Worried? It's tracking to be the biggest game this year based on preorders alone
Worried? It's tracking to be the biggest game this year based on preorders alone
As someone who has not been following Epic Game Store much, can someone explained why EGS is so disliked other than the exclusives thing?
Worried? It's tracking to be the biggest game this year based on preorders alone
According to what?Worried? It's tracking to be the biggest game this year based on preorders alone
For EGS specifically? Dunno. Talking in general. Source is Benji
To be fair, that's based on what it's looking like for the game on consoles. Not that I would be foolish enough to suggest that it won't do well on EGS, but the numbers that Benji was referencing aren't saying much of anything about where the PC version is at.Worried? It's tracking to be the biggest game this year based on preorders alone
Btw, the people who made that pdf and hosting it, bra-fucking-vo.
You are doing exactly what the gaming press isn't. While that is a sad and sobering realization, I commend what you put together there and voicing the valid concerns of the Epic Game Store without parroting the PR talking points.
You all rock!
There are none. It's tracking well for console.
For EGS specifically? Dunno. Talking in general. Source is Benji
We'll see when concrete numbers are released.Worried? It's tracking to be the biggest game this year based on preorders alone
Agreed. Shame some people are reporting it which lead to it being removed from Google for breach of TOS 🤔Btw, the people who made that pdf and hosting it, bra-fucking-vo.
You are doing exactly what the gaming press isn't. While that is a sad and sobering realization, I commend what you put together there and voicing the valid concerns of the Epic Game Store without parroting the PR talking points.
You all rock!
I'm saying he has no reason to be worried about pre orders in general. And they most likely took a 9 figure paycheck for EGS anyway, doubt he's all that worried if PC is tracking lower than usual.What do you think this thread is about, or what Randy is even talking about? Of course someone talking about preorders here would be just the Epic store.
We don't have any numbers or even hints about the preorders from the EpicStore. Epic deliberately does not show anything outside of PR statements.
Agreed. Shame some people are reporting it which lead to it being removed from Google for breach of TOS 🤔
Thankshttp://epic.pcgamingera.com/Epic.pdf
In short:
-No basic functions (achievments, cloud saves)
-Games only available on the store and some on Humble Bundle
-Games got more expensive in some regions
-In some regions customers have to pay processment fees
-Chinese cant play exclusive games there now. Epic literally blocks chinese IPs to access the store/website.
-Not available for Linux/Mac
-Epic rejects games like Android Assault Cactus so you have curation back (could be seen as good or bad)
-No easy way to play the games on a TV if you play games on TV
-Does not support standard controllers like DS4/Switch Pro that competitors do (like Steam or uPlay)
As a storefront itself its also lacking with currently no wishlistes, Developers or Publisher pages, Genres, tags etc.
etc.
I'm saying he has no reason to be worried about pre orders in general. And they most likely took a 9 figure paycheck for EGS anyway, doubt he's all that worried if PC is tracking lower than usual.
Errrr, BL2 sold 11 over million on PC and over 25 million across everythingEGS paid $100,000,000+ for a 6-month exclusive? They'd have to sell about 2 million copies in those 6-months to break even. BL2 has sold 13 million lifetime across all platforms. I don't buy the 9 figure deal.
why is it that so many EGS defenders try to downplay anti-EGS arguments with comparisons to the alt-right 🤔Well no, I personally think it's ridiculous that of all things that you could get riled up about in this industry, it's about the EGS.
Competition in the market is a good thing, Valve has droooopppppeeed the ball in terms of making their store front quality, they opened the floodgates to bullshit and they don't currently deserve the monopoly they have (or had).
The EGS having exclusive games doesn't mean you have to buy a new PC, you just download a new client.
It's annoying, sure, but the out of proportion reaction to the EGS is precisely why nobody treats gaming communities seriously, it's up there with "SJW's ruining Battlefield 3."
Why is it so hard to just say "we like the money upfront, it gives us some extra financial security to make payroll, and we like the 12% cut and would like to see it lowered across the board, so for these two reasons we support Epic"
Just be honest without the unnecessary spin ffs
When Borderlands 3 comes out Randy will most certainly tweet out the same wishy-washy "we did x% better during the first x minutes of the first x hours of launch for BL3 than Borderlands 2 did during the same time on Steam" that Deep Silver did for Metro.There is no value in the comments of someone who got paid to be on EGS. They are biased and we should ignore their opinions.
If they want to "save" PC games, where are their sales numbers? You can't save anything if you are not showing market share gain in that industry. All we got was some fudged numbers for one high profile game. Contrast EGS' obfuscation to all the indie devs celebrating good sales numbers from the Switch (which I'm sure Nintendo did not pay then all to do). If EGS sales were knocking it out of the park we would know.
Your post is infinitely better than the Google Doc I read. The Google Doc is full of false/leading questions and tried to portray itself as balanced whilst coming across as completely 1 sided.http://epic.pcgamingera.com/Epic.pdf
In short:
-No basic functions (achievments, cloud saves)
-Games only available on the store and some on Humble Bundle
-Games got more expensive in some regions
-In some regions customers have to pay processment fees
-Chinese cant play exclusive games there now. Epic literally blocks chinese IPs to access the store/website.
-Not available for Linux/Mac
-Epic rejects games like Android Assault Cactus so you have curation back (could be seen as good or bad)
-No easy way to play the games on a TV if you play games on TV
-Does not support standard controllers like DS4/Switch Pro that competitors do (like Steam or uPlay)
As a storefront itself its also lacking with currently no wishlistes, Developers or Publisher pages, Genres, tags etc.
etc.
It sold 12-13 million in all platforms in 2015. By 2018, it had reached 11mi on Steam alone: https://arstechnica.com/gaming/2018...recise-player-count-for-thousands-of-games/2/
Isn't the 25mi figure adding all three Borderlands games?Errrr, BL2 sold 11 over million on PC and over 25 million across everything
I like that everyone's accusing Randy of shilling because he got paid when there's a simultaneous argument in every EGS thread claiming that developers don't get any of the EGS money, lol.
Anyway, Randy's points are solid and in-line with what industry friends are saying on Facebook.
Struggling indie devs dont (see Assault android cactus ) , devs who get paid by Epic are devs that dont need them to succeed and are doing fine/great/amazing on steam already, they are just greedy as fuck and would rather destroy their community reception just for a paycheck.I like that everyone's accusing Randy of shilling because he got paid when there's a simultaneous argument in every EGS thread claiming that developers don't get any of the EGS money, lol.
Anyway, Randy's points are solid and in-line with what industry friends are saying on Facebook.
Your post is infinitely better than the Google Doc I read. The Google Doc is full of false/leading questions and tried to portray itself as balanced whilst coming across as completely 1 sided.
Anyone who cites that PDF as somehow "winning" the argument seems to be missing the point.
With the list youve posted above, I can actually see and understand the features that are missing...at the moment...and that matters as games are exclusive right now.
I do believe the longer term arguments though. EGS cannot pay for scloosies forever, so they will need all the shiny features of a "real" storefront....and I think they will bring them. I also think it will lead to cheaper/more efficient pricing in the long term. Using current third party key resellers as an argument for steam seems bonkers to me.
I'm up for debating the pros and cons of the stores...but so many posts reek of "get off my land!" tribalism, that it's pretty off-putting.
This has never been a thing on era or gaf. Nice try tho.I think OP's are supposed to be more unbiased, else you're just pushing discussion down your preferred path.
What specific parts of the linked PDF do you disagree with?Your post is infinitely better than the Google Doc I read. The Google Doc is full of false/leading questions and tried to portray itself as balanced whilst coming across as completely 1 sided.
Anyone who cites that PDF as somehow "winning" the argument seems to be missing the point.
With the list youve posted above, I can actually see and understand the features that are missing...at the moment...and that matters as games are exclusive right now.
I do believe the longer term arguments though. EGS cannot pay for scloosies forever, so they will need all the shiny features of a "real" storefront....and I think they will bring them. I also think it will lead to cheaper/more efficient pricing in the long term. Using current third party key resellers as an argument for steam seems bonkers to me.
I'm up for debating the pros and cons of the stores...but so many posts reek of "get off my land!" tribalism, that it's pretty off-putting.
Your post is infinitely better than the Google Doc I read. The Google Doc is full of false/leading questions and tried to portray itself as balanced whilst coming across as completely 1 sided.
I actually agree with Randy on almost everything here. Valve is faltering and I'm glad EGS is stepping in and I wanna see where they go with it. Now I highly doubt steam Is gonna just sit by the wayside and let it happen so i doubt they will.be gone in 10 years but I'm glad for them getting shook a little. Whether through exclusives or features competition is competition
If you actually read the article he says :So other developers believe Steam will die in 10 years?
Or that Epic is benevelont and will save PC gaming? Or that PC gaming needs to be saved?
Those are literally some of Randy's talking points in the OP.
If you actually read the article he says :
"When we look back at Steam in five or ten years, it may look like a dying store and other, competitive stores, will be the place to be."
"The competitive store that happens to be the leader in 10 years may not be Epic's store, but it probably won't be Valve's "
"The faster Valve can maneuver, the longer it can stay ahead of Epic on features. "
"Steam will have no choice but to either give up, lose or to get better faster than ever before. This is good for Steam customers, developers and publishers. Because Valve is pretty damn good with some awesome talent, I do not expect them to give up or to lose. They'll fight for it. And they'll hang on. There's even a chance they come out on top "
"Epic has credibility here because they have been supplying engine technology to the industry for over 20 years and we have all come to be able to trust and rely upon Epic's fair play and good will."
These are all sound arguments. The only way anyone (and from the looks of it most people in this thread) can infer all those to mean "steam will die and Epic will save us all because they are benevolent" is if people don't actually read and just want to post against him because it's Randy Pitchford and he's talking about EGS. And that last quote about Epic's credibility in the industry with respect to trust and reliance, is an important point to note. It attracts publishers and developers a lot when a company that's been good for them and the industry for all these years offers them an alternative that provides a better payoff.
They're all very fair points, but asking for Era to look at an EGS opinion objectively is asking for too much.If you actually read the article he says :
"When we look back at Steam in five or ten years, it may look like a dying store and other, competitive stores, will be the place to be."
"The competitive store that happens to be the leader in 10 years may not be Epic's store, but it probably won't be Valve's "
"The faster Valve can maneuver, the longer it can stay ahead of Epic on features. "
"Steam will have no choice but to either give up, lose or to get better faster than ever before. This is good for Steam customers, developers and publishers. Because Valve is pretty damn good with some awesome talent, I do not expect them to give up or to lose. They'll fight for it. And they'll hang on. There's even a chance they come out on top "
"Epic has credibility here because they have been supplying engine technology to the industry for over 20 years and we have all come to be able to trust and rely upon Epic's fair play and good will."
These are all sound and logical things to say. The only way anyone (and from the looks of it most people in this thread) can infer all those to mean "steam will die and Epic will save us all because they are benevolent" is if people don't actually read, read the OP's loaded/biased tldr or just want to post against him because it's Randy Pitchford or because he's talking about EGS. And that last quote about Epic's credibility in the industry with respect to trust and reliance, is an important point to note. It attracts publishers and developers a lot when a company that's been good for them and the industry for all these years offers them an alternative that provides a better payoff.
Hmm, I can't find where I got that number from. Borderlands 1 sold about 7-8 million LTD in 2016. Franchise sales were at 26 million 2015 with 13m coming from BL2. Since it's 4 years later and PC accounts for nearly 12m alone (and BL2 in general has been a steady seller), I think it would be safe to say that it's sold over 20m.It sold 12-13 million in all platforms in 2015. By 2018, it had reached 11mi on Steam alone: https://arstechnica.com/gaming/2018...recise-player-count-for-thousands-of-games/2/
Isn't the 25mi figure adding all three Borderlands games?
Yeah im heavily interested in where we'll be in like 7-8 years. My take (got banned for this a week or so ago; i am not promoting anything) is that it will usher in a new contexualized age of piracy. Not really like the golden age back in the day, but working off of gabe's theory of piracy as driven by service rather than things like price or drm.
I feel like google is best positioned to take advantage of this theoretical future with Stadia, if we follow the line of music piracy -> streaming services. Unfortunately for the music industry, streaming services work with/essentially become owned by majors and i can see the same thing happening with game streaming and triple A's, but we'll see
They're all very fair points, but asking for Era to look at an EGS opinion objectively is asking for too much.
Era's not in agreement with what we think of EGS though. Otherwise this wouldn't be much of a discussion, now would it?They're all very fair points, but asking for Era to look at an EGS opinion objectively is asking for too much.
Exactly.It's intreasting that for Epic, we have to parse their talking points in the very best and precise way.
But the same isn't given for any arguements about Steam or Valve. Hyperbole is allowed and even encouraged.
I guess it's asking too much of Era to look at a Steam Opinion objectively is asking too much.
Even you Nome, parrot twitter rhetoric about Steam without any of the nuance you give Epic and arguements for it.
I guess it's asking too much of Era to look at a Steam Opinion objectively is asking too much.