6 is "fair" which doesn't sound like a leap. It can also be seen as a 3/5. People complain about them not using the whole scale and then complain when they do use it.Not taking them serious anymore after the 5 Days Gone received. That also goes for IGN.
Still sticking to 81-84. It'll go there a bit at leastlol OP should lock the poll. I see many people changing their votes!
Doubtful. The game is style over substance and the reviews are reflecting that.
Gamereactor Sweden: 6/10
https://www.gamereactor.se/recensioner/741733/Rage+2/
GameSpot
Michael finished Rage 2's main story and fit a bunch of side missions in around 12 hours. He continued to clear out camps and convoys, eliminate mutants, and upgrade his arsenal after credits rolled for a total of 18 hours on the PC version.
I though after the DG reviews we decided reviewers were all out of touch and not relevant anymore.
Our review isn't done yet, but we've got a bunch of SHQ 4K videos from the PC version up :)
https://www.gamersyde.com/news_our_4k_videos_of_rage_2_on_pc-20842_en.html
You're not taking them seriously because they thought a game was middling/average? Should they have inflated the score despite the reviewer not thinking the game deserved it?Not taking them serious anymore after the 5 Days Gone received. That also goes for IGN.
Stupid poll options because of stupid people like this:
70-79 "pretty bad" smh
There was very little marketing
Probably the humour that doesn't land. That sort of thing is the fastest way to annoy someone.Interesting that the criticisms against the story is weighted so heavily in the overall evaluation of this game when all the major FPS games I can think of suffer from the exact same flaws with regard to narrative. I wonder what it is about Rage 2 that makes it somehow worse in this regard.
Think of all the yoghurt you could buy for £257/10 as a £45-50 game.
Will be down to £25 in a couple months time. Then its an 8 :)
Mad Max was very enjoyable despite its low critic scores, so I fully expect DG and Rage 2 to be fun games that just don't resonate with people who play games for a living (and are therefore tired of open worlds, I guess?).