What, I say this as someone who's just finished Astral Chain, what kind of a beastly PC do I need for this? because I need this
There are mods that can just lock them to the highest res it can output. So I assume the resolution scale locks it to whatever res you set it to.I wonder how this works with games that have dynamic resolution scaling.
I'll say it until it happens, Nintendo games desperately need Anti Aliasing like.. yesterday.
it's tragic their magnificent art style gets ruined by jaggies.
Oh, yeah, definitely.While I agree about AA and resolution in general Nintendo should be commended for targeting and hitting a stable 60fps in a lot of their games when competitors are mostly targeting 30fps with GPU's between 10-15x the power of the Switch GPU.
This is really exciting for emulation. Thanks for posting OP!
Oh, yeah, definitely.
A high framerate always should be their top priority no matter what.
I'm just saying their games would benefit massively if they started using AA and make it standard to improve the IQ.
Luigi's Mansion 3 does use AA and that game basically looks like an animated film.
Hopefully their next gen system is powerful enough to implement AA without compromising resolution and/or framerate.
Not anymore. Only a build from September had support for it.IIRC yuzu also has resolution scaling but only for paid Patreon builds.
Holy crap XB2 in 60fps looks amazing.Wow, these look incredible!
Here's a comparison which seems to be missing from the OP: