Going back through the thread and reading comments, I want to add that though yes the game takes it's time and makes the player slow down, that is nothing unique when talking about games. There are many other long form games that exist but function more intuitively (BotW, Dark Souls, simulation games).
I think the one aspect not widely discussed here is the games wrapping (look, narrative, acting, animation, etc.) vs its gameplay (control, flow, pace, structure, etc).
The wrapping is superb but that gameplay feels good when it works, but it definitely always felt like it was fighting with itself and wasn't cohesive. It's individual parts are superb, but together it's a mess.
Don't let the wrapping blind you from a game's quality, but if you enjoy it, enjoy it for yourself while still recognizing it's flaws.