We are also stuck with shit xp on Xbox until the patch drops. After 13 hours in only trait 25 because you only get 3 xp per kill.
Damn, didn't realize that was also an issue. Yeah I've been leveling up slow.
We are also stuck with shit xp on Xbox until the patch drops. After 13 hours in only trait 25 because you only get 3 xp per kill.
Devs said patch should be out by day 1. We shall see. But it makes the game way way harder since your traits are supposed to be what helps you get past the scaling.Damn, didn't realize that was also an issue. Yeah I've been leveling up slow.
Damn, didn't realize that was also an issue. Yeah I've been leveling up slow.
Regret buying this on the xbox. Even with a OneX I get frame drops in a lot of places, and I don't have any friends to play this with so I'm stuck trying to solo. At least the terrible xp helps explain part of it, which means I probably won't even bother trying to play it until next week.
Boss adds for solo on normal need tuning, and they feel inconsistent. Looking at streams, really feels like the fights are tuned for co-op.
The first boss I fought was gore something, who is just a charge you with a sword dude but spawns explodey adds. So frustrating I gave up and re-rolled, got Shroud. First three fights, near infinite respawning roots without any time to breathe or fight the boss. Fourth time, they came at me in manageable waves. I don't know if it's a bug or I'm not understanding something about bosses. I'm now at the Mangler and having the same problem, the adds just never stop spawning, and the fights I'm seeing on youtube look way more manageable than what I'm getting.
Awesome post, super informative read :) I'm at the final boss but my co-op partner has called it quits for the night so going to tackle it again tomorrow morning (after we died a few times tonight). Can't wait to re-roll and start exploring differently generated versions of all the worlds, especially with this knowledge about level scaling.I made a post on reddit regarding the level scaling in case anyone was interested. Hopefully that's OK to post!
Awesome post, super informative read :) I'm at the final boss but my co-op partner has called it quits for the night so going to tackle it again tomorrow morning (after we died a few times tonight). Can't wait to re-roll and start exploring differently generated versions of all the worlds, especially with this knowledge about level scaling.
"We are currently recommending that you save a back copy of your save if you are on PC. Here is where you can find it!
To find your current save:
- Choose the drive you installed Remnant on in File Explorer and select 'View'.
- Check the box that reads "Hidden items.
- From there, navigate to Users > AppData > Local > Remnant > Saved > SaveGames - Copy the 'profile.sav' & any save files to your desktop 'save_#.sav'."
Why is that? Do you know the cause for the warning?
I just read on Steam that if I preorder today I can immediately start playing? I thought this came out on the 20th (the Steam/PC version)
Oh sorry ya I have had that one for the review. Sorry I thought it was another new thing. Thanks!A crash at the wrong time can kill your save completely (game will no longer load the save).
If you are unlucky it will also get synced to the cloud and you can only restart from scratch.
This is an issue we found out right after the first XBOX submission went through. Was a bug with a bunch of moving parts. Already fixed on PC and should be good to go on XBOX/PS4 on the first patch.
Did you save the Liz's? I saved both and each gave me a key, you only need one key to unlock the door and there was a neat gun inside. I think getting a second key is just a bug, I couldn't find a second locked door.Anyone know what's up the the quest "A Tale of two Liz's"?
There's door in the area that's locked with equipment inside but no key.
I have absolutely destroyed every single boss I have come across so far and I am in world 3.
I am playing the whole game solo, on normal.
I really don't get the add problems. If your weapons and armor are properly leveled and you have points in vigor and endurance, you can basically do whatever you want.
I'm gonna echo some people in that thread and ask if we can get some of that gearscore level info in-game, it would be very helpful.I made a post on reddit regarding the level scaling in case anyone was interested. Hopefully that's OK to post!
That damn Shroud guy and its bleed is becoming very annoying, teleporting enemies with adds are the worst. After 5 tries only got it to around half health, so i guess I'll have to farm....for the first boss....Man as i get old I just suck at games.
We are also stuck with shit xp on Xbox until the patch drops. After 13 hours in only trait 25 because you only get 3 xp per kill.
Wait.... So there is a very obvious exploit then?I made a post on reddit regarding the level scaling in case anyone was interested. Hopefully that's OK to post!
Wait.... So there is a very obvious exploit then?
1. Go to next area---> don't upgrade weapons and gear---> go back to ward 13 to upgrade gear---> then profit??? They will always be weaker than you?
2. Or even better: switch characters to a new character ---> go-to next level---> switch back to leveled character----> profit?
Can we even do that second example? Still tho, holy shit. Perhaps it would've probably been a better idea to just follow dark souls route and how they did each area?
Thanks for the clarification tho.
We are also stuck with shit xp on Xbox until the patch drops. After 13 hours in only trait 25 because you only get 3 xp per kill.
Wait.... So there is a very obvious exploit then?
1. Go to next area---> don't upgrade weapons and gear---> go back to ward 13 to upgrade gear---> then profit??? They will always be weaker than you?
2. Or even better: switch characters to a new character ---> go-to next level---> switch back to leveled character----> profit?
Can we even do that second example? Still tho, holy shit. Perhaps it would've probably been a better idea to just follow dark souls route and how they did each area?
Thanks for the clarification tho.
Hey I'm in the swamp and there's a special enemy whose health gets low and then just becomes invulnerable to everything and then gets all his life back. How do I kill this sucker?
wait, Xbox xp gain is bugged? Welp.....guess it's drop the game and why bother atm
broken matchmaking, bugged xp and sometimes I don't think item sharing works because one time picking up a potion will give to all players and another only the person who picked it up got it.
tragic also can we get separate ammo drops for each player instead of the current system where the man spamming pickup gets it only?
#1 is not an exploit. It is intentional. We want every new zone you go into to be more challenging. However, we found that very often players would go into a new zone, then go back to town to level up to prepare for the next zone because there is a warp right there at the start. It ends up working out.
#2: Won't work because the campaign is based on that specific character.
You get way more EXP from quests (which aren't affected). That being said, it's definitely an annoying bug. Apoligies for that!
As for ammo drops, you can also just buy ammo boxes. They are insanely cheap (200 scrap) and auto fill AND auto reload both of your weapons faster than it takes to eat a Dragon Heart.
Can I humbly request a simple feature? A complete 180 turn with the press of a button on controller. Something like Resident Remake 2 has. Playing with a controller is more satisfying for me, even on PC. However the slow turning is terrible to react when enemies surprises you. A fast 180 on controller would do wonders to mitigate this. RE2 uses down on the left stick + B (or circle) for example.
Please
Can I humbly request a simple feature? A complete 180 turn with the press of a button on controller. Something like Resident Remake 2 has. Playing with a controller is more satisfying for me, even on PC. However the slow turning is terrible to react when enemies surprises you. A fast 180 on controller would do wonders to mitigate this. RE2 uses down on the left stick + B (or circle) for example.
What I do (when I play controller) is set my turn speed high, my aim speed lower, and my scope speed lowest. You don't need to turn slow when just exploring, so you can use it as a quick turn. Being able to turn fast out of aim mode is specifically why we separated all of those settings.