What came to my mind reading the title
Let's hope is not a hot mess like Quantum Break was. Unplayable even today.
Yeah I hated QB but loved Alan Wake so I'm hoping this is a bit more than a return to form for Remedy.
What came to my mind reading the title
Let's hope is not a hot mess like Quantum Break was. Unplayable even today.
I am a little confused by this game... Is it a horror game or not?
I heard it was based off of the SCP Foundation but I can't really see that from the trailers.
I am a little confused by this game... Is it a horror game or not?
I heard it was based off of the SCP Foundation but I can't really see that from the trailers.
Absolutely disappointing. Yet another AAA game with no hdr support. Was so looking fwd to this game, won't be buying.
HDR would have been perfect for this game with its atmosphere, bright lights constrasted by darkness... Plus vivid colors to break it up. Would have contributed immensely to the atmosphere and immersion. Huge oversight and I'm incredibly bittered because I too was looking fwd to the next Remedy game for years. QB I gave a pass as it was 2016 and still very early days for HDR. But this is just unacceptable in 2019. Just Cause, Wolfenstein, Rage and now Control. Can only hope it will be patched down the line.No HDR is a bummer, but there's no way in hell I'd skip a new Remedy game! Already pre-ordered on Xbox One and PC, can't wait!
I am a little confused by this game... Is it a horror game or not?
I heard it was based off of the SCP Foundation but I can't really see that from the trailers.
HDR would have been perfect for this game with its atmosphere, bright lights constrasted by darkness... Plus vivid colors to break it up. Would have contributed immensely to the atmosphere and immersion. Huge oversight and I'm incredibly bittered because I too was looking fwd to the next Remedy game for years. QB I gave a pass as it was 2016 and still very early days for HDR. But this is just unacceptable in 2019. Just Cause, Wolfenstein, Rage and now Control. Can only hope it will be patched down the line.
The experience, gameplay, story and mechanics. All out the window because a recent graphical option isn't available.Absolutely disappointing. Yet another AAA game with no hdr support. Was so looking fwd to this game, won't be buying.
It seems to feature some horror elements such as monsters and bizarre creatures, but it's not a horror game per se.
Absolutely disappointing. Yet another AAA game with no hdr support. Was so looking fwd to this game, won't be buying.
Umm, a 1070 can play in 4k HDR though?Worst part for me is that I bought a 4K HDR TV and bought an X pretty much for this game, since my 1070 can't play in 4K HDR, but whatever, Gears is around the corner!
EDIT: Don't get me wrong though, I'm very, very hyped for the game regardless!
Its actually a game changer, not just a mere graphical option. More impactful than 4k or Ray tracing, no question. The epitome of visual fidelity is unattainable without HDR. Playing it without hdr will only frustrate me because at every scene before I can appreciate it I would say 'man, imagine this in hdr'... would drive me insane. Trust me I have tried but the frustration is simply not worth it. Once you see, you cannot unsee.The experience, gameplay, story and mechanics. All out the window because a recent graphical option isn't available.
The game still looks phenomenal, regardless visually.
Shame bro I feel for you. But yeah there's Gears, Ghost Recon, Star Wars and Call of Duty which are all HDR confirmed for PC so a decent consolation prize to bring me out of my valley of despair.Worst part for me is that I bought a 4K HDR TV and bought an X pretty much for this game, since my 1070 can't play in 4K HDR, but whatever, Gears is around the corner!
EDIT: Don't get me wrong though, I'm very, very hyped for the game regardless!
So true. The impact HDR had on Metro was profound and was so looking fwd to seeing it in action in a moody, atmospheric environment like Control's. There were so many jaw dropping moments in Metro where I would just stop and stare...blinding lighting amidst pitch black darkness with a splash of ultra vivid color which made for an unforgettable experience.well it's just, there's so many dark corners in the game from what i've seen and HDR would help with clarity a lot. not to mention there's some interesting stuff going on lighting wise and HDR could really help make it pop.
still super hyped though. already got this puppy pre ordered (i hardly do that) really looking forward to diving in. wish we were there already.
Alan Wake was fantastic and QB was pretty great too, the hell you talking about fam?
Umm, a 1070 can play in 4k HDR though?
Also it seems completely ridiculous to me to skip a game you've been looking forward to because of HDR support.
I really hope that Control just totally eschews most things from Quantum Break. The limp and weak gunplay, the terrible forced walking sections, the pacing - that all needs to be drastically improved upon here.I've been replaying Quantum Break and man the platforming sections in "frozen time" are extremely bad. A chaotic environment where you can't tell what's happening, if you're using your powers correctly, and then an object judders into you and you die. Control must do better in this area.
edit: like, look at this. What?
The gunplay was really surprising, too, because if there's one thing I just take for granted when it comes to Remedy is weapons feeling and sounding great, but Quantum Break really dropped the ball there. Hell, it's Remedy gunplay with superpowers, how in the world could that be boring? And yet... I find combat in Alan Wake much more satisfying. The "explosion" when you break an enemy shield has such a great effect, as well as their death sound, it never gets old.I really hope that Control just totally eschews most things from Quantum Break. The limp and weak gunplay, the terrible forced walking sections, the pacing - that all needs to be drastically improved upon here.
Absolutely disappointing. Yet another AAA game with no hdr support. Was so looking fwd to this game, won't be buying.
They've specifically stated in interviews (Gamespot I think) that they've re-focused on gameplay and moved away from the design approach they had with Quantum Break. Combined with the more open level design, things bode well for Control as a new direction for Remedy.I really hope that Control just totally eschews most things from Quantum Break. The limp and weak gunplay, the terrible forced walking sections, the pacing - that all needs to be drastically improved upon here.
They've specifically stated in interviews (Gamespot I think) that they've re-focused on gameplay and moved away from the design approach they had with Quantum Break. Combined with the more open level design, things bode well for Control as a new direction for Remedy.
My biggest worry is that they still haven't shown much enemy variety in Control, something that's marred their last two games.
My biggest worry is that they still haven't shown much enemy variety in Control, something that's marred their last two games.
Yes. I love QB. Only thing I really disliked was not being able to use hip fire.
On the bright side it isn't open world, instead they're promoting more intricate levels with their metroid-vania comparisons. It's a more nuanced design choice, I think.I'm not very impressed with what I have seen. The environments look very same-y, which I feel is an area Quantum Break was much better. To me, this looks like a low budget version of Quantum Break. I also think the story will be a pretty big step back. Personally, I don't like this trend of everything needing to be more open either.
I cancelled my pre-order, and will purchase Control on a sale if it reviews well.
I find enemy variety isn't as straight foward as it might seem. You mentioned Quantum Break and Alan Wake, but what enemy variety both Max Payne games had? It was just guys with different guns and different skins. Yet I stand with you that neither Max Payne suffered from a lack of different foes, because it's not just about that.
You can make the same enemy feel fresh time and time again, but you need great mechanics to do that. More than that, you need to explore those mechanic in different ways. That what I felt was the biggest Alan Wake's shortcoming.
yeah it's a shame.
Interestingly the PC version of Quantum Break does