to go to the Ria coast where I have a blacksmith with multiple discounts so I can put to use all these resources to improve my armor so maybe Imohkiel will stop playing fortnite around me