Yeah just knocked him down all the way and got handgun parts.
Oh yeah that add on is pretty cool.Yeah just knocked him down all the way and got handgun parts.
Also give me 33 bullets. So I guess I got a lot of it back.
I have noticed too.
To the point grenades have become "Nemesis encounter puzzle item". You just use one and you are done for the encounter. It kills all tension for the entire setpiece.
Indeed, makes the encounters piss easy and less threatening.To the point grenades have become "Nemesis encounter puzzle item". You just use one and you are done for the encounter. It kills all tension for the entire setpiece.
that's an insult to RE3 but then again, I'm in the minority that despises RE5 *shrug*
Fighting him in the original was way more challenging. He hit also pretty hard on Hard mode. Sucks they cutThis game is relentless, wow. It's non stop action, very linear though. I don't know how it will hold up on multiple play through but this is a ton of fun.
I am playing on hardcore and it is brutal. One nemesis punch puts you in danger. I have no health items, I'm running low on ammo. I don't even need to use an item box as I never have enough stuff to fill my inventory.
It's the big take away I got, a win button to get your item. In the OG fighting him was a whole ordeal, now it's nothing.
🤔🤔🤔 maybe I will give this one more go. Were you on hardcore?I did this fight without the GL, when he jumps up on the tower you need to stand behind the statue so he lands right on it, he seems to take some damage from it. I only used my handgun and shotgun.
Standard, might not be possible without GL on hardcore.
I'd assume its because of censorship laws in Japan? That or because it would genuinely require extra work and its faster to just not do it *shrug*Its really lame all the death animations are censored.
I don't know what Capcom is doing.
Yeah and it fucking sucks.I'd assume its because of censorship laws in Japan? That or because it would genuinely require extra work and its faster to just not do it *shrug*
edit: for reference, all RE player deaths have been censored since RE5
I loved the game but I do have a spicy hot take:
RE3 really should have been open world OR they should have straight lifted what The Evil Within 2 did with its central hub town.
I'd like an answer to this question before I venture forth in the substation.
if nothing else, he'd would've worked more like Jack or Mr. X in that regard I'd imagine. But, regarding the setting and plot, having a large, central part of Raccoon City as a hub would've made more sense than the straight line we have now though that might not have meshed well with the pacing.Eh that would make more sense in a separate game altogether. Trying to cram the Nemesis hunting you but be open world wouldn't work well.
So I recieved an email from ebgames with a 12 digit code for the pre order bonus... How do I use it? Xbox Live requires a 25 digit code.
idk if you ran through hardcore on RE2 but, if you did, you kind of go in knowing what to expect and manage resources accordingly. That and RE3 is more generous as there are always more enemies on screen at any given time compared to RE2.Really enjoying the game so far. What I envisioned this game would be, and the end result, are extremely different. I will admit I am frustrated in some ways that this is more of a ... reimagining of RE3 than an actual remake, but overall the game plays great, story is great so far and I feel sufficiently challenged. That being said, I'm on hardcore and I feel unstoppable. I'm really looking forward to the higher difficulties to see how they change the game a bit.
Highly recommend though. I can tell I'm going to be playing this over and over and over.
So I recieved an email from ebgames with a 12 digit code for the pre order bonus... How do I use it? Xbox Live requires a 25 digit code.
It did seem a little odd and disappointing that they started censoring more of the deaths, but after looking at what modeling realistic injuries and death was doing to the Mortal Kombat team, I've decided I'm fine with it.Its really lame all the death animations are censored.
I don't know what Capcom is doing.
12 looks like PSN code, I'd get back to them asking to double check it.
Shit, thanks man.
You would think they could tell the difference.
Yeah. This isn't the RE3 remake I wanted at all. But it's still a good game. I almost wish they just made a new Revelations in this style rather than remaking 3 if this is the result. But again, really enjoying it.Really enjoying the game so far. What I envisioned this game would be, and the end result, are extremely different. I will admit I am frustrated in some ways that this is more of a ... reimagining of RE3 than an actual remake, but overall the game plays great, story is great so far and I feel sufficiently challenged. That being said, I'm on hardcore and I feel unstoppable. I'm really looking forward to the higher difficulties to see how they change the game a bit.
Highly recommend though. I can tell I'm going to be playing this over and over and over.
that's an insult to RE3 but then again, I'm in the minority that despises RE5 *shrug*
I did this fight without the GL, when he jumps up on the tower you need to stand behind the statue so he lands right on it, he seems to take some damage from it. I only used my handgun and shotgun.
It's not made by the same dev team.To release this kind a quality just over a year after the last game is also astounding. Feeling quite spoilt tbh.
Man the clocktower boss is really hard on hardcore. I am really struggling beating it.
I am using them but I end up going empty and I can't finish them off. I am going to give it a go tomorrow cause I might be a bit tired and that makes me play worse.Use avantage of the mines and your dodges.
But trust me, if you're struggling here, I'm sorry for you, cuz it's only gonna get harder.