How capable is the PS5 and Xbox Series X/S when it comes to ray tracing? I understand that the PC is much better when it comes to ray tracing because of DLSS 2.0. I think that what will probably see a lot of this generation is games that have ray tracing with a 30fps frame rate. The best example of console ray tracing so far is Spider Man: Miles Morales that game has great ray tracing and there is even a 60fps ray tracing mode. I am really curious to see Cyberpunk 2077 ray tracing on PS5 and Xbox Series X/S. It will probably be ray tracing with 30fps but I am curious to see how they do the ray tracing on the new consoles. Also Control is releasing next month on the new consoles and I am really curious to see how it stacks up to the PC.