Does anyone have an opinion on the RG351P? I was going to get the RG350M but decided against it.
I'm now at a cross-road in trying to determine as to whether the 350P or 351P is worth getting.
I'm leaning towards the 351P, if only because it's more powerful, and will play SNES, MegaDrive, Arcade, and PS1 games "perfectly". But I also know that its screen is pretty awful for retro games.
So should I get the 350P or 351P?
Also, does anyone know as to when we are due a hardware refresh of the 351P, or when Anbernic will release the next generation of handhelds?
I just got the 351P. I like it! I got it mainly for GBA games, and it does great at them, mostly. My main tests are the rhythm battles in Mother 3 and just Rhythm Tengoku, those both work fine in GPSP. Some games require different emulators though, and different systems need different kinds of optimizations. It's been kind of a chore sorting through the various settings to make things just so, and there are basic things I still haven't figured out. Like, I can access Lynx games through Retroarch and they play and look great, but I can't figure out how to add them to the menu.
Also, I've had this problem a couple of times where I try to make a save state and it just won't do it, and then I can't quit the program either, and I just get a never-ending progress bar. Currently on a fresh install on a new SD card, and I'm being extra careful about which settings I alter, as this error seems to occur after I alter the ext4 partition from my computer. It's a weird, glitchy mess of a thing and the software is definitely cobbled together, but I really do enjoy using it.
Anyway, I've found that some of the shaders keep the images in less mathematically optimized aspect ratios looking surprisingly crisp. It took me a while to find them, but I like the look of the Sharp Bilinear Filter shader for SNES and Genesis games. A lot of the other options I went through, including the settings within Retroarch, resulted in blurry images and unreadable text, but just leaving everything off and applying the right shader seems to work just fine (Also, use SNES9x 2005 Plus or 2010, the default option has not run well at all for me on any setting). I'd definitely choose this one over the older version, no question. The screen looks great to me, and I wouldn't want it to be any weaker.