If both Toyama and Kojima's games are real, the Silent Hill fan base is going to have the honor of getting to know the POV debate that makes every Resident Evil thread a shit show :)
So, kind of like a God of War situation?To the talk about a remake or new entry and such, I've heard from pretty much every person who may have knowledge on the title that this is a soft reboot, which as many say lot of the series is anyways but they're going a bit further with it this time. At the moment in development they're thinking of just calling the game, "Silent Hill", it won't have any numbers or anything and be made so it can easily be a person's first entry in the series. It's not a remake and it doesn't erase past games but none of that is important really to this game.
From my understanding it's not a remake of the first game and it's not a complete reboot, more of a re-introduction.
If both Toyama and Kojima's games are real, the Silent Hill fan base is going to have the honor of getting to know the POV debate that makes every Resident Evil thread a shit show :)
IMO I think Silent Hill, and Ueda's games too, are sort of a seller in that Sony makes games for the sake of making great games, especially as art, even if they are a lost cause commercially. TV networks have always done this, keeping critic darlings around for 3-5 seasons even tho ratings are middling. Think Six Feet Under, The Wire, Breaking Bad initially (first 2 seasons)
So while yes, each individual entry won't necessarily move a bunch of systems, I think the known fact that Sony releases games that cater to niche audiences helps move systems too idk if that makes sense. Kinda like HBO dramas that aren't going to move subs like Game of Thrones.
Sony games that probably don't move lots of units, but together I think they contribute to move units as it makes PS brand seem to have a wealth of unique games: Concrete Genie, Astro Bot, Last Guardian, Gravity Rush, Medievil, etc.
So they are basically taking the God of War approach to it..works for me, as I've never played the series but was always intrigued by it.
Btw, sorry to bother you about that, but have you heard anything new regarding Silent Hills? Ever since I watched a youtube playthrough of that I was bummed about its cancellation. Has there been any progress about this project?
If you meant that I am lowballing SH, sure, I agree. But Until Dawn was a success for Sony. It's a good starting point for looking at possible sales targets.
As a matter of fact, we should probably look at how the mayor AAA Horror games this gen performed: The Evil Within 1 and 2, Until Dawn, Alien Isolation, RE7, REmake 2 and 3. If anyone has rough estimates, feel free to share XD.
3 to 4 million would be a LOT. I don't even think Bloodborne has sold 4 million yet and it came out five years ago.
I think Bloodborne sold around 5-6 million. iirc somebody with knowledge said it sold as good as other souls games. And all souls game usally sell 5+ million copies.
Since the budget for Silent Hill won't be excessive, 3-4 million copies sold would be a fantastic result.
But I believe that a critically acclaimed and well marketed Silent Hill can achieve even more than that.
Something tells me that, if real, the trajectory of this fandom will go like this:So, kind of like a God of War situation?
Ha! Truth. Me? I like both. RE7 is amazing and really the most faithful to the series since the OG RE3, and the REmake games give the perfect twist on the originals
Thank you!Alien Isolation - 2.1M+ (Launch period sales. Considered weak by Sega)
Dying Light - 5M+ (as of June 2015)
Resident Evil 7 - 7M
Resident Evil 2 - 5.8M (will likely be 6M when we get the next sales update very soon)
I can't find anything concrete about TEW 1/2 or Until Dawn. Resident Evil 3 we won't know about until Capcom makes a press release or their Q1 quarterly update in June.
3 to 4 million would be a LOT. I don't even think Bloodborne has sold 4 million yet and it came out five years ago.
Thank you!
VGChartz (i know, i know, but we don't have much to for) says 1.9 M for Until Dawn in 2018... So i would go out in a limb and say real numbers are somewhere in the 2.5 M range.
Any number with a 3 in front of it, would be a positive outcome for Silent Hill, i think.
I think it's a bit futile to talke about Silent Hill sales anyways as the series golden era was in a different time for games. I actually think a new Silent Hill game with good reception and marketing could do better than any of the past titles, horror games saw a big boom in popularity within the last 10 years (which SH has been mostly absent from), and Silent Hill's reputation has actually exponentially improved in the last decade. I think a new good Silent Hill game could potentially do better than any of the past entries honestly.
I promised not to talk about this for now, but though it's not yet set in stone I highly suspect Kojima is going to pass on the Silent Hills offer.
I promised not to talk about this for now, but though it's not yet set in stone I highly suspect Kojima is going to pass on the Silent Hills offer.
Probably for the best. We don't need two opposing visions fighting it out over which one ends up defining the IP.I promised not to talk about this for now, but though it's not yet set in stone I highly suspect Kojima is going to pass on the Silent Hills offer.
WHAT.
I wonder what the reason for this could be. Would this mean that the rumoured second Silent Hill project wouldn't be happening under either Kojima or different developers for now?
As excited as I am for another Toyama/Ito/Yamaoka Silent Hill, I really want to see what Kojima could do with this IP. It would be such a shame if it wasn't going to happen, especially considering how much hype and excitement a Kojima-led Silent Hill project would generate.
Yeah, whatever bad blood there is between Toyama/Team Silent and Konami, can't be anywhere as bad, and certainly not as recent, as the shitshow that went down between Kojima and Konami. The SIE buffer probably does not mean as much to Kojima as it does to Toyama since he is not an actual SIE Dev, just a partner. Toyama and Team Silent know (see Golem's post about Toyama's standing in SIE) that SIE will have their backs when dealing with Konami.Can't really blame Kojima for not wanting to work with Konami again if that is why he turns it down.
Probably for the best. We don't need two opposing visions fighting it out over which one ends up defining the IP.
Plus, Team Silent vs Kojima is not a discussion that will do any good to the IP in the long run.
PlanetSmasher is probably jumping in joy, somewhere out in the cosmos
Like it was for Silent Hill 2 with the most hyped console in history? Notwithstanding that it later benefitted from PC and Xbox sales.I never said that it was the selling point of a console. Just that it would sell well in combination with a new console like the PS5.
I don't think the best seelling Persona has ever sold 4 millions, either.3 to 4 million would be a LOT. I don't even think Bloodborne has sold 4 million yet and it came out five years ago.
it seems likely that kojima's next project will be horrorIt will be one of the biggest missed opportunities in gaming history if Kojima never makes a horror experience. I'm okay if it's not tied in with SH, it can be its own thing like PT was (until the end of the demo anyways)
Gaming is in a completely different place in 2020 then when the PS2 launched.Like it was for Silent Hill 2 with the most hyped console in history? Notwithstanding that it later benefitted from PC and Xbox sales.
I don't think the best seelling Persona has ever sold 4 millions, either.
Gaming is in a completely different place in 2020 then when the PS2 launched.
If Until Dawn, a game that Sony barely pushed, a new IP, from an unknown studio, that was originally showcased as a mediocre looking PS Move game (bet a ton of you don't remember that one), managed to hit the 2.5-3 Million range...
There is no reason why a Silent Hill Reboot, with a larger marketing push (than UD), backed up by PS5 hysteria, and the nostalgia craze, that will be plussed by the return of the original team, shouldn't be able to hit somewhere in the 3 Million range.
But Silent Hill is way different than Until Dawn, an edulcorated teen horror interactive movie.
Please no Pyramid Head, please no Pyramid Head, please no Pyramid Head...
Until Dawn had way more going against it leading up to it's launch than a possible Silent Hill Reboot.But Silent Hill is way different than Until Dawn, an edulcorated teen horror interactive movie.
I promised not to talk about this for now, but though it's not yet set in stone I highly suspect Kojima is going to pass on the Silent Hills offer.
I can't see Kojima passing up the Silent Hills offer. Why throw out the potential of a revival of Silent Hills, especially because a majority of people said it was the best horror game in years. It also received universal acclaim.I think it's a bit futile to talke about Silent Hill sales anyways as the series golden era was in a different time for games. I actually think a new Silent Hill game with good reception and marketing could do better than any of the past titles, horror games saw a big boom in popularity within the last 10 years (which SH has been mostly absent from), and Silent Hill's reputation has actually exponentially improved in the last decade. I think a new good Silent Hill game could potentially do better than any of the past entries honestly.
I promised not to talk about this for now, but though it's not yet set in stone I highly suspect Kojima is going to pass on the Silent Hills offer.
It seems like Ito does not tweet about non SH related gaming often... CoolBtw, He tweeted about the DualSense. It may not sound major but you can't find a Xbox only dev or Phil Spencer tweeting the DS anyway. So take it as more smoke.
Oh man I haven't even been considering ray tracing and what that could do for this game. That combined with the SSD speeds is going to enable them to do some pretty awesome stuff.It seems like Ito does not tweet about non SH related gaming often... Cool
Ito's work deserves to be loved by the new generations. If the game is happening, I look forward to what new wave of nightmare fuel Ito will bless us with, rendered in glorious raytraced 4K.
It seems like Ito does not tweet about non SH related gaming often... Cool
Ito's work deserves to be loved by the new generations. If the game is happening, I look forward to what new wave of nightmare fuel Ito will bless us with, rendered in glorious raytraced 4K.
Oh man I haven't even been considering ray tracing and what that could do for this game. That combined with the SSD speeds is going to enable them to do some pretty awesome stuff.
Kojima want to make horror game, didn't have to be Silent Hills. I prefer he just start fresh. PT is already very different from Silent Hills anyway. Make a new horror IP instead imoWHAT.
I wonder what the reason for this could be. Would this mean that the rumoured second Silent Hill project wouldn't be happening under either Kojima or different developers for now?
As excited as I am for another Toyama/Ito/Yamaoka Silent Hill, I really want to see what Kojima could do with this IP. It would be such a shame if it wasn't going to happen, especially considering how much hype and excitement a Kojima-led Silent Hill project would generate.
Yes. I mean with the power of the PS5 Toyama will propulse the concept of the game to other levels like byond the stuff he did in Gravity Rush 2 with open world cities above and below you, Ito will imagine the most insane monster that your nightmares can't even fathom, Yamaoka will design sound for the game that makes use of Tempest engine that will cause heart problems since half of Silent Hill is sound and he will accompany it with even better music and themese than before, I hope most of the old staff are back like Joe Romersa and Donna Burke too.
Ray-tracing lighting will make the use of light the biggest feature in Silent Hill and I hope it will be 30 FPS instead so they can push the most photorealitsic graphics ever. The SSD will obviously allow amazing ideas like instant world shifting and otehr stuff.
I hope also the game will use all DualSense features: gyro, touchpad, new lightbar, monospeaker, hatptic feedback acting in tandem with sound, trigger resistance and microphone in game.
Silent Hill X Lovecraft?
Ok lets put down the drugs and back away slowly from the keyboard XD
Lets leave Cosmic horror to the Dead Space soft reboot we eventually get when EA sees that RE and SH mounted successful comebacks, making them next in line to revive a dead AAA Horror IP.
Plus I don't think people are ready for Cosmic horror Ito, if shit like Until Dawn and RE is already pushing them to their limits XD
a lot of older fan favorites are like this in terms of sales always funny seeing people saying X is a massive megaton IP when its just because they hold more emotional weight for that IPWell...
2 Outlast games sold more copies than 12 Silent Hill titles
From zero to 15 million: The story of Outlast
Very occasionally, it's possible to see that a game is important or influential before it is released. Most of the time…www.gamesindustry.biz
Reddit - Dive into anything
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People are really overstimating Silent Hill popularity over the course of the years, it was doing nowhere near Resident Evil numbers to begin with and after Downpour with no re-releases in this gen on both consoles and PC, the series faded away.
a lot of older fan favorites are like this in terms of sales always funny seeing people saying X is a massive megaton IP when its just because they hold more emotional weight for that IP
eh silent hill was around during 360 when you youtube was blowing up when it came to gaming and it did nothing, you could chock it up to quality of the titles if you wanted i guess but still it was their and if anything the series had more fans then than it does as of right now.I don't you think can compare Outlast sales to Silent Hill sales from 2 gens ago.
As I said before, Outlast was really carried by the advent of streaming, which the original Silent Hill games weren't benefited by. PT was a sensation due to streaming, I think that's a better comparison to make.
A Silent Hill game made by the OG creators with the Sony first party stamp of quality positioned as a big launch window game that all the streamers and influencers will be playing? Yeah this game is going to be fucking big
I think it's really hard to speculate about this game's potential sales — if it exists, of course.eh silent hill was around during 360 when you youtube was blowing up when it came to gaming and it did nothing, you could chock it up to quality of the titles if you wanted i guess but still it was their and if anything the series had more fans then than it does as of right now.
if the game is real, if the game is of a high quality it has a chance for sure to be a really interesting title and hopefully helps reboot the series, thats already 2 ifs and one big one. Also dont forget what was going around PT, It was a Kojima game (coming off a brand new MGS rather quickly), with Del Torro and Norman Reedus involved, it also was followed quickly with the whole Kojima and Konami situation with the game being pulled of the store leading to a craze of some people selling there PS4's with the game still downloaded lol. At the point the fact that the IP was Silent Hill was one of the last things, it genuinely could have been a new horror IP.
I'm keeping my expectations really low. Even if these games are real, Konami will only deny it again, and then I'll be in another big depression until it gets revealed.
I can see it now. During the livestream reveal of PS5, a trailer begins .........
"Konami logo followed by........Sony interactive entertainment presents......
A voice.. "But guess what? I will be coming back. And I'm bringing my new toys with me."
He is the one rejecting it?I promised not to talk about this for now, but though it's not yet set in stone I highly suspect Kojima is going to pass on the Silent Hills offer.