Yes, it's a stark contrast to the agency in their open world.
I found it OK once I leaned into playing it like an actor following a script. Not really concerning myself with character directions like 'Hey Arthur, let's go check out that barn', but paying attention to the 'Follow Charles' text instead. Most missions amount to interactive cutscenes, really - you just get through them to see the cutscene at the end.
I found it OK once I leaned into playing it like an actor following a script. Not really concerning myself with character directions like 'Hey Arthur, let's go check out that barn', but paying attention to the 'Follow Charles' text instead. Most missions amount to interactive cutscenes, really - you just get through them to see the cutscene at the end.