Who the fuck has time to play 10000 different GaaS/live service games?
I feel the same.Well, I'm gonna go against the grain here and say that I think it's a damn fine pitch. MMO-lite feels like something that'd naturally grow out of one of my favorite bites of the original - boasts at the Heroes' Guild. If you reboot the setting, take it back to that time period, you'd have plenty of justification for a lot of heroes running around, and having that kind of "set your own challenge" mechanic worked in could be either compelling or hilarious, depending on your preferences. Either way, it fits the IP pretty well, and if done right, could be a ton of fun.
Fable has always had MMO-lite integration.MMO/GaaS and I'm out.
I'd only consider buying Fable if it was single player with a great story.
Nobody, then.
Like, the Guild was absolutely built to serve as something like the Tower does in Destiny, in-universe. A home and hearth for heroes to gather and take on quests, get gear, etc. There's constant demands for the services of Heroes, so you can just whip up procedural mission variations for grinding in addition to the main story. Have big hub levels (if not an entire instanced map), toss on special Fable touches like lurking trolls and Hobbes and Demon Doors. When you need to advance the story, do Fortnite/Destiny style shared world events where everybody logs on to see what's happening.
Nearly every shot we've had of the game has had 4 people, I'm doubtful it's single player. If it can be played that way, it won't be exclusively so.When Microsoft revealed this and Avowed, I thought one of them (probably Fable) would be an action-adventure RPG-lite like Horizon to make it distinct from the other as Microsoft wouldn't develop two straight up fantasy RPGs at the same time.
But no not action-adventure, MMO. That kills the interest for me.
On a similar note does anyone know if Everwild is a single player game or a Sea of Thieves alike? The trailers seem to focus quite a lot on groups of people but I don't think it's been confirmed.
I mean, nobody makes games for an audience of 1. I get where you're coming from, but... yeah.This type of thing is the reason Fable has also always not been very good.
So this isn't really surprising at all... just disappointing. What I wanted from Microsoft this time around is "we get it, we are making games for you" where "you" is me. But once again it looks like we are going down the path of "we are making games for a market that isn't you and may not exist but hey, if we hit it big we'll make a lot of money from something you will never ever play so whatever"
Your mileage may vary.
Where's that gif of the dude closing the fridge door in disappointment...
Who the fuck has time to play 10000 different GaaS/live service games?
I tend to feel like I've missed everything and I'll never catch up.The point of a GaaS title is that when you decide to return to it after you have left, it feels fresh because of all the new content / features that have been added. No one is forcing you to give your life to it for the duration of the service.
MMO/GaaS and I'm out.
I'd only consider buying Fable if it was single player with a great story.
Nah, we have way too much multiplayer games alreadyWhere does this thinking come from? You can have a good story and have online too.
There's so much hate for anything that's not single player on this forum. I truly don't get it.
Most of the people on this forum are social pariahs without friends to be fair.Where does this thinking come from? You can have a good story and have online too.
There's so much hate for anything that's not single player on this forum. I truly don't get it.
MMO/GaaS and I'm out.
I'd only consider buying Fable if it was single player with a great story.
There's all kinds of content in gamepass lol come on nowIf all Gamepass games are going to be GaaS, then I'll probably never want to own GP. I'm on the fence on the next Xbox and thought getting GP would do the trick.
There's all kinds of content in gamepass lol come on nowIf all Gamepass games are going to be GaaS, then I'll probably never want to own GP. I'm on the fence on the next Xbox and thought getting GP would do the trick.
It will probably have some online component like Forza but that's about it.
Agreed. We'll see how it's all implemented. Crossing fingers they do it right but it has potential.Like, the Guild was absolutely built to serve as something like the Tower does in Destiny, in-universe. A home and hearth for heroes to gather and take on quests, get gear, etc. There's constant demands for the services of Heroes, so you can just whip up procedural mission variations for grinding in addition to the main story. Have big hub levels (if not an entire instanced map), toss on special Fable touches like lurking trolls and Hobbes and Demon Doors. When you need to advance the story, do Fortnite/Destiny style shared world events where everybody logs on to see what's happening.
This could be really cool.
Most of the people on this forum are social pariahs without friends to be fair.