Haven't watched any of the footage for the RPD section. Can anyone tell me how comparable it is to the area you play in for RE2 Remake? Are there any notable changes? I can't imagine you're able to access every part of it?
Haven't watched any of the footage for the RPD section. Can anyone tell me how comparable it is to the area you play in for RE2 Remake? Are there any notable changes? I can't imagine you're able to access every part of it?
Maybe not for the survival horror genre, but as far as games in general go, the campaign length is relatively short.Except it dosen't have a short campaign and it has tons of replay value through modes and unlocks.
Not sure why the online game and harder difficulties don't count towards replay value? I think RE games are some of the most replayable AAA games out there personally. But I'm not someone who just plays through the campaign and calls it a day.Maybe not for the survival horror genre, but as far as games in general go, the campaign length is relatively short.
Are there other modes besides the online component and higher difficulties?
Apparently at least a bit in Inferno difficulty is pretty similar to Nightmare but with two changes, one I mentioned before:
-No Auto-Saves, can only die and load from Typewriters, though a few Typewriters are removed from the game.
-Nemesis is UNGODLY fast on this difficulty.
Let's go baby. I'm ready for RE3Apparently at least a bit in Inferno difficulty is pretty similar to Nightmare but with two changes, one I mentioned before:
-No Auto-Saves, can only die and load from Typewriters, though a few Typewriters are removed from the game.
-Nemesis is UNGODLY fast on this difficulty.
I think 24 hours before release date.
Oh man, wish that was earlier.
48 hours, actually.
Good. I'm also glad Resistance is a separate download
If your internet speed is good, then no need to worry.
Is that so, then sorry for the misinformation, I have the game preordered but I didn't paid any attention to the count down to the pre load.
Says April 1st on PSNIf your internet speed is good, then no need to worry.
Is that so, then sorry for the misinformation, I have the game preordered but I didn't paid any attention to the count down to the pre load.
Thanks for correcting me.
They can for many people, but because merely higher difficulties and the Resistance mode don't appeal to me personally, the game would have limited replay value for me. Replay value is inherently subjective, which is why I had offered that as a reason for why I am reluctant to pay $60 now for a game I may barely spend 10 hours playing for the forseeable future (as opposed to playing the same great 10 hour game but for only $30-$45 a few months from now).Not sure why the online game and harder difficulties don't count towards replay value? I think RE games are some of the most replayable AAA games out there personally. But I'm not someone who just plays through the campaign and calls it a day.
Yep it has a separated icon, it has been confirmed a few pages earlier.
That's fair, I too wish we got mercenaries but I think for me I'll get at least 30 hours of playtime with everything here. The amount of content is pretty on par with most games in the series.They can for many people, but because merely higher difficulties and the Resistance mode don't appeal to me personally, the game would have limited replay value for me. Replay value is inherently subjective, which is why I had offered that as a reason for why I am reluctant to pay $60 now for a game I may barely spend 10 hours playing for the forseeable future (as opposed to playing the same great 10 hour game but for only $30-$45 a few months from now).
For what it's worth I loved RE2, think this game looks great, and enjoy replaying games too, though usually not for years (it'll be quite a while before I tackle my Leon B route for RE2). Just a little disappointed RE3 only seems to offer higher difficulty settings, as opposed to alternate endings/scenarios or a mercenaries-type mode. The unlocks sounds promising at least.
My good fellas, I was never on Resetera before this game, and before this thread for that matter.
I loved the board, and intend to become a regular thanks to all of you guys and your insights on RE3.
By now, I've basically seen the whole game start to finish, but I still have one lingering question.
About the unlocks shop, how does that currency work? How many points do you usually get from each run in the game?
Need to know how many runs will it take to unlock everything.
Oh good. I was scared it was mostly just tied to achievements. Actually rewarding more playthroughs sounds amazing!I wanna say the average seems to be about 4-7 thousand? Pretty much enough to buy the costume and one Smaller item. Likely difficulty and nemesis take downs add the most points.
I wanna say the average seems to be about 4-7 thousand? Pretty much enough to buy the costume and one Smaller item. Likely difficulty and nemesis take downs add the most points.
Unless they sell an unlock key for $5 like they did RE2Wow, so around 10-11 runs to unlock the rocket launcher?
Good thing I intend to speedrun it several times lol
Or one press of a trainer on PCWow, so around 10-11 runs to unlock the rocket launcher?
Good thing I intend to speedrun it several times lol
Bit of a pet peeve of mine, but anyone else is bothered with how technology is advanced in these remakes compared to the originals? From Ada's "hack the world" tool, to the design of the NEST, to the Railgun now being portable.
RE Universe is extremely advanced for the year 1998.
Portable railgun appeared in Vendetta, but that was like almost 20 years after 1998.
Bit of a pet peeve of mine, but anyone else is bothered with how technology is advanced in these remakes compared to the originals? From Ada's "hack the world" tool, to the design of the NEST, to the Railgun now being portable.
RE Universe is extremely advanced for the year 1998.
Portable railgun appeared in Vendetta, but that was like almost 20 years after 1998.
No? Umbrella had fucking cloning in the 90's lmao.Bit of a pet peeve of mine, but anyone else is bothered with how technology is advanced in these remakes compared to the originals? From Ada's "hack the world" tool, to the design of the NEST, to the Railgun now being portable.
RE Universe is extremely advanced for the year 1998.
Portable railgun appeared in Vendetta, but that was like almost 20 years after 1998.
Bit of a pet peeve of mine, but anyone else is bothered with how technology is advanced in these remakes compared to the originals? From Ada's "hack the world" tool, to the design of the NEST, to the Railgun now being portable.
RE Universe is extremely advanced for the year 1998.
Portable railgun appeared in Vendetta, but that was like almost 20 years after 1998.
Bit of a pet peeve of mine, but anyone else is bothered with how technology is advanced in these remakes compared to the originals? From Ada's "hack the world" tool, to the design of the NEST, to the Railgun now being portable.
RE Universe is extremely advanced for the year 1998.
Portable railgun appeared in Vendetta, but that was like almost 20 years after 1998.
I haven't heard of an unlockable one (yet, JIll does apparently have another costume aside from the default, the classic, and her STARS one). I've seen modders do a BSAA one (which looks good, although they keep the current hairstyle instead of a ponytail.
Bit of a pet peeve of mine, but anyone else is bothered with how technology is advanced in these remakes compared to the originals? From Ada's "hack the world" tool, to the design of the NEST, to the Railgun now being portable.
RE Universe is extremely advanced for the year 1998.
Portable railgun appeared in Vendetta, but that was like almost 20 years after 1998.
Bit of a pet peeve of mine, but anyone else is bothered with how technology is advanced in these remakes compared to the originals? From Ada's "hack the world" tool, to the design of the NEST, to the Railgun now being portable.
RE Universe is extremely advanced for the year 1998.
Portable railgun appeared in Vendetta, but that was like almost 20 years after 1998.
Yeah, I didn't like how high tech the entire lab area in RE2make looked, especially when the personal computers earlier on in the game were so delightfully 90s.Bit of a pet peeve of mine, but anyone else is bothered with how technology is advanced in these remakes compared to the originals? From Ada's "hack the world" tool, to the design of the NEST, to the Railgun now being portable.
RE Universe is extremely advanced for the year 1998.
Portable railgun appeared in Vendetta, but that was like almost 20 years after 1998.
Ecchi Shounen adventure manga truly is when Resident Evil comes into its own! I still can´t believe what that one did to my poor Hunter creature... How do you character assassinate a reptile-human hybrid? Or how about Biohazard: The Stage (featuring Chris, Piers and Rebecca in 2010) with it´s taken on... everything. An Umbrella hideaway has a jealous super-clone "daughter" who starts an outbreak because she can´t get a boy to leave his girlfriend: