Unban Kilrogg. How are you ever going to repair community relations when you ban anyone speaking out against the mods?
I don't have a positive reception to Delphine's post, just to clarify to Windrunner.
(And note that I'm allowed that—I'm not misinterpreting moderation, or making conspiracy theories, or whatever else; I'm allowed to feel about a message in any number of ways.)
And there's a variety of reasons for that. Ultimately, unless talks involve clear and concise steps towards change that are understood by the community in full, then talking just becomes a performance.
Lastly, when talking about transparency (a word that has used a lot here throughout the years), there needs to be accountability.
And to me, accountability should be an apology to those harmed, and a plan to do better. I think it would go a long way if it felt like any of the talks being had or the altercations happening three years in, bore some sort of result. But it often doesn't.
It feels like we're having the same conversations three years in. And that should be cause for major introspection—Not pretty words. Not committee decisions; just a genuine show of introspection, and communication with the community that reconceptualizes moderation and takes into consideration the power discrepancies.
And that includes figuring out how to prevent (or have a plan for) burnout and not having mods feeling like they have to destroy their health, meanwhile animosity grows.
The way I'm envisioning it, I also will handle it solely, at least at the beginning. That way I can set the tone, and hopefully allow for users to feel safe enough to voice their concerns, suggestions and feedback.
I think, for a general feedback thread to be created, the mods need to be prepared that there will be a lot of complaints up front. People have had issues with this or that for years. Of course the tone should be respectful but threatening with bans or closings the thread because of momentary hostility isn't the way to handle it. Those people who care can lose their temper but they do so because they care about the forums.
At the most give someone who is clearly worked up a 12-hour ban to cool down. Even then this decision must be made to protect the thread from derailing and the user itself for potentially taking it too far, and not because the staff took offense to what the user said.
This is something we aim to deal with, by hiring new staff that will help alleviate the overall workload enough for some of us to fully dedicate our time to dealing and answering those mails. I'm incredibly sorry that this is frustrating to many, I fully understand, and this is something we intend to improve in the future as well.
In the interests of our user's safety, this is not a viable option: as staff we have access to personally identifiable information as such a vetting process is necessary to ensure that anyone who comes on board is trustworthy and responsible. The well-being of our members is our upmost priority, and this is something we won't compromise on, even if it means having fewer staff and longer wait times for responses.
I do back-end technical work which enables adding various features for the site. Putting together feature designs, over-seeing development, documenting and describing features for public consumption, is frankly not an easy task and is the sort of project management skillset which is not quick to pickup and even harder to hand over to a new set of people. And not something I do.
I think there should be a general feedback thread then if this is something that is supposed to be encouraged. Most forums have them. If you're always looking for constructive feedback, then why not have an official place where people can give it? Sending private messages to staff or randomly opening threads like this isn't the same thing. I truly think that threads like this move fast and become overwhelming for the staff specifically because there has never been an official place set aside for these "meta" conversations to exist without the chance of being locked and shutdown.
Yes, a new feedback forum 3 years into the life of the site would probably get overwhelmed with people wanting to post in it. Yes, it would need to have some hard and fast rules and people would need to adhere to them if they don't want to get banned (perhaps even just thread-banned from posting in the feedback forum for a while, but that's a topic for the feedback forum I think). Yes, it would require people on the moderation staff to perhaps have to do some more work because at least some of them would need to keep an eye on it and respond to people in it. However, I think the benefits for the community as a whole to have a place to give feedback or ask questions about moderation in a civil and respectful manner would be good for the long term health of the site.
TLDR is basically that I think there should be some rules/tech that alleviate the flood of messages people will likely want to make in an official feedback thread so that it doesn't feel too overwhelming for the staff from the start, and doesn't cause them to shut down and ignore people like they usually do, while still providing an official space for people to give feedback, make suggestions, request features, and ask questions about moderation.To go back to my point earlier about having a dedicated feedback thread, something that could help reduce the flow of traffic in there and make it easier on the staff could be to have a hard rule about not quoting other posters and getting into side discussions. I think an official feedback thread should just be for making posts directed towards the staff with no intention of getting into a conversation with another user about it. I'm not telling anyone to not do that in this thread obviously, but if a true feedback thread were made, I think that's something to consider at least.
Going further, it could also maybe help to have some rules about how often one can post in there, maybe even a tech thing with a cooldown maybe that could be figured out, idk, but I'd just like to figure out ways to make that work and make it as easy on the staff as possible. I think having open constructive feedback and Q&A sessions like this is healthy, and I'd like to see it encouraged to take place more regularly and in a way that helps both users and staff ultimately.
*With regard to a General Feedback thread's operation, I think various steps could be taken to maintain a safer and cooler-headed -- but honest -- space for everyone.
*Restrict the thread from non-member viewing, as has recently been done to keep certain other threads from prying eyes.
I mean, yes, I agree that no one should derail the thread and cause issues with it, but that kind of goes without saying. I guess I just don't see why this one incident that happened a few years ago with probably a different staff make up (since staff turnover is so high) is such a big deal in the context of improving relations going forward. I mean, it's possible they have learnt from that thread, just like they have learnt from telling everyone to "knock it off" about the tags issue to offering up a feedback thread
If it happens again, then yeah, well done for calling that, you were finely attuned to the threat of a staff kamikaze thread derail. I know that's happened a few times, but it generally doesn't, so hopefully a feedback thread existing will provide users with a way to provide feedback when/if that happens again
I'm just saying I'm happy to meet staff halfway, and to try and push for a forum that works better for staff and users, and if there are users who don't think that's possible, then a) it's weird they're still here and b) they probably don't have anything constructive to add to any feedback thread
I've offered suggestions for a feedback thread a bunch of times but I get why it wouldn't want to be done given how they usually go- it would need to be an all hands on deck thing and I don't know what the structure of the team is like insofar as how many people are allowed to or how many people would be comfortable being subject to some of the posts that might come up. The only way it can be done is being strictly moderated to stay productive and on topic with many mods participating so it doesn't get away from the team. I have years of moderation experience on very large forums and have offered to help out a bunch, I dunno what threshold is for being trusted with an unpaid janitor position is but if it's not that, who knows haha, but I think it's a doable thing to at least try if we can all agree to keep it civil and realize there'd be some growing pains with it and cut them some slack.
Pak, that's a great idea about closing and reopening. And clearly point out the thread isn't for relitigating bans, that's a must.
If you want to be a mod, you shouldn't be a mod. I'll reiterate what I said earlier: mods should not be active members of the community. All that does is lead to personal issues, hurt feelings, and distrust. The second a mod becomes part of a discussion as a user, bias is born on both sides of the discussion. The people making the decisions should have no personal stake in the outcome. This is a recipe for failure.
Think about taking up a position as a hall monitor and busting one of your friends. Same concept.
If you aren't an active, passionate member of the community why would you be motivated to do a stressful, unpaid job?If you want to be a mod, you shouldn't be a mod. I'll reiterate what I said earlier: mods should not be active members of the community. All that does is lead to personal issues, hurt feelings, and distrust. The second a mod becomes part of a discussion as a user, bias is born on both sides of the discussion. The people making the decisions should have no personal stake in the outcome. This is a recipe for failure.
Think about taking up a position as a hall monitor and busting one of your friends. Same concept.
Moderators should ideally be paid staff that aren't active community participants.If you want to be a mod, you shouldn't be a mod. I'll reiterate what I said earlier: mods should not be active members of the community. All that does is lead to personal issues, hurt feelings, and distrust. The second a mod becomes part of a discussion as a user, bias is born on both sides of the discussion. The people making the decisions should have no personal stake in the outcome. This is a recipe for failure.
Think about taking up a position as a hall monitor and busting one of your friends. Same concept.
If you aren't an active, passionate member of the community why would you be motivated to do a stressful, unpaid job?
I agree with your concerns, but when talking about unpaid labour you'll never reach a truly satisfactory result. I think it's more important that staff actually understands the needs and concerns of the community - or rather communities - and that's best achieved when said staff is actually an active and known part of the community rather than just an observer.
I don't think this is a bug but it is a question about the site features.
Through not really understanding how the Quote function works for way too long I've clicked on the "Quote" button under people's posts and not clicked on "Insert Quotes" to use them and now have a ton of quotes that I now have no intention of posting.
So when I click on "Insert Quotes" I have like a billion things things that I need to "remove" that basically make "Insert quotes" as a function not usable for me anymore. Is there a way to "clear" this backlog of non-relevant quotes entirely? Everytime I use "Insert quotes" it's all there.
From what I can tell, that removes the quotes from play for quoting in a single instance, but the next time I use "insert quote" they're all there again?There's a "Remove" button in the top-right corner of each quote when inserting.
From what I can tell, that removes the quotes from play for quoting in a single instance, but the next time I use "insert quote" they're all there again?
I'm very glad this ended up not being trueWe will make adjustments and improvements, but this is here to stay. There is no turning it off. That defeats the entire purpose of it.
If you want to be a mod, you shouldn't be a mod. I'll reiterate what I said earlier: mods should not be active members of the community. All that does is lead to personal issues, hurt feelings, and distrust. The second a mod becomes part of a discussion as a user, bias is born on both sides of the discussion. The people making the decisions should have no personal stake in the outcome. This is a recipe for failure.
Think about taking up a position as a hall monitor and busting one of your friends. Same concept.
Nah this is ridiculous. It's an unpaid volunteer job, you want motivated people, interested people. Imagine the red cross saying if you care too much you shouldn't volunteer your time I've been doing this for years, not swinging it around or anything but I kind of know what I'm talking about, I've been through the theory and practice of both choosing people who don't want to do it and choosing people who do and the latter has always turned out better.
Plus, being a mod can be soul sucking a lot of the time, you get someone without an investment in a community and they will burn out quick, and they won't know anything about the culture. There's this idea that mods should be like unbiased judicial arbiters, like they should hold themselves to the same standard the supreme court is supposed to, I've seen that philosophy as well and while it sounds nice on paper it's garbo in practice.
For sure they can, I've worked in plenty of non-profits, there's still a power structure. As far as getting drunk on power (as much power as an internet janitor has anyways), that's why you select good people and remove them if they become an issue. Now like there should be a system in place for that for sure (I've used quarterly reviews, collect automated metrics, and anonymous team surveys for instance).Red Cross volunteers don't have power over the people they're helping and they can't send people away if they annoy them, nor can they get drunk on power and end up being an asshole to everyone around them
That would be a really uncharitable way to read it so I doubt that would be the case, I think I have a pretty good relationship with most people here and they know there's people (def not just myself) who really want to see this place flourish and have confidence that the team is listening to them and has the ability to be more responsive! then again though having done it I have a hard time equating "mod" with "power" because if people knew what it was like or did it for any length of time they'd also think it's a bit unrealistic how much people equate internet janitor work with power haha, or at least once you're in it it doesn't really feel that way.Didn't you also say you'd offered to help before, and I guess they didn't take you up on that? Maybe being eager to be put into a position of power was a part of that
Nah this is ridiculous. It's an unpaid volunteer job, you want motivated people, interested people. Imagine the red cross saying if you care too much you shouldn't volunteer your time I've been doing this for years, not swinging it around or anything but I kind of know what I'm talking about, I've been through the theory and practice of both choosing people who don't want to do it and choosing people who do and the latter has always turned out better.
Plus, being a mod can be soul sucking a lot of the time, you get someone without an investment in a community and they will burn out quick, and they won't know anything about the culture. There's this idea that mods should be like unbiased judicial arbiters, like they should hold themselves to the same standard the supreme court is supposed to, I've seen that philosophy as well and while it sounds nice on paper it's garbo in practice.
Totally agree with you on the mental health stuff- but I think you paint kind of a dim view of a lot of people who volunteer their time, as if all of them have, or over time gain, some wanton thirst for power and influence when really most people, at least most adults are able to treat it as any other volunteer gig or hobby. Sure, I've worked with people like you're talking about, and I've seen people become that way over time, that's def been the minority though and there should always be safeguards in place to deal with those situations anyways. I'd still take someone with a real investment to see a community thrive over someone with no real investment whatsoever in it. You gotta have a strong internal structure, training, and review processes to prevent the type of behavior you're talking about either way, if you have that that's how you build and retain a great team over time, if you do that you don't have to worry about limiting yourself.So have I, since the late '90s. If someone has a stake in/attachment to a community, giving them power to affect that community in any way almost always leads to bad outcomes. Eventually they're going to start playing favorites, swaying discussions, and generally trying to influence the community in the direction they want it to go in. Being motivated and interested is all well and good until the 24/7 wear and tear of dealing with a pack of hyenas ready to turn any word you say into a weapon starts affecting your mental health, as we've seen here plenty of times.
I would def call this a smaller community fwiw, I don't mean that as a knock or anything but 50,000 members (in totality, not counting inactive or rarely used accounts) I don't think is that big, maybe nowadays because forums are generally on the downswing since reddit has taken such a big chunk but it's not what I'd call unmanageable with good practices in place and enough people to enact them. I also agree with the enthusiastically lobbying stuff, though some of those people have been amazing in my experience an equal amount have turned out to be just kind of "eh".For smaller communities it works, for a giant community with people just waiting for something, anything to leap on and chew through? All you're going to get is exhausted volunteers mentally done after a month. Anyone who enthusiastically campaigns for a mod or admin position on a site like this is doing it for the wrong reasons, and should rightfully be turned down.
So have I, since the late '90s. If someone has a stake in/attachment to a community, giving them power to affect that community in any way almost always leads to bad outcomes. Eventually they're going to start playing favorites, swaying discussions, and generally trying to influence the community in the direction they want it to go in. Being motivated and interested is all well and good until the 24/7 wear and tear of dealing with a pack of hyenas ready to turn any word you say into a weapon starts affecting your mental health, as we've seen here plenty of times.
For smaller communities it works, for a giant community with people just waiting for something, anything to leap on and chew through? All you're going to get is exhausted volunteers mentally done after a month. Anyone who enthusiastically campaigns for a mod or admin position on a site like this is doing it for the wrong reasons, and should rightfully be turned down.
Ultimately this entire discussion is moot because it exists entirely in the theoretical realm. They've already said that staff cannot and will not be compensated, ergo it would be doubly impossible to hire a third party to moderate.
And that's generously ignoring the other very real problems with that idea -- (a) that it's all too cynical a blanket assumption of motive, (b) that it ignores any potential safeguards, (c) that a third party couldn't reflect the culture of the community, and (d) that a third party would face no accountability from the community -- only from whoever hires them.
The steps I've suggested to actually improve community-staff relations while also introducing a public avenue for honest feedback/accountability would, I think, be far more effective and realistic at reducing stress on everyone involved. Cleanse and prevent the toxicity to begin with, and most people won't be the "hyenas" you suggest. Just look at the current official tag feedback thread -- with a mere week of feedback and work, the feature was transformed into something that was nigh universally praised, with people effusively thanking the staff for merely letting them have an option for the visual status quo.
Until the next crisis that results in a tangible effect on the staff's mental health, sure. We're due for another one in about a week.
Until the next crisis that results in a tangible effect on the staff's mental health, sure. We're due for another one in about a week.
[HIDEPOSTS]Hides until user reached number of posts.[/HIDEPOSTS]
[HIDEPOSTS=7000]Hides until user reached number of posts.[/HIDEPOSTS]
The crises have largely been unforced errors as a result of policy, which is changeable. The stress of day-to-day moderation isn't so easily fixed; however, we've suggested fixes nonetheless, e.g. a moderation rotation.
If they roll out every new feature with an intro thread, and try to offer options for users so they can limit the level of interaction they have with said features, there probably won't be any further major issues with site updates
A feedback thread where people can discuss anything else, and a larger mod team with mods rotating in and out of active duty would also solve a lot of the other issues
The tag issue going from a complete balls up, to a really good implementation took less than a week. That shows that things can be better. Even if the tags were only annoying to a vocal minority, the fact is that now almost everyone on the site is happy with tags and you can see the communities feedback is being taken on board
I would appreciate a response to this as it seems like a security and privacy issue, and under GDPR users in the EU have a right to know who has access to their information and for what purpose. Windrunner B-Dubs DelphineI would like some clarification on this matter, surely moderators shouldn't have access to any identifiable information, what's the reason they would? There's a good few moderators, it would concern me if all of them could look at my personal email or IP or something that could be used to potentially dox me. At most only admins should have this access, and even then I doubt they all need it (considering there's been an increase in the number of admins lately).
I would appreciate a response to this as it seems like a security and privacy issue, and under GDPR users in the EU have a right to know who has access to their information and for what purpose. Windrunner B-Dubs Delphine
Any update on this :(Non-binary Emoji Lookup
This may require some slight code update. The emoji suggestions should include a non-binary gender.
For example, typing ":shrugging" only lists man and woman, but not "person_shrugging." 🤷
I would go even further and suggest that women get listed before men. ✨
To recap, the lookup should include "person_shrugging" 🤷.
However, I notice that this isn't even limited to this forum. Even iOS and Windows only suggest gendered emoji when looking up items. 🤦
Thanks for the response. The tos and privacy policy don't seem to say who handles the data (in terms of admins and moderators), at least not that I could find. If it's there please link to it so I can read it! Regardless a moderator having access to IP addresses will only identify an area a user lives in and their browser, if I'm not mistaken, meaning that it's not data that can entirely identify a user. Whereas the original post by a moderator seemed to suggest they could identify a user by the data they see, which is why I wanted some clarification.The terms of service and privacy policy address how we handle data.
Information such as email addresses are restricted to the administrative staff and is often used to assist members in account reclamation and appeals.
IP Addressees are accessible to moderators and may be used to enforce the terms of service.
Having the same issue, have had it happen for a while now so I don't think it's new. I'm using Firefox as well, but I know someone using Chrome and the same thing is happening. It seems completely random.Seemingly random issue started happening recently on mobile. I haven't found any correlation between the different occurences, seems random?
So, sometime, the navigation bar at the top of the page will appear off-center making the page wider than the mobile screen (allowing side scrolling).
On Android with latest version of Firefox.
Alright, there's something that's been bugging me for a very long time now on this website, and I'd really really appreciate it if it could be remedied because it's extremely frustrating to the point that I sometimes want to punch my monitor.
At the top of the website page when browsing the list of threads, there is space where two things appear: an ad, and a "report ad" link. These two elements appear most of the time, though sometimes they don't.
The issue is the following. When first coming to ResetEra (my bookmark leads directly to my watched threads) or when switching to a different section of the forum, it takes a little time for both the ad and the "report ad" link to appear. The consequence of this is that a lot of times (seriously, this shit happens every day), I see a thread that I want to click on, so I try clicking on it... except that the entire webpage gets suddenly displaced downwards because the ad just appeared, meaning that I have now clicked on nothing. I then put my cursor back on the link and click it... except that the entire webpage gets once again displaced just ever so slightly downwards because the "report ad" button has now appeared.
This happens all the time. Every single day.
And this is the best case scenario. Oh yes, because in the worse case scenario, the webpage gets displaced downwards such that I end up clicking on a different thread.
This is maddening.
Please please please fix this. This has been happening since ads have been on the website. Honestly I can't believe it took me this long to come post about it here considering how rage-inducing it is for me. Must be my ADD.
I could fix this issue by using an ad-blocker, but I choose not to because I want to support this website that I visit daily.
I'm not a coder so I don't know how it could be fixed, but maybe the space required for both the ad and the "report ad" button could be reserved at all times for them? Meaning that even when they don't appear, the space is "taken", so whenever someone loads a page on which there is the list of threads, there is no displacement that happens because that space is "naturally used" by the page.
In case it matters, I am using Firefox on Windows 10.
Thank you
#top > div.p-body > div.p-body-inner > div.uix_contentWrapper > div > div > div:nth-child(1)
{
height: 111px !important;
}
hey buds is this feature disabled or am I just using it wrong?
In the BB code list, it lists this hidden content feature:
Maybe I am misunderstanding, but it sounds like you can limit visibility to users under a certain postcount threshold (in specific thread or in total profile? not sure!). But how is that number set? Or am I misinterpreting it?Code:[HIDEPOSTS]Hides until user reached number of posts.[/HIDEPOSTS]
I tried something like:
But that didn't work. Users with fewer posts can still see it.Code:[HIDEPOSTS=7000]Hides until user reached number of posts.[/HIDEPOSTS]
Am I using it wrong or is the feature disabled?
This could potentially really help insiders from getting constantly ran off by guests and newbie accounts blasting their chats all over the internet.
Finally got around to do this. It seems to work perfectly! Thank you so much for this.Hi, AuthenticM. This is a known behavior of the ad space. Been a while so my memory is a bit fuzzy but we did consider doing create a pre-defined space for the ads instead of having it automatically be created when the ad is filled. We actually do this for a few of the ads already such as guest view for thread lists as there is an ad in the middle of the threads list but I believe we decided against it for the top ad on the forum list for desktop. But there is an option available to you that should fix the issue. It requires for you to use the extension called Stylus that allows you to use CSS to customize websites. You can get it here:
Stylus – Get this Extension for 🦊 Firefox (en-US)
Download Stylus for Firefox. Redesign your favorite websites with Stylus, an actively developed and community driven userstyles manager. Easily install custom themes from popular online repositories, or create, edit, and manage your own personalized CSS stylesheets.addons.mozilla.org
Once you have in installed, the Stylus icon should appear next to where your other extension icons are. Once that appears copy the code provided below.
CSS:#top > div.p-body > div.p-body-inner > div.uix_contentWrapper > div > div > div:nth-child(1) { height: 111px !important; }
Then click on the Stylus icon and click on the Resetera link that will appear under Write Style For. Paste the above provided code and save the style. That should fix the issue. Let me know if it works. I think all ads that appear should fit under that but it is possible that a bigger ad might be loaded and break the styling. Let me know in that case and we can increase the ad space size.
ColdSun are you aware of any issues with the editor box lately? I'm on Android 10, Chrome.
Specifically, when I try to select text or move/drag my cursor it jumps all over, sometimes deleting random text?
Another is when trying to create line breaks with the "Enter" key the touchscreen keyboard closes. It does make the line break but at the same time, closes the keyboard.
Have you heard of this happening to anyone else?
Finally got around to do this. It seems to work perfectly! Thank you so much for this.
I'm curious: do you remember the reason why you guys decided against using a pre-defined space for that particular ad on desktop, while the other ads got one?
Any idea why my side menu is missing icons?
Also have some missing icons on the top menu.
I'm on Safari 11.1.2