Hasn't every staff member from those golden days basically left Rare? Like, the folks responsible for those peak games are all gone; and the folks there today are new blood wearing a Rare t-shirt.
So I know people to pick on Kinect Sports for obvious reasons but that game cleared three millon units and probably saved Rare as a studio.
They have shown little interest in going back. Sea of Thieves was Microsoft giving them the opportunity to make whatever they wanted.A lot of talent is gone, Perfect Dark Zero was horrible, Kameo was okay, Viva Pinata was pretty cool.
Never understood why Microsoft wont let them try another Banjo Kazooie or Perfect Dark 2.
Maybe with the new Xbox.
A lot of the Rare's old guard have gone, but they're not all gone. A lot of miscellaneous staff have remained (such as Louise Ridgeway of Conker), Robin Beanland is still employed there as their lead musician/sound engineer, and notably Gregg Mayles seems to have maintained every bit as much creative director duties now as he had during the Banjo days.Hasn't every staff member from those golden days basically left Rare? Like, the folks responsible for those peak games are all gone; and the folks there today are new blood wearing a Rare t-shirt.
They have shown little interest in going back. Sea of Thieves was Microsoft giving them the opportunity to make whatever they wanted.
Hey, you won't hear a disagreement from me. What I would want from a modern Perfect Dark doesn't seem to be what I would expect from modern Rare. I'm happy to have some other studios work on old Rare properties if they dont want to. I will also be waiting to see what Rare does next. Not always a home run but I have enjoyed Rare's output under MS.Can't really blame Rare for not wanting to focus on a past that hasn't worked out under the Microsoft banner and isn't really ever coming back.
Those were your picks? I spent a lot of time playing Snake Rattle n Roll and Battletoads thank you very much
MS let them make the game they wanted with SOT thoA lot of talent is gone, Perfect Dark Zero was horrible, Kameo was okay, Viva Pinata was pretty cool.
Never understood why Microsoft wont let them try another Banjo Kazooie or Perfect Dark 2.
Maybe with the new Xbox.
I knew them first from their NES days, seems much longer than 8 years to me.
I actually really liked Nightmare on Elm Street and feel like it was a misunderstood game.They were definitely on the NES but didn't partner with Nintendo fully until the SNES.
I don't think many here are going to say Beetlejuice and Nightmare on Elm Street were classics lol.
I disagree with your assessment that less people will remember them because anybody who does know Rare as a developer probably has deep reverence for their early works. All of their work on Xbox have come and gone, how many people are talking about any of that? Only Sea of Thieves left any kind of impression. Viva Pinata was critically acclaimed but seems to never come up, especially in comparison to the ridiculous amounts of hits they strung together in the 90s.As time rolls, less and less people will remember Rare for the Nintendo stuff. I'd say 2 more hits will do the trick. Though if you put a gun to my head and asked me to name a Rare game it's a 50/50 between Perfect Dark and Sea of Thieves (PD being my favorite Rare game and SoT being the one talked the most about these days).
Edit: did they not have a hand in the Perfect Dark 360 release like the Banjo rereleases?
Microsoft needs them to make another Perfect Dark. Third person stealth action adventure. Fill the void left behind by Metal Gear and Splinter Cell.
He also says he's got at least one more platformer in him. Honestly I believe Rare still has the same potential it's always hadGregg Mayles (lead designer for the Banjo games) is still there, he's the director for Sea of Thieves.
They were definitely on the NES but didn't partner with Nintendo fully until the SNES.
I don't think many here are going to say Beetlejuice and Nightmare on Elm Street were classics lol.
I disagree with your assessment that less people will remember them because anybody who does know Rare as a developer probably has deep reverence for their early works. All of their work on Xbox have come and gone, how many people are talking about any of that? Only Sea of Thieves left any kind of impression. Viva Pinata was critically acclaimed but seems to never come up, especially in comparison to the ridiculous amounts of hits they strung together in the 90s.
Fewer and fewer people will remember Rare period before they remember the Xbox era before Nintendo.
Banjo 3 was in development but got cancelled soon after the buyout.Looking at that list, Rare really doesn't do a lot of sequels. Only Donkey Kong got past 2.
Too bad many didn't appreciate Nuts and Bolts.
Umm nuts and bolts was great. One of Rares best gamesIt doesn't help that, with the exception of Viva Pinata, Rare more of less squandered the 360 generation.
They've got no one to blame but themselves for not taking advantage of the total dominance that the 360 had for a while to build a new non-Nintendo name for themselves.
- Perfect Dark Zero is awful, even as a launch game
- Banjo Nuts & Bolts wasn't great despite what Giant Bomb will tell you, and was definitely not what Banjo fans wanted
- Kameo went nowhere
- No one wants to remember the Kinect, not even Microsoft
Nobody aside from videogame enthusiasts discuss Rare period. I assure you the young crowd largely has no clue who makes Sea of Thieves.Right.... Because 90s consoles are all the rage with the young crowd.
Nobody aside from videogame enthusiasts discuss Rare period. I assure you the young crowd largely has no clue who makes Sea of Thieves.
Fixed!!
That's fine.
I always believed that they benefited greatly from the guidance of Nintendo.