Scaling nowadays in PC reaches where Jaguar reaches. With next gen the baseline will be another, much higher than before.List one architecture which was abandoned in the last 10 years. We're still running x86_64 CPUs with DDR and a dedicated GPU through PCIe.
Most games still have as minimum requirement either a Core i3 or an old ass Core i5 like mine from 2013. Yeah I know my 3570K is way more powerful than a Jaguar, but current high-end CPUs are monsters, and games scale pretty well on them.
It's true that scalability has its limits, especially in the PC space where it's impossible to plan for every possible configuration. But many games still scale pretty well, even CPU intensive ones. You'll just be able to hit very high framerates with high end hardware. And most people are happy with that, as one of the main pros of PC gaming is the ability to reach framerates whose simple evocation would make any console player dizzy.
Scaling is a thing. It has its limits, but you can run a ton of PC games on 8 year old hardware, as long as you're happy with 720p gaming at 30fps. I know next-gen is coming, but people expecting revolutionary gameplay (thanks to now decent CPUs) are in for a doozy.
theres a reason they are called XbotsMaybe people will stop latching onto every word Phil says like it's gospel.
The vice president is a PR fluff guy. It's his job to paint negatives as positives and make the system and products look as good as possible. Where the issue lies is where deception or misinformation come in to play, but make no mistake, the top guys who work for all these platforms are indeed PR fluff guys, or at least PR is part of their job.
Basically went from Geo Metro to a Ferrari overnight.Things get especially nutty with the SSDs. The CPUs are brutal, but the SSD/IO complex (especially on the PS5) are like going two generations ahead in progress all at once. There are some new design paradigms that would be actual non-starters on the old drives and CPUs.
I wonder if Playstation and Xbox will allow PS4 Pro or Xbox One X min spec games after the next gen systems release.
So far, they have made it mandatory for games to be playable on all SKU's. I wonder if that changes. Will there be developer desire for it? Or will this gen just get cut off completely.
That's...how journalism works?And why would you take the first two at face value? Because they've spoken to devs? They're not devs. Let's hear from the devs. Not journalists with unnamed sources
Woof, how old are you?
Destiny was a minor miracle because it looked GREAT on the PS4/XboxOne and surprisingly decent on PS360 all things considered, plus locked at 30 fps across all consoles.
He's essentially contradicting Spencer's claims from a little while back.Maybe cause its Monday but I read that tweet 5 times and I can't understand what it is saying. I should go to the doctor.
So he originally had a stance that, "current gen will NOT hold back the next gen" and has since realized that it definitely will. But that mainly applies to the Large Triple A type titles? Why did he assume that before...?
Same jaguar pos cpu, the sooner we drop it the better it will be.What if the base consoles were dropped but the Xbox1x and pro were still supported? Would things be different at all?
Who would drink Kool aid to begin with? Might as well call Minute Maid real fruit juice.
And I'm sure you were vigilant for deception or misinformation during the "supercharged pc" days, right? Please. The Visited by Knack brigade have their biases alongside everyone who parrots Phil Spencer's statements.
Who would drink Kool aid to begin with? Might as well call Minute Maid real fruit juice.
Bahh, gotcha. Interesting takes... I've worked on Console Exclusives and PC Exclusives and you feel extremely limited when working on a PC Exclusive title, since you HAVE to develop it with the lowest of the low in mind or else you'll get such reduced sales it makes it pointless. Working on a console exclusive is so freeing, because you can just keep squeezing the juice of the console until it doesn't run anymore, then scale back a tad, so your original vision has an easier time holding throughout the production.He's essentially contradicting Spencer's claims from a little while back.
Oh yeah that's actually what I was thinking when I wrote that out! It's used for such innocuous things such as this for example lolIt's actually kind of funny how extremely dark the origin of the phrase "drinking the Kool aid" is and how it just gets used all the time without really thinking about that.
Oh I know about it! Was just poking a bit of fun at Ryan's choice of words.Read up on "Jonestown." It's a reference to a mass-suicide/murder by a cult leader in a communal compound.
It's actually kind of funny how extremely dark the origin of the phrase "drinking the Kool aid" is and how it just gets used all the time without really thinking about that.
I've always been wondering why Phil is so adamant in supporting the Xbox One for this long when hardware sales for this line of system is not that great to begin with.
It would be perfectly logical for Sony to keep suppoting their 110+ million userbase and Xbox could have put the One gen under the rug an start anew. That's what I though they would do when they announced Project Scarlett so early.
Out of curiosity, how viable do you reckon that high-end market is on PC? Would a developer survive in that scenario if they put out a AAA caliber title, without targeting the lowest common denominator?Bahh, gotcha. Interesting takes... I've worked on Console Exclusives and PC Exclusives and you feel extremely limited when working on a PC Exclusive title, since you HAVE to develop it with the lowest of the low in mind or else you'll get such reduced sales it makes it pointless. Working on a console exclusive is so freeing, because you can just keep squeezing the juice of the console until it doesn't run anymore, then scale back a tad, so your original vision has an easier time holding throughout the production.
There are of course exceptions, like certain engines will scale regardless, but it's always nice to know exactly what you are aiming at.
IMHO is because they want to center in GP in the future leaving console production back.I've always been wondering why Phil is so adamant in supporting the Xbox One for this long when hardware sales for this line of system is not that great to begin with.
It would be perfectly logical for Sony to keep suppoting their 110+ million userbase and Xbox could have put the One gen under the rug an start anew. That's what I though they would do when they announced Project Scarlett so early.
And why would you take the first two at face value? Because they've spoken to devs? They're not devs. Let's hear from the devs. Not journalists with unnamed sources
So this is what a cross-gen Phil Spencer looks like, huh? So much for scalability!
Very interesting. Can people remind me why exclusive nextgen games are anti consumer again?Bahh, gotcha. Interesting takes... I've worked on Console Exclusives and PC Exclusives and you feel extremely limited when working on a PC Exclusive title, since you HAVE to develop it with the lowest of the low in mind or else you'll get such reduced sales it makes it pointless. Working on a console exclusive is so freeing, because you can just keep squeezing the juice of the console until it doesn't run anymore, then scale back a tad, so your original vision has an easier time holding throughout the production.
There are of course exceptions, like certain engines will scale regardless, but it's always nice to know exactly what you are aiming at.
So this is what a cross-gen Phil Spencer looks like, huh? So much for scalability!
Jesus, no it isn't.There's nothing wrong with targeting next gen. But it's also a fuck you too your previous 100 million customers.
No offense to shinobi's post, but what he wrote was pretty obvious. He was making a good point, but I wouldn't exactly calling quote worthy.orochi91 might want to add Shinobi's response, since his input is the actually interesting and informative tidbit
Very interesting. Can people remind me why exclusive nextgen games are anti consumer again?