so they resold it to some VR-club in town?
Sure, that's the case with practically every gameplay demo.Last gameplay is real but it's heavily directed and very linear.
Not necessarily a bad thing? Could be an interesting approach.Seems like the game may have an episodic release (1 episode is approximately 5 hours) but it doesn't mentioned anywhere else.
Is this implying the CEO doesn't know the game's in development? (which would be hard to believe) or doesn't know about game development in general? (which wouldn't really be all that bad, as long as leads below him/her are knowledgeable).
What's wrong with that?Everything that people like about the game (art, design, concept) is made by one person - Artyom Galeev, who has been nurturing the concept of the game for many years.
I mean, yes, the game's in development. Part of the development process is figuring out what game you want to make lol.No actual game design. Devs don't know what they want to make. Someone liked finishers from DOOM and they implented something similar. Ideas shift from Doom-Prey to even Dark Souls.
Rebooting isn't a bad thing in itself. Could be best for the project. And does this mean the recent gameplay was fake too? Because that looked pretty good. What's 'gameplay downgrade' mean exactly when just above they're saying there's no actual game design? I'm confused.Development was rebooted 5 months ago and now it looks even worse than it did before, huge gameplay downgrade.
I honestly thought this was just a raytracing demo for RTX card owners. Like with anything RTX related, it's going the way of the doo doo.
Haha. Never thought I'd live to see the day where gamers of this generation think Ray Tracing is a fad.
It's quite literally the Holy Grail of rendering.
- CEO doesn't have any knowledge about the game development.
- No actual game design. Devs don't know what they want to make. Someone liked finishers from DOOM and they implented something similar. Ideas shift from Doom-Prey to even Dark Souls.
Haha. Never thought I'd live to see the day where gamers of this generation think Ray Tracing is a fad.
It's quite literally the Holy Grail of rendering.
Great art direction. Hence why people are saying the artist mentioned should get poachedI don't wanna be overwhelmingly negative, but what do people see in this title?
The gameplay snippet didn't look all too fantastic, and the motion blur was kinda nauseating.
So it's We Happy Few basically. Early trailer comes out, looks amazing. Game is a complete mess behind the scenes with the devs having no clue what they're doing and not even a set direction for what they want to do.
That's disappointing as hell.
How many of these "unknown developer dream games" have actually ended up being success stories?
No Man's Sky and We Happy Few are obvious examples of ones that crashed and burned, but I can't think of any off the top of my head that really delivered.
there was official "interview" from developers after that, in which they denied some things
didn't it resurface with a new trailer...or interview or something?
edit: seems like i'm thinking of stuff from Jan.
Was very curious why this was getting necroed. Ehh. It's 2 lines. It's dumb. But it is what it is. Weird that they would primarily credit the Era thread and not.. you know.. the actual source (at least it's cited).After the latest trailers, a whole section on the Wikipedia of Atomic Hearts carved out just for this post seems a little bombastic, no?
After the latest trailers, a whole section on the Wikipedia of Atomic Hearts carved out just for this post seems a little bombastic, no?