I see people here saying MS shoehorned Co op in the game and that this wasn't Kamiya's initial vision for the game. But is that factual at all? I recall the very first gameplay trailer showing co-op parts near the end.
They'll have to be a lot more things different than the name to avoid any possible legal trouble from MS.If it's Scalebound, it'll be under a different name to avoid any possible legal trouble from MS.
Babylon's Fall. Arguably the Granblue game as well, but PG aren't involved with that now. Don't know if they'll get the credits for it.It's literally just Nier: Automata and Transformers. Everything else is either Nintendo or just really really shitty like that Ninja Turtles game.
it's M$ so it must be true /sI see people here saying MS shoehorned Co op in the game and that this wasn't Kamiya's initial vision for the game. But is that factual at all? I recall the very first gameplay trailer showing co-op parts near the end.
As it's Microsoft, I assume PC gets all this too. Bring it on, sounds lovely!My predictions:
At E3, Microsoft and Nintendo announce a new partnership. Microsoft's E3 2019 press conference and Nintendo's E3 2019 Direct are one and the same - both live-streamed from xbox.com and nintendo.com and showing the same content/conference.
At the dual Microsoft presser / Nintendo direct:
1) Microsoft and Nintendo announce their next generation systems: Xbox Scarlett and Nintendo Switch 2. They're two SKUs for the same console family. Xbox Scarlett acts like an Xbox One X in the family - a very powerful, traditional disc console. Nintendo Switch 2 acts like the Xbox One S in the family - a less powerful console, but like the Switch, it is portable, can be docked, and uses cartridges.
2) All Xbox Scarlett games will be playable on Nintendo Switch 2 and vice-versa. Xbox Scarlett games will be purchasable via blu-ray disc, and Nintendo Switch 2 games will be purchasable via cartridge. Digital libraries between both consoles are shared.
3) Nintendo Online is replaced by Xbox Live.
4) Microsoft and Nintendo announce a joint-purchase of Platinum Games. And they announce that Scalebound is being revived and will come out on Scarlett and Switch 2.
5) Super Smash Bros. Ultimate will get re-released Switch 2 and Scarlett version. It will have Master Chief, Joanna Dark, Steve from Minecraft, Alan Wake, Cortana, Banjo/Kazooie, and various other characters.
If it's Scalebound and it turns out good then holy shit MS will never hear the end of it.
I don't think that's true. People who were generally Platinum fans were upset. I don't think Xbox-only gamers who love Platinum games exist in large enough amounts to matter.Don't be dense. The people who were most upset were XBox owners, lol.
With this deal, they still wouldn't have it on their platform.
It's kinda like saying Nintendo would build goodwill by reviving F-Zero as a PS4-exclusive.
Scalebound fell apart because Microsoft wanted Platinum to shoehorn in a multiplayer mode and they didn't want to IIRC. I'm pretty sure it would be fine on Switch, since Nintendo would just let Platinum do their thing.
I don't think that's true. People who were generally Platinum fans were upset. I don't think Xbox-only gamers who love Platinum games exist in large enough amounts to matter.
When Nintendo announces the next PG game after Astral Chain people are gonna be like:
"I can definitely see how Scalebound turned into this!"
Pfffft, I hope this is true just for this pic to be relevant
oh, right! That would've been a good choice before this thread entered train wreck mode.
Don't be dense. The people who were most upset were XBox owners, lol.
With this deal, they still wouldn't have it on their platform.
It's kinda like saying Nintendo would build goodwill by reviving F-Zero as a PS4-exclusive.
Well those fans would be like... huge babies too right?I would say you're being downright arrogant and dismissive there.
Microsoft literally had to buy half a dozen in order to make a statement. The sheer amount of criticism for their lackluster offerings in their platform were rather deafening.
If Nintendo had a cinematic game they cancelled, only for Sony to revive it later, I can tell you there would be a riot.
I sometimes wonder how that narrative started when we only have minecraft on switch and phil saying some nice things on twiiterIf that rumor is true, Microsoft is gonna get a reality check that Nintendo is not their friend.
Isn't XBL on switch? or coming to switch?I sometimes wonder how that narrative started when we only have minecraft on switch and phil saying some nice things on twiiter
people who think stuff like Ori could come to Switch is insane to me
I sometimes wonder how that narrative started when we only have minecraft on switch and phil saying some nice things on twiiter
people who think stuff like Ori could come to Switch is insane to me
MS seems to want something to be there between the two though I'm not sure Nintendo is too keen.I sometimes wonder how that narrative started when we only have minecraft on switch and phil saying some nice things on twiiter
people who think stuff like Ori could come to Switch is insane to me
Coop wasn't shown until the second e3I see people here saying MS shoehorned Co op in the game and that this wasn't Kamiya's initial vision for the game. But is that factual at all? I recall the very first gameplay trailer showing co-op parts near the end.
MS already would know Nintendo picked up the IP because they would have to sell it to them. If its re branded somehow then I dont see why MS would have any problems with it.If that rumor is true, Microsoft is gonna get a reality check that Nintendo is not their friend.
Well those fans would be like... huge babies too right?
Option 1: Scalebound never exists. Everyone who ever wanted it is miserable forever.
Option 2: Scalebound gets bought by Nintendo and Kamiya makes it. Microsoft gets over themselves and realizes that it's better to have the game into existence even if they don't make it, and comes across as a bigger more just company. Fans who have the switch are happy. People who like Kamiya are happy. More joy is brought into the world.
I don't know how anyone can say Option 1 is better than Option 2 without also admitting they're incredibly selfish. There's no secret Option 3 where it also comes to Xbox because Kamiya hates Microsoft.
I would say you're being downright arrogant and dismissive there.
Microsoft literally had to buy half a dozen in order to make a statement. The sheer amount of criticism for their lackluster offerings in their platform were rather deafening. The whole point of building goodwill is to attract people to your platform, which wouldn't happen by offering something exclusively in another platform.
If Nintendo had a cinematic game they cancelled, only for Sony to revive it later, I can tell you there would be a riot.
"But Nintendo fans don't care because they don't want cinematic AAA games in their platform"
The Fans are not gonna see it that wayMS already would know Nintendo picked up the IP because they would have to sell it to them. If its re branded somehow then I dont see why MS would have any problems with it.
I mean... Did you see the hate Bayonetta 2's existence caused?Well those fans would be like... huge babies too right?
Option 1: Scalebound never exists. Everyone who ever wanted it is miserable forever.
Option 2: Scalebound gets bought by Nintendo and Kamiya makes it. Microsoft gets over themselves and realizes that it's better to have the game into existence even if they don't make it, and comes across as a bigger more just company. Fans who have the switch are happy. People who like Kamiya are happy. More joy is brought into the world.
I don't know how anyone can say Option 1 is better than Option 2 without also admitting they're incredibly selfish. There's no secret Option 3 where it also comes to Xbox because Kamiya hates Microsoft.
There is an Xbox Live API that Microsoft used in Minecraft that is going to become available to more developers sometime in the future.
The first CGI trailer teased it at the end (see thumbnail).
MS seems to want something to be there between the two though I'm not sure Nintendo is too keen.
Minecraft on both wii u and switch, cross play and promotion of the switch at their e3 show, and now Hellblade by their own studio.
Yes, and building goodwill from letting go of Scalebound could attract more people to their ecosystem. Compare that to keeping Scalebound from everyone, which is nothing but bad press.Microsoft is a fucking business, lol. That's a super naive thing you just wrote.
Microsoft builds goodwill for one reason only, attract more people to their ecosystem, so they can make more money. Having a property show up in a completely different platform but yours sends a completely wrong message.
I can easily tell you the PR Microsoft would get if such a thing were true would be incredibly negative. People would be crediting Nintendo for "saving" the project from Microsoft's incompetent hands.
I sometimes wonder how that narrative started when we only have minecraft on switch and phil saying some nice things on twiiter
people who think stuff like Ori could come to Switch is insane to me
MS seems to want something to be there between the two though I'm not sure Nintendo is too keen.
Minecraft on both wii u and switch, cross play and promotion of the switch at their e3 show, and now Hellblade by their own studio.
And Microsoft and rare continued to release games on the gba and DS (Viva pinata, Diddy Kong racing, etc)The Hellblade port was already being done before the buyout.
People should stop using it as an example of Microsoft being generous. It's no different from Star Fox Adventures being done by Rare after they were bought. There's contracts for this sorta thing.
Scalebound fell apart because Microsoft wanted Platinum to shoehorn in a multiplayer mode and they didn't want to IIRC. I'm pretty sure it would be fine on Switch, since Nintendo would just let Platinum do their thing.
All Phil would have to do is put out a Tweet congratulating Kamiya and Nintendo.Microsoft is a fucking business, lol. That's a super naive thing you just wrote.
Microsoft builds goodwill for one reason only, attract more people to their ecosystem, so they can make more money. Having a property show up in a completely different platform but yours sends a completely wrong message.
I can easily tell you the PR Microsoft would get if such a thing were true would be incredibly negative. People would be crediting Nintendo for "saving" the project from Microsoft's incompetent hands.
There are some videos on why Scalebound was cancelled:
MS wasn't willing to budge on creative choices, and working with them proved very stressful that Kamiya and Producer JP Kallems had to take a break for their mental health.
PG had some ideas on how to improve performance but Microsoft were unwilling to scale back on certain features.
This also fits into the new "good guy" persona they've been trying out lately.All Phil would have to do is put out a Tweet congratulating Kamiya and Nintendo.