The only thing that impressed me was the graphics. The story missions were so so bad, just following someone on a horse while they talk. Honestly no idea how so many people look over this
Yes, the incredibly cinematic experience of Breath of the Wild...
Yes, it was pretty forgettable. That's why RDR2 was the best game of the year.
I bet you were really salty when the awards went out. GOW was GOTY.
What part of it hasn't already been surpassed? The writing isn't nearly as good, evocative or nuanced as the Witcher 3, not to mention the art style is less evocative (and the faces way worse and less expressive). It's incredibly one-note ("Aren't we such bad men? We truly are bad. But you're marginally worse than I, Marston." "Well I disagree and find you to be the worse of us two, Morgan." "Well we'll have to agree to disagree on that front. At least Dutch, one of the least interesting or charismatic villains in the history of games, has some vague plan for us to follow. We can agree there. Anyway let's ignore that plan and do a boring fishing minigame and hunt for no reason."). All of the gameplay scenarios are just have the gun auto-aim at the guy, shoot, pull the trigger again to ready it, repeat, oh and if you slowly trudge 3 centimeters away from the intended area you'll have to start again.Do this for like 60 hours over and over and over again because literally every mission is this. Also feel free to ignore this arcane and ludicrous core system which 80% of people who finish this game do so while never even remotely understanding how it works because it doesn't matter, just like nearly every other mechanic shoved in there for the sake of "realism" (which it does not even remotely reach) at the expense of hundreds of mistreated and overworked developers.
Enjoy the many thrills of Red Dead Redemption 2, such as "Do you enjoy watching these racist and sexist contractors build this framehouse? No? Oh." or "Watch us split this log; once we're done cutting, we'll move on to the next segment! Definitely worth the PTSD from development stresses!" or "Ah, a pleasant stroll through the meadow grove on my hors-annnnnnd it tripped over a piece pf gravel again and sent me flying face-first into a tree again." or "We care about indigenous peoples and this is a very serious game about the American dream. JK LOL YOU'VE GOT TUBERCULOSIS WHO GIVES A SHIT ABOUT THE PEOPLE THIS COUNTRY RAPED AND PILLAGED CAUSE YOU'RE A SAD BAD MAN"
Red Dead Redemption 2 is horseshit top-to-bottom. There's nothing remarkable about it. It's a frankenstein gestalt of bespoke pieces that add up to nothing. At least the sunsets were pretty.
Yeah, because the voice acting, soundtrack and perfectly immersive open world wasn't top tier?The only thing that impressed me was the graphics. The story missions were so so bad, just following someone on a horse while they talk. Honestly no idea how so many people look over this
God of war has a lower meta and yet won the most game of the year awards, more than rdr2, what does that tell you?Yeah, because the voice acting, soundtrack and perfectly immersive open world wasn't top tier?
The game has a 97/100 on Metacritic and that's when releasing after another masterpiece like God of War. It has the same score as Breath of the Wild, so it's in VERY good company.
What part of it hasn't already been surpassed? The writing isn't nearly as good, evocative or nuanced as the Witcher 3, not to mention the art style is less evocative (and the faces way worse and less expressive). It's incredibly one-note ("Aren't we such bad men? We truly are bad. But you're marginally worse than I, Marston." "Well I disagree and find you to be the worse of us two, Morgan." "Well we'll have to agree to disagree on that front. At least Dutch, one of the least interesting or charismatic villains in the history of games, has some vague plan for us to follow. We can agree there. Anyway let's ignore that plan and do a boring fishing minigame and hunt for no reason."). All of the gameplay scenarios are just have the gun auto-aim at the guy, shoot, pull the trigger again to ready it, repeat, oh and if you slowly trudge 3 centimeters away from the intended area you'll have to start again.Do this for like 60 hours over and over and over again because literally every mission is this. Also feel free to ignore this arcane and ludicrous core system which 80% of people who finish this game do so while never even remotely understanding how it works because it doesn't matter, just like nearly every other mechanic shoved in there for the sake of "realism" (which it does not even remotely reach) at the expense of hundreds of mistreated and overworked developers.
Enjoy the many thrills of Red Dead Redemption 2, such as "Do you enjoy watching these racist and sexist contractors build this framehouse? No? Oh." or "Watch us split this log; once we're done cutting, we'll move on to the next segment! Definitely worth the PTSD from development stresses!" or "Ah, a pleasant stroll through the meadow grove on my hors-annnnnnd it tripped over a piece pf gravel again and sent me flying face-first into a tree again." or "We care about indigenous peoples and this is a very serious game about the American dream. JK LOL YOU'VE GOT TUBERCULOSIS WHO GIVES A SHIT ABOUT THE PEOPLE THIS COUNTRY RAPED AND PILLAGED CAUSE YOU'RE A SAD BAD MAN"
Red Dead Redemption 2 is horseshit top-to-bottom. There's nothing remarkable about it. It's a frankenstein gestalt of bespoke pieces that add up to nothing. At least the sunsets were pretty.
It tells me that game critics scored one game higher than the other. Personally i don't look at GotY awards as mattering more than review score averages.God of war has a lower meta and yet won the most game of the year awards, more than rdr2, what does that tell you?
Rdr2 was a good game, but it's atrocious controls and boring story missions bring it really down for me
Perfect postWhat part of it hasn't already been surpassed? The writing isn't nearly as good, evocative or nuanced as the Witcher 3, not to mention the art style is less evocative (and the faces way worse and less expressive). It's incredibly one-note ("Aren't we such bad men? We truly are bad. But you're marginally worse than I, Marston." "Well I disagree and find you to be the worse of us two, Morgan." "Well we'll have to agree to disagree on that front. At least Dutch, one of the least interesting or charismatic villains in the history of games, has some vague plan for us to follow. We can agree there. Anyway let's ignore that plan and do a boring fishing minigame and hunt for no reason."). All of the gameplay scenarios are just have the gun auto-aim at the guy, shoot, pull the trigger again to ready it, repeat, oh and if you slowly trudge 3 centimeters away from the intended area you'll have to start again.Do this for like 60 hours over and over and over again because literally every mission is this. Also feel free to ignore this arcane and ludicrous core system which 80% of people who finish this game do so while never even remotely understanding how it works because it doesn't matter, just like nearly every other mechanic shoved in there for the sake of "realism" (which it does not even remotely reach) at the expense of hundreds of mistreated and overworked developers.
Enjoy the many thrills of Red Dead Redemption 2, such as "Do you enjoy watching these racist and sexist contractors build this framehouse? No? Oh." or "Watch us split this log; once we're done cutting, we'll move on to the next segment! Definitely worth the PTSD from development stresses!" or "Ah, a pleasant stroll through the meadow grove on my hors-annnnnnd it tripped over a piece pf gravel again and sent me flying face-first into a tree again." or "We care about indigenous peoples and this is a very serious game about the American dream. JK LOL YOU'VE GOT TUBERCULOSIS WHO GIVES A SHIT ABOUT THE PEOPLE THIS COUNTRY RAPED AND PILLAGED CAUSE YOU'RE A SAD BAD MAN"
Red Dead Redemption 2 is horseshit top-to-bottom. There's nothing remarkable about it. It's a frankenstein gestalt of bespoke pieces that add up to nothing. At least the sunsets were pretty.
It tells me that game critics scored one game higher than the other. Personally i don't look at GotY awards as mattering more than review score averages.
Couldn't put it better myselfHuh. No it means it was a hype fest on release that once people actually thought about it realized "Wait this pretty game was pretty forgettable in general and especially so when held up against its peers" It tells you the exact opposite is happening than the OP is alleging in that it was remarkable and made a stamp on the industry.
Games are reviewed by people who've played through it, hype has nothing to do with the scores. RDR2 also had to be compared to GoW when it came to scores, yet it managed to score a 97 vs a 94 overall.Huh. No it means it was a hype fest on release that once people actually thought about it realized "Wait this pretty game was pretty forgettable in general and especially so when held up against its peers" It tells you the exact opposite is happening than the OP is alleging in that it was remarkable and made a stamp on the industry.
Let's be honest here, we as a community let a lot of shit slide that shouldn't when it comes to reception. And it still baffles me that RDR2 can be the highest reviews game of the year, and likely the generation, yet still these same publications won't give it GOTY. It's enough to make me question any review scores moving forward. Mind you RDR2 imo is 93 at best and God of War a 90.
Right? I never understood the complaints about the controls OR mission "structure". I enjoyed the missions thoroughly.And yes, I think the complaints about the control are just way overblown. I say this as someone who regularly play games at 60fps on PC. RDR2 control is just fine.
Absolutely, we are in a honeymoon phase thats lasting over a year. We are absolutely lying to ourself about liking this game . You are absolutely right that that it is insane to give this game high scores , no matter how much you enjoyed the experience, no matter how much people think its fantastic technological and artistic achievement of the medium. You are absolutely right that over 130 publications that gave RDR 2 game of the year they really did not actually think it was GOTY . You hit the nail on the head about alll of it,. when RDR 2 got 3rd place in this forum GOTY votes? Those people were actually were just confused on what to vote , they forgot God of War existed that year, due to release window. Your insight is something most people should take note.Its honestly the honeymoon phase, because low key. GTA 4 and Red Dead are no where near as good as their scores. How anyone can rate Red Dead a 9 or 10 the way it controls is mind boggling.
That high of a meta and its not even game of the year. A game that scored lower than it got majority of all the game of the year votes, and Red Dead came out 2 months ahead of the awards, while GOW came out more than 6 months before hand
Red Dead honestly controls as if you are playing it on a streaming service. No game that controls like that should have get that high of a meta ever.
This is such an odd sentiment. And only seems to exist from people who are just soooo salty that the game is tied for the generation as the best reviewed game.If you already walked away from it I promise you it doesn't all of a sudden become a better game. I forced myself back through it because of the hype and it was a decent amount of time I wish I regret not devoting to much better games
Huh. No it means it was a hype fest on release that once people actually thought about it realized "Wait this pretty game was pretty forgettable in general and especially so when held up against its peers" It tells you the exact opposite is happening than the OP is alleging in that it was remarkable and made a stamp on the industry.
RDR2 trounces God of War in almost every metric used for success. Critically, commercially and fiscally. It's still selling well.God of war has a lower meta and yet won the most game of the year awards, more than rdr2, what does that tell you?
Rdr2 was a good game, but it's atrocious controls and boring story missions bring it really down for me