Yeah, except a few scenes it felt alittle less natural
(i loved that they pick a fight but flash forward and they dance all together, or the lennies scene)
Thinking about it it makes sense.
Pissed off Arthur with a) a level 8 stache and b) a tux is a look.
Wish the game structured out the camp members a bit better in terms of story/side missions. Like I still barely know much about a few of the dudes, and sadie basically just had 1 mission really so far at ch4.
Not saying we need like a mass effect style setup, but I do kinda wanna know a bit more about the camp. Also I seem to have a hard time triggering random camp dialogue events at times which is a bummer. Maybe I should just idle there all day?
Do you not walk around camp doing things? There's multiple chores you can do (split wood, carry hay, fetch water, etc) which boost your standing with the camp, then there's the morning stew + coffee that gets put out for everyone to eat and drink (which restores your health/stamina/deadeye).
Hanging around camp characters will have conversations not just with you, but each other too which can flesh their characters out simply by you listening to them, there's some great ones too. The game will even allow you to interject sometimes or the characters themselves will notice you standing near them talking to someone else and they'll ask you for your opinion on it, so it goes from being a two-way conversation with two npc's to a three-way conversation with you, feels really natural.
Then there's also events that can happen for the camp like (chapter 2 spoiler)When you get Sean back, the camp throws a party for him and there's dancing/singing and some great conversations they have with you and others
Wish the game structured out the camp members a bit better in terms of story/side missions. Like I still barely know much about a few of the dudes, and sadie basically just had 1 mission really so far at ch4.
Not saying we need like a mass effect style setup, but I do kinda wanna know a bit more about the camp. Also I seem to have a hard time triggering random camp dialogue events at times which is a bummer. Maybe I should just idle there all day?
Yup, i agree, and i liked that a lot. Much less hand holding. You can blast through in a speed run but can let the game immerse you if you are willing to make time for it.The camp itself is one of the main ways you are meant to get to know all the people in the camp, if you are just ignoring it and riding off for missions and never talking to people in camp or spending time in it you are literally missing the biggest way the game builds up the side characters.
Both are awesome I agreeYeah, except a few scenes it felt alittle less natural, w3 writers may have drunk with buddies a lil more... Or it s just that the characters have known each other for tens of years and are brothers instead of acquaintancies...(i loved that they pick a fight but flash forward and they dance all together, or the lennies scene)
Thinking about it it makes sense.
You did. I did as well, it gave me goosebumps and I wish I could fecking find it on Youtube.
Almost definitely a scripting bug.Just finished chapter 5... when you drop the girl you rescued from the Murfrees Arthur sees Edith Downes going inside a door with a john. Except, I already did her quest line where you convince her son to stop working in the mines and, scare off one of her johns, and give her some money to run off and start a new life. Did the game just not expect me to do this quest line by the end of chapter 5? Seems like an odd oversight for a game that has so much attention to detail and incidental dialog for everything.
Also, I was always assuming that Mrs Downes was someone you collected a debt from early on? Is that right?
I played a little more of the game today and honestly it's kinda baffling to me that a studio like Rockstar with the budget and time they have they couldn't make the aiming/shooting mechanics more than just serviceable overall, it ranges from being really good, okay, to sometimes just really bad/frustrating. Having to use auto-lock aiming in a third person shooter shouldn't be the default, it can still feel satisfying though and that's the main reason I haven't dropped it yet but I hoped after seeing all the crazy reviews and perfects that the combat would at least be top tier or near it, it's a major component of the game. I'm still enjoying it though, almost everything else is really good, but gunfights can be so annoying a lot of the time.
Aside from contacting Rockstar support, I think you're SoL. What made you think the code would be for another platform? Could have sworn its mentioned that the money would be given to you on the same platform you order the game for.Off topic Q
I got the 500K GTA space bucks from MS. But I have GTA on the PS4. The code is XBOX. How can I use it?
What the hell happened to this game in chapter 5 lol. The story just careens off the rails in record time and pushes you to a bog-standard stranded-in-an-island trope and pushes you into a mini-Mexico-from-RDR1 chapter where you meet a bunch of people you don't care about and get pushed into a "revolution" of sorts that you really don't care for. The area's tiny and the missions are whatever. The only thing that seems to happen story-wise is that Dutch gets crazier. The music is borderline offensive with all the generic "jungle" shit in the background and a mission called "savagery unleashed", smh. Most the guards didn't even have good spanish accent and delivered their lines terribly.
Thank god the Guarma section of the game is only 2 hours long because if they had wanted to make this a second open-world hub and make you spend 10 hours in there I would've just dropped the game honestly. What a terrible idea. All those man-hours wasted on a misstep like this. At least the jungle looked pretty in 4K.
Had the same response, glad I'm not alone.
What the hell happened to this game in chapter 5 lol. The story just careens off the rails in record time and pushes you to a bog-standard stranded-in-an-island trope and pushes you into a mini-Mexico-from-RDR1 chapter where you meet a bunch of people you don't care about and get pushed into a "revolution" of sorts that you really don't care for. The area's tiny and the missions are whatever. The only thing that seems to happen story-wise is that Dutch gets crazier. The music is borderline offensive with all the generic "jungle" shit in the background and a mission called "savagery unleashed", smh. Most the guards didn't even have good spanish accent and delivered their lines terribly.
Thank god the Guarma section of the game is only 2 hours long because if they had wanted to make this a second open-world hub and make you spend 10 hours in there I would've just dropped the game honestly. What a terrible idea. All those man-hours wasted on a misstep like this. At least the jungle looked pretty in 4K.
What the hell happened to this game in chapter 5 lol. The story just careens off the rails in record time and pushes you to a bog-standard stranded-in-an-island trope and pushes you into a mini-Mexico-from-RDR1 chapter where you meet a bunch of people you don't care about and get pushed into a "revolution" of sorts that you really don't care for. The area's tiny and the missions are whatever. The only thing that seems to happen story-wise is that Dutch gets crazier. The music is borderline offensive with all the generic "jungle" shit in the background and a mission called "savagery unleashed", smh. Most the guards didn't even have good spanish accent and delivered their lines terribly.
Thank god the Guarma section of the game is only 2 hours long because if they had wanted to make this a second open-world hub and make you spend 10 hours in there I would've just dropped the game honestly. What a terrible idea. All those man-hours wasted on a misstep like this. At least the jungle looked pretty in 4K.
I loved chapter 5,
I loved seeing Dutch under pressure, and it really exposed him. The insanity of the location matched well with Dutch getting exposed to making up shit on the go constantly despite claiming he always has a plan
Oh wow, didn't expect this conclusion to the money-lending sidequests.
Good on Morgan for finally telling Strauss to fuck off lol. Though it kind of bugs me that no one seems to be reacting to the fact that I kicked him out. Even in the cutscene itself, it didn't seem that anyone was actually paying attention to the commotion.
Isn't Social Club a thing? Like I could buy it on the Xbox or somethingAside from contacting Rockstar support, I think you're SoL. What made you think the code would be for another platform? Could have sworn its mentioned that the money would be given to you on the same platform you order the game for.
Just keep going, it's totally worth it in the end. It's not that long either.It pains me to say that I don't think I'm going to finish this one.The Epilogue is so long and this story has BEEN over. Gratuitous fan service that bogs the whole experience down IMO.
As long as you don't use the code im sure you could contact Rockstar first to see if anything comes from that. Worth a try, but not buying the game all over again.Isn't Social Club a thing? Like I could buy it on the Xbox or something
I got nothing
Yep, I have one too, which is really cool and fitting for the setting I found it in.In the Hats section of the wardrobe menu pressing R1/L1 switches to a section called Found Hats or something like that. I've got a couple of unique ones in there that I've found while exploring.
It pains me to say that I don't think I'm going to finish this one.The Epilogue is so long and this story has BEEN over. Gratuitous fan service that bogs the whole experience down IMO.
As in, later on? Cuz my issue is that they didn't react immediately.
Have you tried killing a deer and waiting? Or is that wait you meant by "bait"?Any tips on getting animals to spawn? I need to hunt panther, cougar, and badger for crafting. But they never spawn in the location indicated on the in-game map.
Whenever I go to the area with the little cougar drawing or panther drawing on the map, all I find are deer, turkeys, and boars, etc. Bait does nothing, or I'm using it wrong.
It's ridiculous how ineffecient I am in this game. 3 nights in a row I've planned to just power through the last few chapter 5 missions but every time I just end up hunting and doing stranger stuff.
They are looking on though, during the cutscene. Afterwards, you get the reactions of like "not gonna throw me out next, huh, Arthur?"
Where are the badass, gangster, grimy OUTLAW clothes?
Everything in the Tailor's shops is just fancy boy dandy stuff. I want Arthur to look mean and hard, not some pin-striped city slicker with a fucking top hat!
Which city dweller would choose to buy a cowboy outfit? I get your point though.