Sony just announced the list of titles who are past 10 millions. We have had Monster sales of GTA5,RDR2 and Minecraft,etc.
Question is how much moolah does these AAA games bring? Adding the cost of marketing and those extra months to get the near perfect experience. How much profits do these AAA games make?
Are all these tough dev cycles and crunches sustainable for all studios?
Failures like Order,ME,Fallout,etc, how much money do they really loose?
Would love to discuss these aspects of Gaming Industry.
Question is how much moolah does these AAA games bring? Adding the cost of marketing and those extra months to get the near perfect experience. How much profits do these AAA games make?
Are all these tough dev cycles and crunches sustainable for all studios?
Failures like Order,ME,Fallout,etc, how much money do they really loose?
Would love to discuss these aspects of Gaming Industry.