I'm glad that, if the people were going to vote for Portal, they at least did the gallant thing and put Portal 2 above the first.
Then again, Sonic 2 and Sonic Generations are 10/10 games.
In the case of Cave Story (and most other games with the computer icon) it refers to the game being playable on other computer OS or PC/Console hybrid systems that aren't in the "official" listing of icons. As for Portal 1 and 2, to be honest I completely forgot I had an icon for Steam/Valve so those will be updated at some point.
Note: As hilarious as it would be for Cave Story to have an icon for a TI graphing calculator that's where I'm drawing the line for available platforms! Cave Story starting out as freeware made it hard to make a banner for.
The next round is really good, and it contains a game I consider to be the surprise underdog success of this entire list.
Nah that's about the whole series. Sonic 1 was so bad to me that I stopped playing it after 5 or so stages and thus can't give it a grade.
That will bring peace to us all I imagine
It was only a matter of time before the "Sonic was never that good" brigade arrived. I can't imagine someone with any real experience in platform games not being blown away by the first game in 1991. It would be like not being impressed with Super Mario Bros. in 1985/1986. These were groundbreaking and stylish games.
It was only a matter of time before the "Sonic was never that good" brigade arrived. I can't imagine someone with any real experience in platform games not being blown away by the first game in 1991. It would be like not being impressed with Super Mario Bros. in 1985/1986. These were groundbreaking and stylish games.
I love SMW but even Miyamoto in the '90s mentioned it being too iterative.i got Sonic 1 at launch in 1991 and SMW a few months later. You know which one felt refresh and which one felt iterative?
That's because SMB3 is the GOAT.I love SMW but even Miyamoto in the '90s mentioned it being too iterative.
I'm surprised, thought DKCR would be higher. That's okay, DKCTF is probably a lock for top 10
Oh, I stand corrected then! Didn't know Cave Story was released to that many systems. Thank you for your work!
Legendary Axe on PCE/TG16 needs a shout out. It's not as a good as Rondo but fans of traditional Castlevania should like it. And it was an awesome launch title for the TG16 in North America.
SMS Rastan is really overlooked because it gets assumed the arcade version makes it obsolete. But like a lot of 8-bit conversions, it has its own feel. It has an extra level, an added wall jump, and a more balanced difficulty curve.yeah. this game rocks.
i almost honorable mentioned the SMS version of Rastan.
If you like the more methodological slow approach of classic PoP, it is a good version of it, but I do think the classic PoPs are much weaker than the Ubisoft ones. Congratulations on PoP:SoT, it is a brilliant game. Warrior Within is pretty ugly, but it has some of the best platforming sections in the series, so do consider it later on.Picked up Prince of Persia: Sands of Time (OG Xbox, BC on Xbox One) at its current sale price of $2.50 digitally (sale ends tonight). Is this Prince of Persia Classic remake for XBLA worthwhile? 82 on Metacritic. SoT has an incredibly impressive 92. At least for the PS2 version.
Is this Prince of Persia Classic remake for XBLA worthwhile? 82 on Metacritic.
Fingers crossed for remastered versions of 1 and 2 plus the Wii remake all in one package.Friendly reminder that Bamco trademarked a handful of their IPs with the "Encore" moniker, Klonoa Encore included. The list had Katamari and Mr. Driller too and both got great remasters, so it's only a matter of time!
Is this Prince of Persia Classic remake for XBLA worthwhile? 82 on Metacritic. SoT has an incredibly impressive 92. At least for the PS2 version.
I came across the NES boxart and it's a little more... Yikes.Wasn't that the one that added new moves(one of the newer ports did but there are so many ports of POP1 I lose track)? If you want the feel of the original then I'd say no in that case. It may well be a good game in and of itself though
By far the best version of the original Prince of Persia is the SNES one. I ran through why I believe that here: https://www.resetera.com/threads/re...ers-101-41-posted.217215/page-2#post-35601129
All time GOAT boxart for the Japanese version too:
If you want the best "pure" experience then you'd want the DOS version. This is the nicest port that keeps everything pretty much identical to the Apple II original while looking a lot nicer. Some of the other ports add their own bells and whistles, and some mess up the controls and physics too, though the DOS and SNES ports are perfect in that regard.
What Hieroph has to say:
"The first Sonic is still the best. The Zones are all fun and different from each other, the music is amazing, and you don't even have to go to the menu to get Tails off your back. All the classic 2D Sonic games are worth playing, but Sonic 1 most of all."
OST Highlights:
Green Hill Zone
Starlight ZoneSonic The Hedgehog OST - Green Hill Zone
The soundtrack to Sonic The Hedgehog. All rights to SEGA.www.youtube.com
Sonic The Hedgehog OST - Starlight Zone
The soundtrack to Sonic The Hedgehog. All rights to SEGA.www.youtube.com
What Dancrane212 has to say:
"Zero Mission is just such a great playing title that I find it the perfect recommendation for anyone wanting to try an exploratory platformer. It's approachable, well paced and has a great hard difficulty. Zero Mission also has the original release which is something more remakes should offer."
OST Selections:
Brinstar
NorfairMetroid: Zero Mission Music - Brinstar Theme
Music from the original GBA game:"Metroid: Zero Mission" [2004]www.youtube.com
Metroid Zero Mission Music-Norfair
Music from the gamehigher quality link: http://www.youtube.com/watch?v=vluIbgQyQM4&fmt=18www.youtube.com
What Tedmilk has to say:
"Despite being more linear than most 2D Metroid games, Metroid Fusion has IMO the best 2D level design of any game PERIOD. The way each sector interconnects near the end of the game with secret passages was mindblowing at the time. The scenario and atmosphere are also top-tier."
OST Selections:
Environmental Tension
Arachnus X Boss ThemeMetroid Fusion OST 06 Environmental Tension
Metroid Fusion OST 06 Environmental Tensionwww.youtube.com
Metroid Fusion OST 15 Arachnus X Boss Theme
Metroid Fusion OST 15 Arachnus X Boss Themewww.youtube.com
What NeoZeedeater has say:
"The pinnacle of ninja platformers, just an amazing looking, sounding, and controlling game. All the elements come together perfectly."
OST Selections:
Idaten
JaponesqueShinobi 3 Return Of The Ninja Master OST- Idaten
www.youtube.com
Shinobi 3 Return Of The Ninja Master OST- Japonesque
www.youtube.com
What lord_of_flood has to say:
"I'm a huge fan of Iga's Castlevania games, and this one is his best work. It's basically how you do Simon's Quest the right way; it has great levels that provide just the right amount of challenge, and the glyph system is a stellar approach to combat in an action platformer. The bosses are also all really engaging to fight with clearly great design overall. The overall visual design of the game is fantastic too. Last thing that I want to mention is that Shanoa is a great protagonist."
OST Selections:
An Empty Tome
PrologueCastevania: Order of Ecclesia ost 01- An Empty Tome
Castlevania: Order of Ecclesia OST Disk 1, Track 1- An Empty Tome (Intro version).Find more Castlevania content at: http://www.chapelofresonance.comwww.youtube.com
Castevania: Order of Ecclesia ost 08- Prologue
Castlevania: Order of Ecclesia OST Disk 1, Track 8- Prologue.Find more Castlevania content at: http://www.chapelofresonance.comwww.youtube.com
What EarthPainting has to say:
"On top of a solid game world that's fun to explore and traverse, with things to find all over the place, the thing that makes AoS shine is its "Soul" ability system. As you explore and slay your enemies, you'll absorb a large array of abilities. These abilities can expand your move-set and options, or just change your stats and resistances."
OST Selections:
Castle Corridor
Clock TowerCastlevania Aria of Sorrow OST - Castle Corridor
Developer: Konami Computer Entertainment Tokyo Publisher: Konami Composers: Michiru Yamane, Takashi Yoshida, Soshiro Hokkai Franchise: Castlevaniawww.youtube.com
Castlevania Aria of Sorrow OST - Clock Tower
Developer: Konami Computer Entertainment Tokyo Publisher: Konami Composers: Michiru Yamane, Takashi Yoshida, Soshiro Hokkai Franchise: Castlevaniawww.youtube.com
What ghibli99 has to say:
"A platformer with tons of heart, this was one of the most pleasant surprises on the PS1, and parts of it made me misty-eyed. This was during an era when Namco could do very little wrong, with CG sequences that were miles beyond most, and visuals and music that stayed with you."
OST Highlights:
The Beginnings of Gales
The Legendary KingdomKlonoa - Door to Phantomile (PS1) Music - Vision 1-1 The Begginings of Gales
Klonoa - Door to Phantomile (PS1) Music - Vision 1-1 The Begginings of Gales Download all my Soundtracks as MP3 here http://www.nes-snes-sprites.com/www.youtube.com
Klonoa - Door to Phantomile (PS1) Music - Vision 6-1 The Legendary Kingdom
Klonoa - Door to Phantomile (PS1) Music - Vision 6-1 The Legendary Kingdom Download all my Soundtracks as MP3 here http://www.nes-snes-sprites.com/www.youtube.com
DKC3 being snubbed is on brand, just look at Smash BrosIf DKC3 doesn't make it, the whole list is automatically invalidated.
DKC3 being snubbed is on brand, just look at Smash Bros
Ultimate my arse
Small steps forward, maybe we'll get a music rip of GBA Frosty Frolics next time.Hey, at least you got an up special, and three spirits
Better than the last few games which...had nothing at all lol
My guess is because the actual platforming is not so robust. Whether you prefer SOTN or Super Metroid (they're both brilliant) it's undeniable that Super Metroid has a lot more going on with the running and jumping mechanics. That's going to weigh a lot for people considering the Metroidvanias in a vote like this.
My guess is because the actual platforming is not so robust. Whether you prefer SOTN or Super Metroid (they're both brilliant) it's undeniable that Super Metroid has a lot more going on with the running and jumping mechanics.
My guess is because the actual platforming is not so robust. Whether you prefer SOTN or Super Metroid (they're both brilliant) it's undeniable that Super Metroid has a lot more going on with the running and jumping mechanics. That's going to weigh a lot for people considering the Metroidvanias in a vote like this.