Overly sharp compared to how games should look in general. It looks like someone cranked TV sharpness setting... aka the worst look.When people are say it looks overly sharp, is this relative to how it looks with TAA or relative to how games should look in general?
Also, not to be that person but are people remembering to turn off any additional sharpening filters they used before?
I posted a pair of full screen images, it's on previuos page with spoiler tags.Could you go ahead and post the full screenshots, instead of cropping small parts out?
Well I guess then all game so have tried with dlss have had dithering.
I posted a pair of full screen images, it's on previuos page with spoiler tags.
Nice, it's looking great but more importantly the performance boost is what I'm interested in.
Hardware Unboxed's suggestions for the sweetspot between performance and visuals.I see a few mentions of "HUB Optimized settings" in this thread.
May I ask what these are exactly? Are these the recommended settings for someone who has a high spec PC, or should we try to exceed those settings if possible?
I Have a OC'd 10700k & 3080 for reference and will likely be playing this on a 4K OLED.
Saw that too, no new game ready driver available on nvidia site thoThat article specifically mentions a new Game Ready driver. Y'all should benchmark again after installing it.
Hardware Unboxed's suggestions for the sweetspot between performance and visuals.
Saw that too, no new game ready driver available on nvidia site tho
The 471.11 (from June 22) is still the latest version according to NVIDIA's site although I think there was a hotfix put out shortly after that for DOOM Eternal...yeah it's the 471.22 version.That article specifically mentions a new Game Ready driver. Y'all should benchmark again after installing it.
Anyone with a 3080 care to share their performance data at 4k with dlss?
i7 10700K, 3080, 32GB RAM
Pre patch 4K max settings benchmark 55fps Average
New patch 49fps Avg
DLSS Q 61fps Avg
DLSS P 78fps Avg
Did crash first time I used DLSS Quality so maybe new drivers are also going to help?
Damn that's... Not great. I tested it on my 3080 9700k and I didn't see much of a difference performance wise either on quality mode. I'll have to try the new game ready drivers and see if theirs a bigger difference.
it's up now
from what i am reading, it's not that good, people saying only 10FPS boost (which is good in my openion)
but DLSS should gives more then that.
I'm 1440p and noticed the pop in as well. Did you notice a difference in image stability in 1440p versus 4k with dlss q?In-game benchmark using HUB settings:
2560x1440 - DLSS Quality
Average FPS: 141.262
Max FPS: 192.123
Min FPS: 35.7405
3840x2160 - DLSS Quality
Average FPS: 92.0683
Max FPS: 115.972
Min FPS: 34.4099
3840x2160 - TAA Native
Average FPS: 77.4395
Max FPS: 103.618
Min FPS: 35.7956
Test rig
Ryzen 5950X
NVIDIA RTX 3080 (ReBAR on)
64GB 3200mhz DDR4 memory
1tb Samsung 980 Pro
Playing at 2560x1440 with DLSS in quality mode is a little rough, pop in is noticeable and everything looks quite a bit worse. 4K however looks really good and has a much better look to it than running it natively with TAA.
Yes, performance dropped around 3-5 FPS in certain scenes on my system.Anyone notice worse performance just in general? I reinstalled the game a few days ago in anticipation for the patch, and fps is down from those benchmarks by around 10fps. I've always used the optimized settings from Hardware Unboxed, so all settings should be exactly the same.
Modest difference. It appears they had to use something like 1800p input for DLSS Quality mode to achieve decent picture quality. I'm not sure if it's even worth using DLSS for those who play at 4K60. Shadow artifacts, shimmering, edge stairstepping, loss of granular texture detail is just too big of a tradeoff.3840x2160 - DLSS Quality
Average FPS: 92.0683
Max FPS: 115.972
Min FPS: 34.4099
3840x2160 - TAA Native
Average FPS: 77.4395
Max FPS: 103.618
Min FPS: 35.7956
Unfortunately yes.Anyone notice worse performance just in general? I reinstalled the game a few days ago in anticipation for the patch, and fps is down from those benchmarks by around 10fps. I've always used the optimized settings from Hardware Unboxed, so all settings should be exactly the same.
DLSS increases average fps from low 70's to mid 90's right now, but I was getting low 80's before. 🤷‍♂️
i7 10700K, 3080, 32GB RAM
Pre patch 4K max settings benchmark 55fps Average
New patch 49fps Avg
Yep... it's terrible. I would leave TAA Sharpening at default though and not drop it to 0, at 0 it does look a bit too soft.Got these whilst moving the camera:
1440p DLSS Quality
1440p Native (High TAA, 0 sharpening)
DLSS looks too sharp during motion, almost approaching a kind of stylized cartoony look, which doesn't fit RDR 2 at all imo.
I'm 1440p and noticed the pop in as well. Did you notice a difference in image stability in 1440p versus 4k with dlss q?
Thanks, I may lower some settings to give 4k a goOnly looked at the benchmark sequences, but 4K DLSS looked pretty good to me and seemed to have a pretty stable image while looking much sharper than the aggressive TAA the game normally has.
Haven't played the game in native 1440p in some time, so can't really say much on that one.
Looks like my issue is all in here. I find the DLSS here awful. You're way better off going TAA medium and FXAA on. Better than Quality DLSS both in looks and FPS with a mix of ultra/high settings.
I think they need another patch --- it seems like this may be a poor implementation or a bug. This is the only time DLSS has been not a benefit to a game that put it in.
Hey everyone, here's a quick performance comparison I did, if you one wants to check it out. Just me flipping through all the different DLSS preset on my RTX 2080 x RX 5600X machine.
Also, here are some comparison pics I snapped.
Ultra Performance - https://imgur.com/hID2d7C
Performance - https://imgur.com/IuoV7Rf
Balanced - https://imgur.com/TFl7s05
Quality - https://imgur.com/qcc0T8Q
DLSS Off - https://imgur.com/vlRl5nI
Honestly, the performance benefits are nice but modest. But I will say that DLSS Quality mode looks really nice. At least in my comparisons pics when flipping back and forth, DLSS Quality looks sharper. It's hard to say if there's any more actual detail, but there definitely seems to be more clarity in Arthur's coat and clothing, the trees etc. The only thing that may look debatable more aliased is the grass.
The increased hair shimmering with DLSS is bizarre, even in quality mode - that's almost universally one area where DLSS excels in past examples I've seen, specially in presenting stable, fine lines over TAA (eg: far less hair shimmering in Death Stranding with DLSS vs. TAA).
How do you all get such sharp images? Mine still looks like Vaseline smeared shit at 3440x1440p at DLSS Quality.