is that the motherfucking GRAVEDIGGER?!? Why's he smiling at me like that aaaaaaaaaaaaa
He's happy to see Jill.
is that the motherfucking GRAVEDIGGER?!? Why's he smiling at me like that aaaaaaaaaaaaa
I would be fine if they made an Ada escape dlc for 3 and introduced all of these enemies. Man Spiders, The moth, crows. Bring anything that didn't return in REmake 2 and 3 (hopefully 3 has everything back) and bring all the guns and missing locations (marshalling yard anyone?) in her campaign.I'm still rooting for the 1.5 Man Spiders, even if they replace the spiders, or combine a spider and a zombie into one
You're telling me this ain't scary?I read an article that said that it's possible that due to their usage of photorealism, it has been hard to implement creatures that aren't fantastical for fear of it looking silly. Don't know if that's the reason why we haven't seen moths or spiders.
I do hope they at least make it in.
It'll be bigger, but you wont have a single location where you do a lot of exploration and running back and forth that's as big RE2's police station.Will the game world be bigger than RE2? What about level design? More open or equally interconnected?
It'll be bigger, but you wont have a single location where you do a lot of exploration and running back and forth that's as big RE2's police station.
People jumping to conclusions, we haven't gotten confirmation or denial on these enemies making a return.
So far RE3 seems to be bringing most enemies back, and there were some rumors from crows returning a few weeks ago, so who knows...
While I don't care about spiders and personally don't miss them, and am considerably more indifferent to the moth, crows seriously don't need to ever come back. Really, why would anyone want small, flying targets, let alone in something where auto-aim isn't part of the default controls?I would be fine if they made an Ada escape dlc for 3 and introduced all of these enemies. Man Spiders, The moth, crows. Bring anything that didn't return in REmake 2 and 3 (hopefully 3 has everything back) and bring all the guns and missing locations (marshalling yard anyone?) in her campaign.
Oh that is scary, it's not me saying it'll look silly. Found the article
Speaking for crows, I feel they would be great if they don't design them as an enemy you have to fight with. More so something that you need to be careful of while traversing a room or corridor.While I don't care about spiders and personally don't miss them, and am considerably more indifferent to the moth, crows seriously don't need to ever come back. Really, why would anyone want small, flying targets, let alone in something where auto-aim isn't part of the default controls?
And man spiders in 1.5 always just looked stupid to me, so cutting them even way back then was understable.
Am I the only one who pegs this character's face as a young teen (13-14), and is subsequently creeped out about the revealing clothing?
Thanks for the link!Oh that is scary, it's not me saying it'll look silly. Found the article
Resident Evil 2 remake enemies cut? | Are Moths, Spiders and Crows in the remake? - GameRevolution
You may have noticed a few missing Resident Evil 2 remake animals. Where are the Moths, Spiders, and Crows in the game? Were they cut out?www.gamerevolution.com
The answer to this is a bit complicated, despite everyone saying RE3 was an RE2 clone and most of the locations were the same, neither of these statements were ever true of the original. RE2 the original you spend something like 2/3rds of the game in the RPD Police Station, while in RE3 the first half of the game is within Raccoon City and the second half is smaller more linear environments.Will the game world be bigger than RE2? What about level design? More open or equally interconnected?
Yes, tomorrow is an embargo for a lot of gameplay impressions/previews for outlets from the first few hours of the game and a new gameplay trailer thing (and the screens that have already been leaked).
Yes, tomorrow is an embargo for a lot of gameplay impressions/previews for outlets from the first few hours of the game and a new gameplay trailer thing (and the screens that have already been leaked).
February 24th, Night. The hype have overtaken my body. Somehow, I'm still alive...Yes, tomorrow is an embargo for a lot of gameplay impressions/previews for outlets from the first few hours of the game and a new gameplay trailer thing (and the screens that have already been leaked).
Michael Does Life will be here to show us the cracksYes, tomorrow is an embargo for a lot of gameplay impressions/previews for outlets from the first few hours of the game and a new gameplay trailer thing (and the screens that have already been leaked).
I kind of agree. I don't think the dogs have ever been that scary. In re2make they are when you first go into the kennel, but they move so sporadically and run around that it almost just looks funny.The crows have always been a lame enemy as well as most animal and bug infected enemies besides the spiders and Yawn. The best RE enemies are the humanoid creates like Hunters, Crimsons, lickers, Regenerators etc. Glad they also ditched the old Ivies in RE2R , those looked too goofy.
I was indifferent to them being in RE2 as they were only in a two corridors in the original game, the spiders in RE3 do stand out a bit more as they appear at the Clock Tower and have more presence but I also could see a meeting room discussion debating if spiders are needed as they already have Drain Deimos, which for all intents and purposes function a lot like the spider enemies.
Yes, tomorrow is an embargo for a lot of gameplay impressions/previews for outlets from the first few hours of the game and a new gameplay trailer thing (and the screens that have already been leaked).
They are one of the very few enemy types that appear in EVERY classic style Resident Evil title. 1, 2, 3, 0, CV (even if a bit different form of spider in that one).
I feel indifferent about SpiderGate. They do kinda stand out compared to all the other creatures as being straight up just spiders.
Randomisers are bad and i'm glad there no longer in the games. They ruin level design by randomising hand picked placements. It's a trash feature.
I'm fine with them not being in REmake 2, and I'll be fine with them not being in RE3 Remake, but it'd be nice if they were simply for variety and spiders are one of the real animals many people are scared of.I feel indifferent about SpiderGate. They do kinda stand out compared to all the other creatures as being straight up just spiders.
The enemy I just can't bring myself to give a damn about is Crows. Yeah I know Cros are in most of the older RE games (RE1/REmake, RE2, RE3, Zero), but I just cannot care in the slightest about them being in or not.
Actually I am right now, I got some very interesting updates on the series this last week, but I'm waiting for the right time to talk about it. For the record for one of the things, the "right time to talk about it" is like a year or two from now. The one thing I guess I can mention right now is Resident Evil 8 did something no other entry in the series has ever done from a development standpoint, which I'm deeply fascinated by. But I'll talk more about that after RE3 is out.
They could also make it so they sort of float in one place for a short span of time, so they are easier to hit, as opposed to flying around.Speaking for crows, I feel they would be great if they don't design them as an enemy you have to fight with. More so something that you need to be careful of while traversing a room or corridor.
Remember in RE3 when there was a jump scare with crows? Take this idea and make it more randomized as a way to make the player be more careful when running around. If we have to engage them then they should bring back the flamethrower as a way to burn them all to crisp without much aiming. Could make the flamethrower very useful and add more choices like saving it for when another crow horde shows up or to use the flamethrower and have a harder time if they pop up.
Can you tell the specific time embargo lifts?Yes, tomorrow is an embargo for a lot of gameplay impressions/previews for outlets from the first few hours of the game and a new gameplay trailer thing (and the screens that have already been leaked).