Not really. Heard that the game had a very troubled development, and porting it to PC would be really painful.
Hasn't this always been a rumor everyone says but can't actually find a source for?
Not really. Heard that the game had a very troubled development, and porting it to PC would be really painful.
PCs are so overpowered now compared to back then, I have faith they could make it work, I mean, the PS3 and 360 emulators are kind of almost close to doing it..
Hasn't this always been a rumor everyone says but can't actually find a source for?
brute force can overcome some optimization issues, the game was on PS3 and 360, most games on these platforms were successfully ported to PC,I don't think it has little to do with power.
Rewriting the code for modern PC will be a major effort if the code is really a mess.
brute force can overcome some optimization issues, the game was on PS3 and 360, most games on these platforms were successfully ported to PC,
also the 360 version runs on an emulator on the xbox one (very slow PC CPU), I'm not pretending I know all that is involved or that it's easy, but I don't think techinical limitations are a viable excuse, and it's not like it wouldn't sell, so they would make their money back for this port I think.
i'm surprised it's even coming to steam, though i wonder what's the reason for releasing it later than all the other stores (egs etc)?
is it just as a fuck you too valve?
It's not much, some low tier gear I think.Never played the online portion, what can you buy with those gold bars? Is 50 a lot? Can the gold bars be earned by just playing?
Yeah but it made the game unplayable without it for me. Will be great for online.Lock on? Doesn't the game have option to turn on 100% free aim?
higher revenue cut on the people who absolutely want to have it day one without torching their long-term sales by cutting out Steam, which they know will still be highest selling platform for RDR2 PC by far in the long run. this isn't a paid EGS deali'm surprised it's even coming to steam, though i wonder what's the reason for releasing it later than all the other stores (egs etc)?
is it just as a fuck you too valve?
Let's not get crazy here and insult the majesty that is Deadwood.
Never played the online portion, what can you buy with those gold bars? Is 50 a lot? Can the gold bars be earned by just playing?
Not much tbh, but to be fair to R* they've improved online a lot since release.Never played the online portion, what can you buy with those gold bars? Is 50 a lot? Can the gold bars be earned by just playing?
higher revenue cut on the people who absolutely want to have it day one without torching their long-term sales by cutting out Steam, which they know will still be highest selling platform for RDR2 PC by far in the long run. this isn't a paid EGS deal
That's nonsense.higher revenue cut on the people who absolutely want to have it day one without torching their long-term sales by cutting out Steam, which they know will still be highest selling platform for RDR2 PC by far in the long run. this isn't a paid EGS deal
It's crazy but I've considered buying an Xbox One X only for RDR1 in 4K
This is such a plea copping answer 😂. "Yeah, it came from a Rockstar employee but they obviously don't know what they're talking about"It came from someone at Rockstar, but it was likely just an excuse for not wanting to port it at the time.
This is such a plea copping answer 😂. "Yeah, it came from a Rockstar employee but they obviously don't know what they're talking about"
I just don't get this reasoning. Epic is paying everybody on their store to launch on Steam later. Why wouldn't that still be the case here? Hell, why would R* let RDR2 go on the EGS store first for free when even stinkers like RollerCoaster Tycoon Adventures and Omen of Sorrow got paid? If your argument is this staggered release is to make more money, then you gotta conclude they also took an Epic payout to get... more money!
That's nonsense.
If this decision was about the sales revenue then of course the game would get released day1 on Steam as well because you get the highest overall revenue there. If this decision was about margins / cuts then the game would not release on GreenManGaming and Stadia (both take the exact same cut like Steam) or the HumbleStore (25%) or GameStop (no idea). There is not a single valid line of reasoning to explain this situation without the common Epic tactic to moneyhat and delay a Steam release because that's what literally already happened with other titles.
There's literally (someone claiming to be) a former employee saying otherwise in this threadThis was at a time when Rockstar was treating the PC like it didn't exist. It's not very hard to draw conclusions.
So is this the usual Rockstar PC port shuffle like GTA V? Marginal improvements; delayed by a year for double dipping; and full priced at $60? It's really annoying to be treated like a second class platform, especially with the Epic/Steam marketplace shenanigans.
Who knows what the deal is, but it's in Rockstar's financial interest to cut Steam out even if the EGS didn't exist. From their perspective they are just leaving money on the table for every Steam copy sold due to Valve's cut. By cutting Steam out for 30 days they have all the people that can't wait potentially buying it from their launcher instead, and then they can tap into Steam's player base for the long tail sales. I'd imagine the long term plan is to be like Blizzard and only offer their new games on their own launcher.
I have little doubt the move is beneficial in a similar way Ubisoft used EGS as a way to slowly get off Steam and move users to their own platform, but with the ability to make free money for advancing their own interests via Epic. I'm just saying, even supposing launching on Steam later is financially sensible for R*, they're obviously getting paid by Epic. To put it simply, there is a good financial reason for RDR2 to launch on their own store first. There is not one to also launch on EGS at the same time, unless you account for the fact that they got some extra scratch for it. I'll reiterate, if Epic is throwing money all over the place, why wouldn't one of the biggest games of all time be able to get in on the action? Why would they willingly refuse?
They do it because we all lap it up. GTA V is always in the top most played and bought Steam games, even now. It's crazy.So is this the usual Rockstar PC port shuffle like GTA V? Marginal improvements; delayed by a year for double dipping; and full priced at $60? It's really annoying to be treated like a second class platform, especially with the Epic/Steam marketplace shenanigans.
Of course it's made that way to make people double dip, but saying the GTA V PC port only had marginal improvements might be one of the worst takes of this thread. It's leagues above the PS4/XOne version that came out a year before.So is this the usual Rockstar PC port shuffle like GTA V? Marginal improvements; delayed by a year for double dipping; and full priced at $60? It's really annoying to be treated like a second class platform, especially with the Epic/Steam marketplace shenanigans.
Here's the thing, no matter how much EGS would pay Rockstar it's likely Steam wanting a cut of the DLC money that is the real sticking point in that relationship. Shark Cards/Gold Bars are where the real money is long term. I'd imagine that the people that have to have it in the first 30 days are likely to be the same type of people to dump a lot of money into the game long term.
I don't think this has much to do with the main point of the debate in this thread which is whether Epic paid R* or not. Those superfan potential whales don't also need the game to be sold on EGS to go out and buy it. Really, every argument brought up is immediately shot down by the fact that it would make way more sense to only launch on the Social Club as opposed to also on EGS unless Epic also paid for the right to say their store has RDR2 and Steam doesn't, if only for a month.
Edit: I'm wracking my brain trying to think of reasons R* might go EGS early for a month without getting paid, and here's the best I got. Feel free to use this argument. It's in their interest to help advance Epic in the hopes of causing pressure on Steam + console platforms to lower their cut. That said, I still think they'd also prefer an Epic check while doing this just because they can obviously get one.
this is not just nonsense, it's errant nonsense. there is no steam base, epic base, RS launcher base. there is a steam-only base and a steam-and-other-launchers base. the way this current deal works, people who would have bought it if it was exclusive to Epic will buy it on Rockstar. why wouldn't they? they've already shown their willingness to go juggle multiple launchers, why go through an Epic middleman and not use the launcher integrated with the game?That's nonsense.
If this decision was about the sales revenue then of course the game would get released day1 on Steam as well because you get the highest overall revenue there. If this decision was about margins / cuts then the game would not release on GreenManGaming and Stadia (both take the exact same cut like Steam) or the HumbleStore (25%) or GameStop (no idea). There is not a single valid line of reasoning to explain this situation without the common Epic tactic to moneyhat and delay a Steam release because that's what literally already happened with other titles.
Does EGS get a cut of DLC sales? If not then putting their game on EGS is a completely different proposition than Steam. Part of selling on Steam is that Valve gets a cut of all DLC sales for copies sold through Steam in perpetuity.
epic isn't stupid. they know next to no one is buying this on EGS with the current arrangement. steam will still be the vast majority of PC sales for RDR2. rockstar launcher will be way behind that. EGS will sell basically nothing. Epic isn't a terrorist group designed to take out steam. they're a business, and this makes zero business sense.
their store is already legitimized. they don't need Rockstar for that and this is a very very thin justification to pay millions for basically no revenueHaving RDR2 on EGS despite the fact that it's on R*'s store where most people will buy it month 1 still has a benefit for Epic. It further legitimizes their store (it would look stupid to not have one of the biggest games of all time on their store),
no it doesn't. you vastly underestimate the willingness of the steam base to wait another monthand it also weakens the resolve of the Steam-only base that you mentioned
no, again another misunderstanding that distorts the lens people see this through. they are a business hellbent on being successful and profitable and they see taking on steam as a tactic to achieve that. if they felt propping up steam was key to their bottom line, they would do it. tomorrow.And no, they're obviously not a terrorist group hellbent on taking out Steam, but they are a business hellbent on taking out Steam
The question wasn't whether or not this would hurt Steam. The question was whether or not Epic paid again for a delayed release.
you selectively quote a single sentence out of context. that's because the overall argument is bulletproof. there's nothing else to be said, really. this arrangement does nothing to hurt steam and it does nothing to benefit Epic since launcher-agnostic (epic's base) will go to RS, not EGS and the overall window isn't long enough for epic to care. the only thing this means is epic gets overshadowed. they wouldn't pay for it. periodThe question wasn't whether or not this would hurt Steam. The question was whether or not Epic paid again for a delayed release.
conditional on milestones and still a higher cut, as zhuge saidThis original one is also incorrect because a) the Steam margin would be 80% and not 70%
can't speak to the Stadia situation as I'm not really as clued in on google's model or motives but I already addressed GMG. it's not an equivalent to epic, it's a traffic driver to their platform. same gamestop situation, why PS sells their physical codes in-store and not just direct from their platform
provide evidence he deleted tweets or retract
This very thread. Post #608. Note: you can't read deleted tweets.
Unknown atm.what's the expected recommended specs for this beast of a game?
their store is already legitimized. they don't need Rockstar for that and this is a very very thin justification to pay millions for basically no revenue
no it doesn't. you vastly underestimate the willingness of the steam base to wait another month
no, again another misunderstanding that distorts the lens people see this through. they are a business hellbent on being successful and profitable and they see taking on steam as a tactic to achieve that. if they felt propping up steam was key to their bottom line, they would do it. tomorrow.
It's enough to buy the battle pass (35 gold bars) or all 3 new player Roles they've added in the new update (15 gold bars each). It's a worthwhile little bonus.
To put it into other terms, you get 0.2 Gold Bars for each Daily Challenge you complete. There are various ways of earning gold while you play (actually more than you'd think) but it's usually zero point something.
Thanks guysNot much tbh, but to be fair to R* they've improved online a lot since release.