It's kind of bizarre for an enthusiast forum - I agree. I never thought of it as such a big deal what perspective a game uses until I came here. I prefer to engage games on their own terms. A lot of money goes into these things and choices are made for reasons, which I find interesting to explore. That said, camera perspective is usually one of the most surface level and least interesting of those choices.
I wonder how many who "third-person or bust" own sword collections.
I wonder how many who "third-person or bust" own sword collections.
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