I can tell you one thing for sure. If Action RE is to make a comeback i hope it will be on the molds of this game + melee moves.
Really? What area? I felt he was too easy. The problem is the game wants you do a certain thing, and if you don't, then Nemesis is Hard.
Use a grenade to down him. You do not need to horde these things in this game. He also drops things tha make it very worth it...Outside of the donut shop. Unless I'm doing something wrong, not getting hit by him or at least one of the zombies helping him is nearly impossible for me. I want to save healing items and I already wasted a few on those bugs earlier.
Did anyone dump the knife at any point? Seems like the game gives plenty of ammo to deal with everything.
Outside of the donut shop. Unless I'm doing something wrong, not getting hit by him or at least one of the zombies helping him is nearly impossible for me. I want to save healing items and I already wasted a few on those bugs earlier.
Grenades were basically made for Nemesis. He 'dies' with one, even on Hardcore
Use a grenade to down him. You do not need to horde these things in this game. He also drops things tha make it very worth it...
I found Nightmare to be pretty good outside of the final boss.I feel like Hardcore mode is too easy and Nightmare mode is too cheap. There's no real good hard mode in this game :(
Essentially how I feel, although I didn't think anything was perfect about this game. Mostly some parts were fine, while the rest was a god damn chore to play.Finished it. Extremely disappointed. It's not a bad linear scripted TPS-- I quite like those-- but the potential of the source material is wasted. Nemesis was totally botched. It's pretty thoroughly mediocre. Oh well. RER2, by the way, I thought was almost perfect for 60% and then pretty good for the remainder. This is "almost perfect" for like 15% and then pretty unimagintative for the rest. They just cut in all the wrong places.
To start the game with them in the item box. It lets you get stuff like the gems and shotgun early.I beat the game and have unlocked the shop. What's up with some key items like the lockpick and boltcuters? Why can I buy them?
I beat the game and have unlocked the shop. What's up with some key items like the lockpick and boltcuters? Why can I buy them?
I think if one loved RE2make then R3make you will also like. There is no reason not to play it, except maybe price.
One thing I would have loved if you did not get 'teleported' to the different set pieces via cut scenes, but would have to naturally travel there yourself. It would give the game more cohesion and made Raccoon City more of a character itself.
That's exactly what it isReally disappointed in how they handled Nemesis here. He's much more of a set piece situation rather than a consistent threat like he should have been.
Overall, this really does feel like it was made by a B team while the A team handled the RE2 remake.
REV3 with Carlos and Sheva is my dream for a while now.I just can't believe that Carlos is now one of my favourite characters in RE now. Like, I think I would take a game with him as the sole protagonist lol.
Outside of the donut shop. Unless I'm doing something wrong, not getting hit by him or at least one of the zombies helping him is nearly impossible for me. I want to save healing items and I already wasted a few on those bugs earlier.
I just can't believe that Carlos is now one of my favourite characters in RE now. Like, I think I would take a game with him as the sole protagonist lol.
Did anyone dump the knife at any point? Seems like the game gives plenty of ammo to deal with everything.
I actually like that they didn't have Nemesis be a persistent stalker, the main reason being that they already did that with Mr X last year, so having the exact same thing here would wear out its welcome very quickly.
Thinking back on it more, both RE2R & this feel like companion pieces and I think the devs were acutely aware to make both experiences feel different enough, so credit to them for that.
Also the action focused gameplay works to Jill's greater experience compared to Leon & Claire's inexperienced survival approach.
Also Jill would be able to make mincemeat out of Mr X :D
In my opinion Nemesis really feels like a secondary antagonist in this game which is a far cry from the original where he felt like THE main threat. I honestly think Nikolai is more of a threat in this game and is the true main antagonist, which feels deserve imo as Nikolai is great now.