Never understood why that series died. Dc2 was finally showing the allure of the gameplay, and a modern version could be even better.
Sony stopped caring about Dark Cloud. They tried something with like 3 White Knight Chronicles games, but after that faltered, Sony stopped looking in Hino's directionThey abandoned Dark Cloud. Dark Cloud 3 is the only way for them to save themselves.
Too bad Hino stopped looking at Nintendo'd direction and botched their entire localization capability too, his arrogance destroyed his company.Sony stopped caring about Dark Cloud. They tried something with like 3 White Knight Chronicles games, but after that faltered, Sony stopped looking in Hino's direction
that's because Little Town Hero is not a good gameWhenever Game Freak does something outside of Pokémon such as Little Town Hero, they get roasted.
People loved Pocket Card Jockey.The games themselves simply are not good enough. I don't think anyone looks at Inazuma Eleven or Ni no Kuni as a prime examples of the traditional Japanese RPG craft.
To be fair, making JRPG for the youngest audience is pretty difficult. Whenever Game Freak does something outside of Pokémon such as Little Town Hero, they get roasted. Even Nintendo's efforts such as Xenoblade and Fire Emblem are clearly targeted towards the otaku audience. The genre as a whole has pivoted towards a specific type of fanbase and Level-5 is constantly trying to swim against the flow.
It was less a publishing issue and more that Level-5, in all their wisdom, decided they were unilaterally over traditional console development and made a huge push to transition their series over to a mobile-first mentality in the wake of YW beginning to slow down and feeling that their platforms of choice at the time (pretty much just the 3DS, with a smattering of Playstation) were simply going the way of the dinosaur and were anticipating that the mobile audience would welcome all these great IPs with open arms. They were treated with almost immediate revulsion as projects released half-assed and barely resembled their original entries that people liked, delayed endlessly to the point where Yokai Watch only just recently got a port of the original game in the past couple of years ago on mobile, or had incredible decisions like buying Comcept, having them work on a mobile game, and then having that mobile game close in less than a year, leaving Inafune with little more to do than enjoying a quiet office environment with nothing to work on. They came crawling back, but the damage to their brand was already done and they are what they are these days, with a rapidly dying mothership brand like Yokai Watch finding new and exciting ways of generating apathy, Ni no Kuni almost literally going to the highest bidder to anyone interested, and the ongoing dumpster fire of Inazuma Eleven Ares or whatever they're calling it now since they ran through two seasons of that and still couldn't release a game. I hear decent things about Megaton Musashi, but it's not like we're in any danger of anyone localizing it so we can find out together!Didn't they have Nintendo help them publish a ton of their games in the west and suddenly Hino decided Level-5 could do that themselves, leading to even more delays and eventually the closure of their international branch? That happened some time before the Switch was released, so it was a mix of (a ton of) arrogance, HD development only, which is more expensive time/money/people wise (they didn't have the 3DS to fall back anymore), the idea everything could be a multimedia franchise, that they could do all publishing themselves and the belief they could milk their IPs by flooding the market and not run them to the ground that way.
Had they kept their relationship with Nintendo YW4 would have already released here on Switch at least and maybe other games too, but I believe they don't release games outside Japan anymore. The company is doomed at this rate.
Revive Ushiro!
Remaster Jeanne D'Arc!
Re-release Professor Layton vs Phoenix Wright!
This has been "The 3 Rs for Saving Level-5", by FinFunnels.
- they plan to. don't know how at this point
- is that merchandisable enough for Hino to care?
- ask Capcom
- For real? I had no idea!
- They could probably market merch to Fate series fans lol
- But Capcom didn't publish it. Level-5 did in Japan, Nintendo outside of Japan.
Thanks for the link!Cancelled Level 5 Horror RPG Ushiro Is Being Revived For Nintendo Switch
Originally intended for PSPwww.nintendolife.com
as for the PLvsPW, Cappy looking at L5 like
wasn't this directly what pushed them to try harder with their story in gen 7?I remember when people were briefly saying Yokai Watch was going to be the guaranteed worldwide wake-up call that would transform Game Freak's developmental output to "keep up or get left behind."
nah, this is on Netmarble
Crimson Shroud and Jeanne D'Arc were too unique for normies to appreciate, so the company unfortunately tanked.
"When I listened to the pitches for how hardware manufacturers conceptualized the current console generation," Hino told Famitsu, "I thought that consoles needed to find a way to exist alongside smartphones to survive. We're not in an age where it's just 'I like games, so I have a console' or 'I like playing outside, so I have a portable'. You're playing console games, and you're also playing smartphone games in a whole different environment. When you think about it that way, the question becomes: If you really enjoy a smartphone game, get lost in the world and feel real emotions from it, then why throw that all away once you're back in your living room? That's what we're attempting with Wonder Flick; we're trying to provide a different but enjoyable play experience on consoles and smartphones."
Yep. They bet big on mobile and lost.This happened:
Level-5 boss Akihiro Hino on how Wonder Flick links up consoles with smartphones
Akihiro Hino, founder of Level-5 and the main creative mine behind well-known Japanese games like Professor Layton, Inazuma Eleven and the two most recent non-online Dragon Quest titles, is not...www.polygon.com
This.They went all-on on the mixed media shit, where every game had to have an anime, manga, toys and eventually a mobile game to go along with it.
They're making money hand over fist so seems like it's working out for them and people really like their stuff.
IIRC, most of the effort that L5 was putting into YW was more adversely affecting the Pokemon anime than the games, since that was very much in a rut until they completely overhauled the concept with Sun & Moon to better focus on the characters and moving towards a simpler art style so they could spend more money on the animation itself for better action scenes. I seem to recall the stronger story focus in gen 7 being more of a "this is something everyone complained about in X/Y" bit of feedback than feeling like they had to match YW.wasn't this directly what pushed them to try harder with their story in gen 7?
as a reminder they shown some footage of Inazuma Eleven last year
and here's some of the old gameplay in comparison with the new
Nah they ran that franchise into the ground. Half the hype in Japan was because the game was a big hit and the physical watches sold out creating scarcity which drove the fervor.is yokai watch still popular in Japan? Few years back folks were saying it's gonna dethrone Pokemon lol (something like that).
Drill Dozer and HarmoKnight say, "Nah." Little Town Hero is the only non-Pokemon game they made (as far as I'm aware) that was a complete flop.Whenever Game Freak does something outside of Pokémon such as Little Town Hero, they get roasted.
there's Giga Wrecker but that was better receivedDrill Dozer and HarmoKnight say, "Nah." Little Town Hero is the only non-Pokemon game they made (as far as I'm aware) that was a complete flop.
I wouldn't count on a new Professor Layton.
The puzzle aspect was handled by Akira Tago, who passed away in 2016. That's why the puzzles in Katrielle's game were so... bad.
Unless they find someone on Tago's level, Layton has hung his hat up for good.
that was only a one game deal anyway. he was never set to join L5I remember being pretty excited when it was announced that Matsuno had joined Level-5... only for him to bail immediately after Crimson Shroud was finished, lol.
that was only a one game deal anyway. he was never set to join L5