Played on PC on an SSD, regular combat was filled with janky animations and enemy behavior. Enemies would be facing you, then instantly 180 into the other direction and let you kill them without effort, they would accidentally fall off ledges.. The giant frog mini-boss in the 2nd world would leap at me and push me into the walls geometry where I couldn't move, and then the frog would move forward and attack me through the wall anyway. I played for less than two hours and experienced all kinds of jank that is frankly, unacceptable for the type of game Fallen Order is trying to be, other games in the genre are fair, but punishing. This game is just too unpredictable with all the things that could go wrong in an average combat scenario, especially on the difficulty I was playing on.
Again though, my experience was at launch, no idea if they've addressed any of the janky AI behavior.