I think the "direct clone" is a bit of an overstatement. I mean, we do have stuff like; set bonuses, mods, traits, co-op synegies, and most importantly, guns. We also focus on replayability that lets you see new quests, bosses, world bosses, layouts that weren't in your first playthrough.
Then again, right off the top, it's a shooting-focused game while Soulsborne is clearly not.
Now, in your defense, we do have the bonfire, an automatic (on death) refilling stock of heals, generally challenging gameplay (the #1 way to be compared to a Souls!), and we have a reletively straightforward upgrade system with a few tiers of increasing materials... but I don't think that really makes it "a direct clone of Souls". I'd say that a direct clone of Souls would be closer to Lords of the Fallen (which I actually really enjoyed outside of the bosses - so much potential) or even Salt & Sanctuary (which I also love!).
But... it was a huge inspiration for us, along with Terarria, Diablo, and many other games. We definitely don't mind the comparison!
Anyway, at the end of the day, it's not for everyone. Totally respect your opinion but I do think you are missing out for not giving it a try. Maybe when it's on sale you can give it a go and swing by and let us know how you feel once you sink a few hours into it. I definitely look forward to hearing from you if you do!