Yes, and the daily challenges too. It was at the start of this season.I haven't played in ages, did they get rid of the yearly pass?
Hmm.. might be worth looking into. I have stopped playing because it has gone so far from the original Siege, it was no fun for me. I miss vanilla Siege.
Yes, and the daily challenges too. It was at the start of this season.
No, this Tuesday they are available for the usual 25000 renown. The BP has the new ops for two weeks early access before purchase-ability going forward. That exclusivity ends this Tuesday.
It's just renamed training grounds.
I opened the unicorn headgear and Vigil's pro league k1a skin. Best gets in a while.
Y6S1.3 PATCH NOTES
Y6S1.3 will release the week of May 3rd on all platforms. For additional information and further details on the balancing changes listed below, please see our Y6S1.3 Designer's Notes.
Y6S1.3 PATCH SIZE
Below you will find the download sizes for each platform.
OPERATOR BALANCING
- Ubisoft Connect: 986.80 MB
- Steam: 770.98 MB
- Xbox One: 1.64 GB
- Xbox Series X: 1.52 GB
- PS4: 1.40 GB
- PS5: 1.42 GB
ACE
JACKAL
- Replaced Smoke Grenades with Claymore
- The S.E.L.M.A. Aqua Breacher destroys Mira's Black Mirror window
JÄGER
- Reduced the C7E magazine capacity to 25+1 bullets (from 30+1)
- Reduced the C7E damage to 42 (from 46)
TACHANKA
- Reduced the 416-C magazine capacity to 25+1 (from 30+1)
- Increased the 416-C vertical kick
Shumikha Launcher
DP27
- Increased the magazine capacity to 7 (from 5)
- Increased the fire duration to 7s (from 5s)
- Reduced the detonation time to 0.75s (from 1s)
- Increased the fire area radius to 1.9m (from 1.7m)
- Increased the projectile "distance to start drop" to 20m (from 8m)
- Increased the projectile speed to 30 (from 20)
THERMITE
- Reduced the equip time to 0.65s (from 0.9s)
- Reduced the unequip time to 0.3s (from 0.42s)
TWEAKS AND IMPROVEMENTS
- Replaced Claymore with Smoke Grenades
GAME BALANCING
Designated Marksman Rifle (ATTACKERS)
PLAYER COMFORT
- Removed access to 1.0x scopes
- Gave access to 1.5x, 2.0x, and 2.5x scopes
- Added 3.0x as default scope
Removal of Tactical Realism
Ubisoft Connect
- Removed the Tactical Realism playlist type from Custom Games.
- Added Interface Preferences to the Options menu that allow players to enable and disable some HUD parameters.
- All Tactical Realism playlists that have been saved by players will be removed.
GAME HEALTH
- Stats micro-app is coming to Ubisoft Connect overlay.
- Discover your stats and compare them with your friends.
- Discover your playstyle as an Attacker and as a Defender.
Ranked Match Cancellation
BUG FIXES
- A vote to cancel a match can only be triggered during the Preparation Phase in the first round of the match.
- When a player refrains from voting, it is considered a "no" vote instead of not being counted.
- The vote is still decided by the majority, with ties going in favor of a cancel.
GAMEPLAY
LEVEL DESIGN
- FIXED – Attackers can use 2 drones to push the planted defuser inside the objective room.
- FIXED – Environmental destruction is not replicated for a player who joins an in-progress match.
- FIXED – Players who leave a Ranked or Unranked match are sometimes unable to rejoin and get infinite loading.
- FIXED – Players are able to get double MMR if 4 players leave the match and rejoin.
- FIXED – Explosions can destroy Bandit's Shock Wire through reinforced walls and indestructible floors.
- FIXED – Cancelling a Ranked queue may result in an Abandon Penalty, even if the player never joined a match.
OPERATORS
- FIXED – The drone can see through the curtains above the window near 1F Red Stairs on Villa map.
- FIXED – Doorway on the eastern side of 2F Bedroom is blocked if the player is AFK on Club House map.
- FIXED – Player is able to glitch inside of the car located in Garage on House map.
- FIXED – Drones get stuck inside the pile of wood in EXT Stable on Villa map.
- FIXED – Payphones have no collision with Operators on Outback map.
- FIXED – The spotlight in 1F Waiting Room no longer illuminates the environment when looking at it from 1F Customs Inspection on Border map.
- FIXED – Defenders can be detected outdoors when they stand near the door frame in 1F Waiting Room on Border map.
- FIXED – Collision issues around windows on Consulate map.
- FIXED – Player is able to plant the defuser between the bomb sites in 1F Main Lobby on Border map.
- FIXED – Attackers have unfair line of sight through a drone vent from EXT Office Balcony to 1F Bedroom on Skyscraper map.
- FIXED – Various LOD issues on Outback map.
- FIXED – Multiple collision issues on Chalet map on Xbox Series X.
USER EXPERIENCE
- FIXED – Echo's Yokai and Mozzie's captured drones lose their signal on the stairs in B Snowmobile Garage Corridor on Chalet map.
- FIXED – When Flores' RCE-Ratero Charge detonates, its HUD remains on screen.
- FIXED – Player with RFF is able to eliminate Caveira while she is interrogating an Attacker.
- FIXED – Minor cosmetic and UI issues.
- FIXED – Localization issues throughout the game.
- FIXED – Various Audio, SFX, and Animation issues throughout the game.
- FIXED – Infinite loading present if the player starts a match replay and enters the Options menu before the Operator reveal ends.
- FIXED – Error is received when attempting to purchase currency packs or digital content from the first party store in-game on PS5.
- FIXED – Inconsistent difficulty for Flores in the Battle Pass section and the Operators section
- FIXED – Player is kicked from Squad after changing their spoken language on Xbox.
Yeah, pretty much my thoughts too. Did you watch the TSM vs Team Liquid game? It was quite something.Been following since last week as best as I can while I'm at work. Was pulling for SSG to repeat from the last Invitational but I didn't think it was possible with a last second Canadian. And I know the matches with OXG and TSM were technically close but I thought OXG could have taken the second map and gone to OT on the third. TSM has a tough road ahead against LATAM.
Yeah, pretty much my thoughts too. Did you watch the TSM vs Team Liquid game? It was quite something.
North Star will soon ascend in Siege's constellation! Discover more about operator Thunderbird, the Favela map rework, and all the other cool features coming in Year 6 Season 2 and beyond...
With how much never even made it off the test server last patch, I feel like it isn't worth my time to get into the weeds on all the changes this time around.
There's still no word about the Goyo and Nokk changes. I guess they still need more tuning too.
That Melusi change is interesting. Detecting feet could make it very viable paired with feet holes along a wall.